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Author Topic: Give characters pre-set outline! :O  (Read 3314 times)
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SmashClash
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    « on: August 01, 2011, 03:06:12 PM »


    With this tutorial you can make characters have a pre-set outline which is what characters like Viewtiful Joe and Dragonball Z characters have in games.

    http://www.bluesfear.com/tutorials/3Dcellshading.php

    It's on the last Cell-Shading part.
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    Mansta8
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    « Reply #1 on: August 01, 2011, 05:11:21 PM »


    This wouldn't work in brawl. It seems like a 3ds max only thing.
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    « Reply #2 on: August 01, 2011, 05:43:23 PM »


    has anyone tried this?
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    BlackJax96
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    « Reply #3 on: August 01, 2011, 05:49:18 PM »


    This wouldn't work in brawl. It seems like a 3ds max only thing.

    You can do this for Brawl, using a black textured object that is slightly larger than the mesh itself, with its normals facing inward only. (Nel's face has an outline, and I'm pretty sure that this is why).

    This tutorial might work in Brawl when shaders are figured out completely and if dae models even support this.
    « Last Edit: August 01, 2011, 06:07:25 PM by BlackJax96 » Logged

    SmashClash
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    « Reply #4 on: August 01, 2011, 07:23:19 PM »


    You can do this for Brawl, using a black textured object that is slightly larger than the mesh itself, with its normals facing inward only. (Nel's face has an outline, and I'm pretty sure that this is why). This tutorial might work in Brawl when shaders are figured out completely and if dae models even support this.
    I saw the Shenron model has an outline.
    Ok, BlackJax96, when the time comes maybe you could help. Looks like it'll be a while then... :/
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    BlackJax96
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    « Reply #5 on: August 01, 2011, 08:25:06 PM »


    Looks like it'll be a while then... :/

    You never know Tongue
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    SmashClash
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    « Reply #6 on: August 01, 2011, 09:52:30 PM »


    You never know Tongue
    Yeah, I know, I was just being "safe to say".
    Other answer: Hype.
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