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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2416622 times)
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DSX8
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    « Reply #6210 on: September 05, 2012, 10:40:19 PM »


    I think its time for all current MvC3 models to get an update due to the shader, ESPECIALLY Iron Man and Deadpool because they have sexy HD textures. "Wherever Vyse goes, cool follows."
    yeah i gotta agree with u there... xD

    oh god what is happening here?
    He's doing a crab walk....I think.
    lol he's humping the air =D

    I think iron man already has got his "shiny" shader...
    so: No...
    actually no... the 1 that Nano did doesnt have the actual specular map and normal mapping at all

    well here's some... Dr. Doom... he's like very close to the filesize limit too... =/
    altho im not sure y the metal textures r messing up on him >.>


    « Last Edit: September 05, 2012, 10:41:28 PM by DSX8 » Logged

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    « Reply #6211 on: September 05, 2012, 10:42:14 PM »


    I wonder why his NM/BM makes his metal (not the metal texture) green.
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    « Reply #6212 on: September 05, 2012, 10:46:05 PM »


    Doom lookin good. <----that's a lot of o's

    Need more characters with that shader. Im srs here Have you asked Boygos if you could add that shader to his Magneto?
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    « Reply #6213 on: September 05, 2012, 10:47:44 PM »


    Chaos_knight, just to let ya know, Beyond changed the UV points on his Deadpool while texturing it, so it might be a little tough to do it.
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    « Reply #6214 on: September 05, 2012, 10:54:09 PM »


    Doom lookin good. <----that's a lot of o's

    Need more characters with that shader. Im srs here Have you asked Boygos if you could add that shader to his Magneto?
    idk... i could PM them and do it for them. o.o
    as for Deadpool tho... nope cant do cause BeyondYou remade the UV's for him, so its far more different.

    I wonder why his NM/BM makes his metal (not the metal texture) green.
    idk... this is what i get when i hide all textures
    « Last Edit: September 05, 2012, 10:56:18 PM by DSX8 » Logged

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    « Reply #6215 on: September 05, 2012, 11:21:10 PM »


    DSX8, I have feeling you just started a new trend in the vault. Sooner or later everyone is gonna make MVC Styled textures.
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    « Reply #6216 on: September 05, 2012, 11:37:20 PM »


    DSX8, I have feeling you just started a new trend in the vault. Sooner or later everyone is gonna make MVC Styled textures.
    HAH who knows...

    anyways got dr. doom fixed now... xD




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    « Reply #6217 on: September 05, 2012, 11:41:07 PM »


    I always wondered what Brawl characters look like with the MvC3 shader......
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    « Reply #6218 on: September 05, 2012, 11:42:29 PM »


    I always wondered what Brawl characters look like with the MvC3 shader......
    im tempted to try that on Ike or Marth... but idk yet..
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    « Reply #6219 on: September 05, 2012, 11:43:52 PM »


    You should try. I'm very curious to see.
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    « Reply #6220 on: September 05, 2012, 11:54:56 PM »


    i might just be me but i think that shader only looks good on leather and stuff
    on others its not necessary IMO
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    « Reply #6221 on: September 06, 2012, 12:12:40 AM »


    You should try. I'm very curious to see.
    hah well i could... but idk how to make RGB Alpha Layers or normal mapping... =/
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    « Reply #6222 on: September 06, 2012, 12:20:22 AM »



    what about symbiote spiderman
    will he looks "slimy" with this shader?
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    « Reply #6223 on: September 06, 2012, 06:19:50 AM »


    what about symbiote spiderman
    will he looks "slimy" with this shader?
    depends on the normal mapping

    update:
    who says i should update Demise? alot of ppl have... and now here's some proof.. xD
    im still trying to get his textures to show up properly tho... maybe ill ask Mariokart for help with that stuff o.o

    Demise wont be wifi save due to him having no SHP0 files or w/e... so caution bout it! Hair textures + colors animate properly.



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    « Reply #6224 on: September 06, 2012, 07:09:47 AM »


    HAH who knows...

    anyways got dr. doom fixed now... xD





    Muuuuch better.
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