Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 678 679 680 [681] 682 683 684 ... 789
Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2396343 times)
0 Members and 3 Guests are viewing this topic.
Segtendo
Local Marie Fanboy
Special Access
*****
Offline Offline

Posts: 13362


Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #10200 on: January 16, 2015, 11:25:31 PM »


    It's only been possible recently, as the common key has been found. Now the community can help extract files from the ISOs available.
    Logged

    : SW-2632-7270-6724


    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #10201 on: January 17, 2015, 02:07:35 AM »


    It's only been possible recently, as the common key has been found. Now the community can help extract files from the ISOs available.
    this

    I'm amazed that it's possible to rip from wii u games, I thought it would take a while to find out how. Now we just need to be able to rip from Tales of Xillia, and my life would be complete
    lol idk if thats for wii u...


    anyways... legend of zelda wind waker HD uses the same file format too as super mario 3D world, and also uses BFSTM for its music.
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    FQuintanilla14
    Extreme Kitten
    *******
    Offline Offline

    Posts: 348


    あなたが好きです。本当に。

  • Awards Fiery Topic

  • View Profile Awards
    « Reply #10202 on: January 17, 2015, 08:37:49 AM »



    lol idk if thats for wii u...

    Heh, it's for ps3 Tongue
    Logged


    Interested in newcomers Rosalina & Luma? Check out my PSA for them over Olimar!

    http://forums.kc-mm.com/index.php?topic=69227.0

    Rosetta-Hime
    Holy Kitten
    *
    Offline Offline

    Posts: 1142


  • Awards Heart Container Dedicated Hacker >9000 Famous Hacker

  • View Profile Awards
    « Reply #10203 on: January 17, 2015, 11:25:08 AM »


    Wait, is the model format for SM3DW the same as MKW? And if so, doesn't that mean you can just open it in BB, and view everything, or is it a similar situation with the SMG .arc files not being able to be opened in BB?
    Logged

    Ashley and Red
    Lol Kitten
    *********
    Offline Offline

    Posts: 821


    AKA Mougeki Mero (Retired/Doing mods for Personal)

  • Awards Heart Container >9000 Dedicated Hacker

  • View Profile Awards
    « Reply #10204 on: January 17, 2015, 11:55:07 AM »


    Wait, is the model format for SM3DW the same as MKW? And if so, doesn't that mean you can just open it in BB, and view everything, or is it a similar situation with the SMG .arc files not being able to be opened in BB?

    figured out most of the format for character and enemy files.. yaz0 decompression tool works, and gives out a Sarc file. inside there's FRES, FMDL, FVTX, FSKL, FSHP, FMAT, FTEX formats.

    Sarc - Structure pack
    FRES - resource pack
    FMDL - Model
    FVTX - Vertex
    FSKL - Skeleton
    FSHP - Shape
    FMAT - Material
    FSKA - skeletal attributes?
    FTEX - textures

    it is the same case as SMG, I see *-*
    Logged


    Nezha B. Rose
    Guardian of Pokemon Mods
    Special Access
    *****
    Offline Offline

    Posts: 1204


    I got a bucket of chicken.

  • Awards Smash 3 Team RAGE!! Active Contributor Fiery Topic

  • View Profile Awards
    « Reply #10205 on: January 17, 2015, 12:00:40 PM »


    well finally got super mario 3d world fully extracted. everything is in a szs format with yaz0 compression.


    figured out most of the format for character and enemy files.. yaz0 decompression tool works, and gives out a Sarc file. inside there's FRES, FMDL, FVTX, FSKL, FSHP, FMAT, FTEX formats.

    Sarc - Structure pack
    FRES - resource pack
    FMDL - Model
    FVTX - Vertex
    FSKL - Skeleton
    FSHP - Shape
    FMAT - Material
    FSKA - skeletal attributes?
    FTEX - textures


    Kitty Bowser is nearing.
    Logged


    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #10206 on: January 17, 2015, 04:52:29 PM »


    Wait, is the model format for SM3DW the same as MKW? And if so, doesn't that mean you can just open it in BB, and view everything, or is it a similar situation with the SMG .arc files not being able to be opened in BB?
    ummm no... they're not the same... GCN games, and the SMG/MKW game used yaz0 compression with rarc compression, not sarc compression, so no BB isnt able to load the files at all.

