DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020

Started by DSX8, October 24, 2011, 05:19:05 AM

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Are ya still working on the lighting?
Cuz it's still pretty bright.
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Quote from: Segtendo on July 19, 2012, 11:08:03 PM
Are ya still working on the lighting?
Cuz it's still pretty bright.

ehh i gave up on doing the lighting.. i just cant seem to figure out the exact colors for it >_<
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The size you guys see is accurate to the Melee version, it's just the Brawl models are a bit larger so stages look smaller, I've noticed this the first time I played Temple on Brawl. Looks very good and can't wait to add it to the other Melee stage. Though animating it will be a pain in the ass cuz of Kraid mostly but you got this XD

Quote from: xxWutzMercyxx on July 19, 2012, 11:16:47 PM
The size you guys see is accurate to the Melee version, it's just the Brawl models are a bit larger so stages look smaller, I've noticed this the first time I played Temple on Brawl. Looks very good and can't wait to add it to the other Melee stage. Though animating it will be a pain in the ass cuz of Kraid mostly but you got this XD
lol indeed and thxs
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I prefer the darker lighting.  It better fits the overall atmosphere of being underground.  You are in the isolated depths of an alien planet after all where the only light source is the magma below you.  


Quote from: Haseyo on July 19, 2012, 11:59:50 PMAny chance of a Cradle preview as well?
It's been done for quite awhile actually. lol
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Quote from: SDo0m InFiNiTy on July 19, 2012, 11:56:44 PM
I prefer the darker lighting.  It better fits the overall atmosphere of being underground.  You are in the isolated depths of an alien planet after all where the only light source is the magma below you.  
hmm u r true about that.. maybe ill include a light and darker version of the stage o.o

Quote from: Haseyo on July 20, 2012, 12:02:56 AM
Can I get a link? I must've missed it.
yeah u did miss it i bet... >.>  here

SSBB Stage Imports - Dissidia 012 Dream's End and Orphan's Cradle Revamps (WIP)
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stage is looking good i dont mind the lightning at all when kraid will be on the back spining it it will be epic xD
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Quote from: DSX8 on July 19, 2012, 10:55:40 PM
here's a better looking video.. xD

SSBB Stage Imports - SSBM Brinstar Depths (None Rotation Version)
Looks great. It needs some SCN0 work though, such as darker ambience, light(s) from a different angle and such... Also, how would you go by editing collisions for the rotating version?
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Quote from: SDo0m InFiNiTy on July 19, 2012, 11:56:44 PM
I prefer the darker lighting.  It better fits the overall atmosphere of being underground.  You are in the isolated depths of an alien planet after all where the only light source is the magma below you.  

Quote from: Fire Grounder on July 20, 2012, 12:41:24 AM
Looks great. It needs some SCN0 work though, such as darker ambience, light(s) from a different angle and such... Also, how would you go by editing collisions for the rotating version?

^
- Forte

Quote from: Fire Grounder on July 20, 2012, 12:41:24 AM
Looks great. It needs some SCN0 work though, such as darker ambience, light(s) from a different angle and such... Also, how would you go by editing collisions for the rotating version?
just attach all the collision nodes to the same bone. i've tried it out this morning and it works fine. thats how baws i am 8)

as for the ambiene.. sadly those cant be positioned unlike the light nodes =/.. even tho i have them coming up from the lava
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the light color looks phenomenal, but there is one serious issue that i see...
the upper part of the level has more light than the bottom, and it should be the other way around