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Author Topic: How do i remove polygons from a stg  (Read 906 times)
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DMN666
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    « on: October 24, 2011, 03:37:01 PM »


    Okay so yeah, i dont do stages and junk and i promise myself i was gonna make a stage around this month last year.
    I want to know, how do i remove models *veiwing in brawlbox ofcorse* or polygons from a stage?
    I know you can remove the texture for it but thats not always gonna help.
    I can use 3DS and make the polygon very small like someone did with Hyrules castle.

    I just want some pillar removed from a stage (imported, actully this stage)
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18113
    I want to remove the statue from there and move another stage in there (OMG 2 stages in one?! So Original)

    So can someone help me with what seems to be a noob question >_>
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    Gamma Ridley
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    « Reply #1 on: October 24, 2011, 03:43:26 PM »


    You can either hex them out, or, preferably, edit the materials.

    If the pillar has its own material (found in the Material folder, usually named after the texture that affects it), then you can just change its type to 3 to make it invisible.
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