    Heh, it's for ps3 Tongue
    oh, thats out of my league then

    it is the same case as SMG, I see *-*
    nope not even close! lol

    Kitty Bowser is nearing.
    not exactly.. yet

    edit:
    FSKA is now known as animation files, courtesy to BJ finding float value's for keyframes
    also 2 new file types found within LoZ:WWHD
    -FSHU - texture animations
    -FTXP - texture palette?
    « Last Edit: January 17, 2015, 05:53:15 PM by DSX8 » Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    Ashley and Red
    Lol Kitten
    *********
    Offline Offline

    Posts: 821


    AKA Mougeki Mero (Retired/Doing mods for Personal)

  • Awards Heart Container >9000 Dedicated Hacker

  • View Profile Awards
    « Reply #10207 on: January 17, 2015, 05:25:46 PM »


    @DSX8 That wadn't what I meant xD I meant that those couldn't be decomprrssed in BB like SMG wasn't able to be decompressed in BB xD Anyways, I want those models u.u Do you think there will be a tutorial soon? As far as I know, the files can be ripped, but with UV and vertex issues...Also, could you tell me via PM how to get the iso?
    Logged


    Don Jon Bravo
    Heroic Kitten
    **
    Offline Offline

    Posts: 2836


  • Awards Boo! Starstormer Super Saiyan Topic Famous Hacker

  • View Profile Awards
    « Reply #10208 on: January 17, 2015, 05:32:22 PM »


    wait bj is working on decrypting the files?

     Shocked
    Logged


    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #10209 on: January 17, 2015, 05:39:19 PM »


    @DSX8 That wadn't what I meant xD I meant that those couldn't be decomprrssed in BB like SMG wasn't able to be decompressed in BB xD Anyways, I want those models u.u Do you think there will be a tutorial soon? As far as I know, the files can be ripped, but with UV and vertex issues...Also, could you tell me via PM how to get the iso?
    nope... cause at the moment.. there is no way to get the FMDL model extracted from the BFRES files. altho now there's a sarcdump, im now able to get brfes files from the unpacked sarc format. still no way of extracting from bfres tho. wait a few months?

    wait bj is working on decrypting the files?

     Shocked
    nope BJ isnt working on WiiU format at all. I only sent him a file that has FSKA in it cause i wasnt sure exactly what it was, and he found float value's that looks like keyframes, and by the name of the FSKA file, SK is like skeleton and the A is animation, so that makes sense to be animation files.

    edit:
    after comparing FSHU and SRT0, i can confirm that FSHU is indeed texture animations for WiiU games.
    « Last Edit: January 17, 2015, 07:17:15 PM by DSX8 » Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    Ashley and Red
    Lol Kitten
    *********
    Offline Offline

    Posts: 821


    AKA Mougeki Mero (Retired/Doing mods for Personal)

  • Awards Heart Container >9000 Dedicated Hacker

  • View Profile Awards
    « Reply #10210 on: January 17, 2015, 05:56:42 PM »


    @DSX8: Like how you are direct. OK I am patient, I can wait years if needed hehe e.e
    BTW,  300 U$ you mean? Yeah, that is very...expensive!! Uh, maybe anyone elese get in this >>
    Logged


    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #10211 on: January 17, 2015, 06:04:50 PM »


    @DSX8: Like how you are direct. OK I am patient, I can wait years if needed hehe e.e
    BTW,  300 U$ you mean? Yeah, that is very...expensive!! Uh, maybe anyone elese get in this >>
    yeah, pretty much. hope ur able to wait months or years for such tools to be made.
    « Last Edit: January 17, 2015, 07:18:30 PM by DSX8 » Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    Ashley and Red
    Lol Kitten
    *********
    Offline Offline

    Posts: 821


    AKA Mougeki Mero (Retired/Doing mods for Personal)

  • Awards Heart Container >9000 Dedicated Hacker

  • View Profile Awards
    « Reply #10212 on: January 17, 2015, 06:40:26 PM »


    yeah, pretty much $300 USD to add support for sarc, bfres, fmdl, and ftex format to BB.. altho if any1 wants to help me pitch in, then thats fine with me, he doesnt mind monthly payments xD

    If I had money...see, I was going to work, until High School decided to be allday Angry Anywas, try asking people on forums like this one, if you want help wit divulgating, I can help as well. I can't do.much, but I'd like to help  with the possible
    Logged


    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #10213 on: January 18, 2015, 10:22:51 PM »


    welp.. found more Wii U games that uses bfres and FMDL format.

    -Mario Kart 8
    -New Super Mario Bros U + New Super Luigi U
    -Nintendo Land

    currently downloading Smash U so that when a script comes out, ill have my own files ready for importing!

    edit:
    Monster Hunter 3 Ultimate uses .arc format, while the model format is similar to XML coding, with another format as .LVR(?)
    Videos are in 1080p with 30 fps feedback.

    MK8 videos are in 720p with 60 fps feedback and Smash U is in 1080p with 60 fsp feedback.
    « Last Edit: January 19, 2015, 03:37:33 AM by DSX8 » Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    Rosetta-Hime
    Holy Kitten
    *
    Offline Offline

    Posts: 1142


  • Awards Heart Container Dedicated Hacker >9000 Famous Hacker

  • View Profile Awards
    « Reply #10214 on: January 19, 2015, 06:35:33 AM »


    Wait, how did you get the MK8 files? The index of Wii U posted in the facepunch thread only had sounds in it?

    And Captain Toad uses the same format as 3D world, if that interests you.
    Logged

    Pages:  1 ... 678 679 680 [681] 682 683 684 ... 789
    Print
    Jump to: