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« Reply #1065 on: May 03, 2012, 08:07:32 AM » |
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guess he needs the ssj2 head to activate on fs eyes so he can make gohan transform by psa that he said. Ssj1 is just a texture job
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« Reply #1066 on: May 03, 2012, 08:28:00 AM » |
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that he said. Ssj1 is just a texture job Impossible. Only SSJ1 is possible.
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« Reply #1067 on: May 03, 2012, 08:42:50 AM » |
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Impossible. Only SSJ1 is possible.
you can import ssj2 head and make the poligon visibility fs eyes lots of ppl made this its not impossible sure normal gohan head is going to clip from ssj2 head but since southcraft is gonna use model changers he can make something appear while other disapears if you understand what i mean.
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« Last Edit: May 03, 2012, 08:48:44 AM by Carnage »
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« Reply #1068 on: May 03, 2012, 08:48:00 AM » |
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Ask MarioDK!
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Hi SonicBrawler!
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« Reply #1069 on: May 03, 2012, 09:37:04 AM » |
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Impossible. Only SSJ1 is possible.
i did 2 powerups via modelchangers on smbz luigi. so it's possible. btw can you send me car model now?
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« Reply #1071 on: May 03, 2012, 12:14:09 PM » |
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like i explained it cant for non psa users but southcraft will be using model changers making the normal hair disapear while the ssj2 hair appears
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« Reply #1072 on: May 03, 2012, 12:27:59 PM » |
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at first place what boneset will gohan be over? 2nd. who will the moveset be over?
i think KTH can make all versions normal/SSJ1,2 cuz that just singlebind the Hair/Head polygons to HeadN (if not he rigging mouth too) i can easy get SSJ1/2 head/hair polygons from the models to be on HeadN bone of Normal Gohan i have done it alot of times before only the thing it dont worked for me was Vegito Heads Normal/SSJ (reason why he is not ported it with SSJ mode models)
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #1073 on: May 03, 2012, 01:00:43 PM » |
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at first place what boneset will gohan be over? 2nd. who will the moveset be over?
i think KTH can make all versions normal/SSJ1,2 cuz that just singlebind the Hair/Head polygons to HeadN (if not he rigging mouth too) i can easy get SSJ1/2 head/hair polygons from the models to be on HeadN bone of Normal Gohan i have done it alot of times before only the thing it dont worked for me was Vegito Heads Normal/SSJ (reason why he is not ported it with SSJ mode models)
isnt vegito just an hair change texture to go ssj?
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« Reply #1074 on: May 03, 2012, 01:09:41 PM » |
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isnt vegito just an hair change texture to go ssj?
yes but there is afew problems with get the head/hair polygons from Vegito model to SSJ/normal mode model
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #1075 on: May 03, 2012, 01:47:19 PM » |
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Hemwill have link's boneset and it will be over link and ported to Toonlink. But if link's boneset looks like crap then over pit
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« Reply #1076 on: May 04, 2012, 03:13:13 AM » |
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Oh god I approve of that Wario you're tinkering on....a few questions my good man...
1.) At 0:27 that run animation would be perfect for his actual dash. I also love the fact you changed his weird walk to his actual jog from the Wario Land games
2.) Will you be changing the Down B special? It looks like you're going for the Wario Land style so im guessing you will get rid of the fart?
3.) Are you planning to resize him and lengthen his arms and legs a little to have him closer to the WL games?
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« Last Edit: May 04, 2012, 05:01:08 AM by Double D. »
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--Death Before Dishonor-- "The absence of wrath, is an impediment to utilizing your true strength..."
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« Reply #1077 on: May 04, 2012, 03:28:48 AM » |
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Oh god I approve of that Wario you're tinkering on....a few questions my good man...
1.) At 0:27 that run animation would be perfect for his actual dash. I also love the fact you changed his weird walk to his actual jog from the Wario Land games
2.) Will you be changing the Down B special? It looks like you're going for the Wario Land style so im guessing you will get rid of the fart?
3.) Are you planning to resize him and lengthen his arms and feel a little to have him closer to the WL games?
southcraf is not doing model changes as far s i know so he will kepp the same arm lenght and etc
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« Reply #1078 on: May 04, 2012, 04:58:26 AM » |
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Hemwill have link's boneset and it will be over link and ported to Toonlink. But if link's boneset looks like crap then over pit
i thought you were just making it directly over ToonLink? Won't porting cause ANY type of problems even though it's the good old fashion way of porting?
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You can Adress me as Near, Nate, River(s) or famously known as Ikuto. Personas: Ikuto(Main) Near, Nate River, Light Yagami, And My sign up name Train-Heartnet, And 3-5 coming up!
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« Reply #1079 on: May 04, 2012, 08:15:56 AM » |
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Where can I download SMBZ luigi?
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