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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2392228 times)
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Ricky (Br3)
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    « Reply #11535 on: November 16, 2015, 09:19:27 PM »


    school kid

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    DSX8
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    « Reply #11536 on: November 16, 2015, 09:50:37 PM »


    well that was fast for some1 to do :|
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    « Reply #11537 on: November 16, 2015, 11:42:18 PM »


    What the hell Ricky... Why even?
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    « Reply #11538 on: November 17, 2015, 03:07:45 AM »


    well that was fast for some1 to do :|



    What the hell Ricky... Why even?

    We do what we must because we can.
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    « Reply #11539 on: November 17, 2015, 04:16:21 AM »



    good lord man... no need for that kind of torture ;-;

    <a href="http://youtu.be/WMGh-ZtfsqI" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/WMGh-ZtfsqI</a>


    edit:
    Magicant gets an over-haul revamp, and a PM version included!
    <a href="http://youtu.be/abLeX67AAiw" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/abLeX67AAiw</a>
    « Last Edit: November 18, 2015, 11:01:52 PM by DSX8 » Logged

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    « Reply #11540 on: November 19, 2015, 06:32:08 PM »


    Wow dude, hello agaimn, i was on my money-job-adictionn and dont see your battlefield until yesterday , n is awesome, but i cant get work the transparency, even if i use one of your materials, strange iwill uplod an image tomorrow , and i hope they can fix the export for the 3ds files, FD from 3ds its the betterrr!!
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    DSX8
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    « Reply #11541 on: November 20, 2015, 08:44:07 PM »




    « Last Edit: November 20, 2015, 09:56:46 PM by DSX8 » Logged

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    « Reply #11542 on: November 24, 2015, 03:31:33 AM »


    This... I cant make work the transparency, with any model on your battlefield, strange
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    « Reply #11543 on: November 24, 2015, 04:43:07 AM »


    ur most likely not doing it right. did u set the object to use XLUMaterial?

    anyways..
    <a href="http://youtu.be/gZ_ZmmdoJBc" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/gZ_ZmmdoJBc</a>
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    « Reply #11544 on: November 24, 2015, 11:55:03 AM »


    Dem PM things. It's funny how quickly you integrated it all into your stuff.
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    « Reply #11545 on: November 24, 2015, 12:10:48 PM »


    Here's an idea: Put a semi-transparent object towards the screen, and have it colored to simulate the characters being in the GameBoy itself.
    « Last Edit: November 24, 2015, 12:18:29 PM by KingJigglypuff » Logged

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    « Reply #11546 on: November 24, 2015, 12:16:22 PM »


    The word is "simulate" KJP... not stimulate. KJPls...
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    « Reply #11547 on: November 24, 2015, 12:19:19 PM »


    You saw nothing.
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    « Reply #11548 on: November 24, 2015, 04:16:42 PM »


    Dem PM things. It's funny how quickly you integrated it all into your stuff.
    took 3 days to do so :v

    Here's an idea: Put a semi-transparent object towards the screen, and have it colored to simulate the characters being in the GameBoy itself.
    i could, but characters show in front of transparency no matter what, so it's not gonna work well
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    Ricky (Br3)
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    « Reply #11549 on: November 24, 2015, 06:15:01 PM »


    i could, but characters show in front of transparency no matter what, so it's not gonna work well


    That's not entirely true.

    ! No longer available
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