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<a href="http://www.youtube.com/watch?v=0kI3Kcj6Wd0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=0kI3Kcj6Wd0</a>
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Author Topic: Pikazz Model Thread of Pancakes! A nightmare-ish Bat!  (Read 498186 times)
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pikazz
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    « Reply #1875 on: January 28, 2013, 03:03:50 PM »


    did much better gloves now!
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    StupidMarioFan1
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    « Reply #1876 on: January 28, 2013, 03:10:41 PM »


    Nice, but they look like Mario or Luigi's...
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    pikazz
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    « Reply #1877 on: January 30, 2013, 12:15:01 PM »


    Nice, but they look like Mario or Luigi's...

    I borrowed marios gloves and modified it a little cause I couldn't do perfect gloves yet.
    so I using marios gloves as a substitute for now

    Post Merge: January 30, 2013, 12:12:27 PM
    Thanks for AG's Requests about his Ganondorf model, I have take up my melee bowser model again! and this time I will [censored]ing complete it and release it! Im srs here


    just some minor vertices point fixing and do some smoother rig and it's done!
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    « Reply #1878 on: February 01, 2013, 02:46:06 PM »


    Am I the only one who thinks Melee Bowser had an awesome model, especially compared with the crappy Brawl one? :O

    I'll definitely check this out when it's released.
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    pikazz
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    « Reply #1879 on: February 01, 2013, 02:53:37 PM »


    Am I the only one who thinks Melee Bowser had an awesome model, especially compared with the crappy Brawl one? :O

    I'll definitely check this out when it's released.

    I like the Brawl model more just little more than melee bowser! but I still like melee bowser really much xD

    Post Merge: February 01, 2013, 06:36:13 PM
    I am getting better and better on rigging if I have to say so myself~

    « Last Edit: February 01, 2013, 06:36:13 PM by pikazz » Logged

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    pikazz
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    « Reply #1880 on: February 05, 2013, 06:31:55 PM »


    Hi everyone! have you heard about Nintendos New Game?

    it's named The Legend of Pikachu, A Meowth to the Past!


    I wanted to update Meowth before someone else updating it!
    so here is meowth in the "Hero's Cloths!"
    I will do one without the cloths, with an R as a shield and a guitar instead for a sword!
    but that coming later!
    the rig is complete but I am stuck with it's material D: the eyes dont want to show up propely D: they are invisible under the eyelids ;_;

    I did this because I am stuck with Melee Bowser! I dont know what I should use as a "Inside Shell" model D:
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    « Reply #1881 on: February 05, 2013, 06:34:49 PM »


    you need to remove the hair
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    « Reply #1882 on: February 05, 2013, 06:39:36 PM »



    I did this because I am stuck with Melee Bowser! I dont know what I should use as a "Inside Shell" model D:

    Maybe use Brawl's model, but re-map it?

    If not, I'll be happy to model a shell using the Melee model. I think I have an idea of how to make it look accurate
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    pikazz
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    « Reply #1883 on: February 06, 2013, 04:29:38 AM »


    you need to remove the hair
    but I wanted him to have hair :c

    Maybe use Brawl's model, but re-map it?

    If not, I'll be happy to model a shell using the Melee model. I think I have an idea of how to make it look accurate
    I have been thinking of using Brawl's Model but it will be a pain to remap it D:
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    « Reply #1884 on: February 07, 2013, 04:18:41 PM »


    My guess is that the inside shell model didn't come in the download from the Model's Resource? Seems I'm not the only one who finds dem models incomplete, main reason why I rip the SM64 models myself so I have all I need (and sometimes more than what I need) for a standard Brawl Import.
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    « Reply #1885 on: February 08, 2013, 12:08:52 AM »


    My guess is that the inside shell model didn't come in the download from the Model's Resource? Seems I'm not the only one who finds dem models incomplete, main reason why I rip the SM64 models myself so I have all I need (and sometimes more than what I need) for a standard Brawl Import.
    didn't use model's resource, I used a model model that being rip by Oshtoby together with fix by Dr.

    I am planing to use the Brawl's model as a shell together with melee texture! it's almost no diffirent with the inside shell model
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    « Reply #1886 on: February 08, 2013, 08:50:05 AM »


    Are you going to try to replicate the shader used in Melee?
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    pikazz
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    « Reply #1887 on: February 08, 2013, 09:41:05 AM »


    Are you going to try to replicate the shader used in Melee?
    that's my plan! I am trying to make it as close to melee as possible!
    that's is also why I am taking my time with it's rig to make it 100% possible D: so it looks like it just came from melee to brawl

    but sadly, shading is the thing I am worse at in brawlhacking! I even know more CSS/SSS hacking than shading and I have never touch that section (yet)
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    « Reply #1888 on: February 11, 2013, 05:13:58 PM »


    I know I haven't released my melee bowser D:

    But I released this instead! how to make your own Special Throws for Module Hacking and PSA!
    http://forums.kc-mm.com/index.php?topic=49878.msg1011427#msg1011427
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    « Reply #1889 on: February 11, 2013, 06:08:13 PM »


    Well how far is Melee Bowser? Still working on the rig? Or have you finished that and it's now all in BB work from here?
    And too bad I hate hexing so idk if I'll use that tut any time soon, developed my hate for hexing when text editing Ocarina of Time, so many times I'd hit delete when typing a new message, or insert the wrong command and corrupt the game and had made many edits from the previous save. Mario Facepalm
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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