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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2398141 times)
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DSX8
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    « Reply #9420 on: June 13, 2014, 04:34:33 PM »


    I'm not a fan of DC, but I like this stage! Feels obscure and thrilling. We need some like this.
    indeed... there's some other Injustice stages i want to do too.. altho the glass textures in Atlantis is gonna need ALOT of fixing.. cause well yeah.. here's why...


    You should. Messing with music is awesome!
    that it is...

    It looks really neat, but what kind of lighting would it have?
    the same kind of lighting it has in the game

    I just wanted to say that Lu Bu is looking amazing so far! Should I assume that it's over Ike since he seems to have his weapon? I think Either Ike or Ganondorf would be great fits, whichever you decide to go with. If he is over Ike, it might be cool (if possible) to size-mod him so he's roughly as tall as Ganondorf. I'm not sure if that's a simple thing to do without causing major gameplay issues.

    I noticed that the feathers on his headdress seem to be cut short. I'm not sure if that's just due to the camera angles or because they needed to be in order to avoid clipping.

    Just wanted to say again that he's looking great so far and these are just a few things I noticed. Thanks for the awesome work!
    well i was planning him over Ike.. but Ganon sounds like a better idea.. cause in DW8... lu bu does a charge attack with his hands and picks enemies up by their head then smashes them into the ground (sorta like ganon's Air Side Special). Yeah the feathers, and the rest of his hair.. the uv's on those got corrupted somehow since they're mostly objects that uses physics Oh shi~   but i had like 7 objects ripped for him that had messed up UV's and wasnt sure how to fix that cause it was just a bending straight line in the UV layout, but imma try to re-rip those objects.

    welcome~
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    « Reply #9421 on: June 13, 2014, 07:07:41 PM »


    Sounds good. Yeah, the main reason I thought of Ganondorf was the dashing choke too. Hope you have more success ripping the rest of the objects. If it doesn't work, he still looks badass anyways (I could always try my hand at custom modeling the extra parts if it comes to it).
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    « Reply #9422 on: June 14, 2014, 04:10:23 AM »


    that would be nice, thanks for the offer tho!

    edit:
    the only hard part.. is where each object size and location go since the camera cant be moved in game..
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    « Reply #9423 on: June 14, 2014, 10:43:05 PM »


    That glass is gonna be a [censored] to work with. Good luck with that.
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    « Reply #9424 on: June 15, 2014, 06:24:38 AM »


    Lol i already figured it out :p

    edit:
    mmm progress...

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    « Reply #9425 on: June 15, 2014, 06:33:15 AM »


    the lighting looks awesome, are the models already vertex-painted?
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    « Reply #9426 on: June 15, 2014, 06:36:35 AM »


    the lighting looks awesome, are the models already vertex-painted?
    nope! Gotta love colored spec maps for stages Awesome Face
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    « Reply #9427 on: June 15, 2014, 07:00:48 AM »


    oh nice, so is brawl cpable of properly reading colored spec maps? O_o
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    « Reply #9428 on: June 15, 2014, 02:40:50 PM »


    oh nice, so is brawl cpable of properly reading colored spec maps? O_o
    yes it is
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    « Reply #9429 on: June 15, 2014, 05:41:33 PM »


    Nice that you fixed the windows, and the lighting does look really good. How much is left to do for it?
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    « Reply #9430 on: June 15, 2014, 05:48:55 PM »


    Hey DSX, I was wandering if you need any assistance with...stuff?
    I got some free time and I would like to help in some way.
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    « Reply #9431 on: June 15, 2014, 06:04:33 PM »


    Nice that you fixed the windows, and the lighting does look really good. How much is left to do for it?
    well right now im re-fixing all the objects and setting up the right UV's on everything.. learning how the materials r made and yeah...

    the main floor (the section u fight on), its material is set like this..
    TShadow1
    Emboss/NormalMap (for the tile feel)
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    edit:
    Hey DSX, I was wandering if you need any assistance with...stuff?
    I got some free time and I would like to help in some way.
    mmm like what exactly...?
    « Last Edit: June 15, 2014, 06:21:55 PM by DSX8 » Logged

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    « Reply #9432 on: June 15, 2014, 06:21:55 PM »


    Not bad. It looks nice. I still don't know where you find the time and patience for these things.
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    « Reply #9433 on: June 15, 2014, 06:27:38 PM »


    Not bad. It looks nice. I still don't know where you find the time and patience for these things.
    i work best when drunk.. that is all xD
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    « Reply #9434 on: June 15, 2014, 06:29:45 PM »


    Go figure. Haha, sheesh maybe I should start doing that more often.
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