sonic port

Started by SSJ Is Clueless!, October 10, 2011, 01:38:47 AM

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i tried to port sonic onto diddy kong but it just froze and yes i did use a sonic.rel
so idk what went wrong
QuoteSSJ - The guy that can, but won't.

Since when did any character become portable by using a .rel? :srs:
Asbel: "To protect those close to us!"
Malik: "To be a completely badass!"
Hubert: "To be a Tsundere nerd!"
Richard: "To be completely FABULOUS!"
All: "WE ARE THE TOGF MANLY MEN BRIGADE!"
-kazemaru95421



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October 10, 2011, 04:40:52 PM #2 Last Edit: October 10, 2011, 04:46:42 PM by stupid
well i saw a sonic hack that was ported only using an .rel

it was chaos fire sonic over olimar
QuoteSSJ - The guy that can, but won't.

does anyone know
QuoteSSJ - The guy that can, but won't.

Did you start with the Ike .rel or did you just use the same one as the Fire Sonic?

Most recent creation:Naruto/Sasuke over DK/Diddy

Temporary persona until I get something drawn...

i got a fresh sonic one
QuoteSSJ - The guy that can, but won't.

ok i got it to work but double jump doesnt work and up-B doesnt work
QuoteSSJ - The guy that can, but won't.

You need to make codes do that Diddy has Sonic's IC-Constants, which you can easily find that stuff to make the codes in the Clone Engine thread. Also, add the No Entry/Result Data codes for Diddy:

Diddy Kong No Entry
* 00AD804B 00000000

Diddy Kong No Result Data
* 00AD8083 00000000

Most recent creation:Naruto/Sasuke over DK/Diddy

Temporary persona until I get something drawn...

yah but will that fix his jumping problem
QuoteSSJ - The guy that can, but won't.