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Author Topic: Nanobud's Sanctuary: Little Mac Attacks  (Read 1227368 times)
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nanobuds
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    « Reply #6405 on: December 17, 2013, 04:17:48 PM »


    Thanks. <3

    I'd make a video, but my computer's been iffy lately. >.>

    Which files do the CSPs go in? Other than common_5.pac?

    Also, which BP is Charizard's added Turquoise slot?
    CSPs go in common5, and, for Charizard, pf/common/char_bust_tex/MenSelchrFaceB280

    The BP goes in pf/info/portrite/InfFace286

    Stock icons are in common5 and the STGRESULT.pac
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    « Reply #6406 on: December 17, 2013, 04:32:53 PM »


    CSPs go in common5, and, for Charizard, pf/common/char_bust_tex/MenSelchrFaceB280

    The BP goes in pf/info/portrite/InfFace286

    Stock icons are in common5 and the STGRESULT.pac
    Thanks.

    Would anyone here like to make a video?

    Edit: Progress! But this is as far as I can go. Because I don't think it's possible to add #REFF GFX yet. Undecided unless someone from the PMBR would like to take a crack at it. But that's not too likely...

    « Last Edit: December 17, 2013, 04:50:37 PM by KingOfTheHillJigglypuff » Logged

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    « Reply #6407 on: December 18, 2013, 04:23:16 AM »


    This is impressive! The blue flames look very cool.

    Do you know if your mega pokemons (Mewtwo Y, Lucario and Charizard X) will be added as alternate costumes in the next version of project M?
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    Mewtwo2000
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    « Reply #6408 on: December 18, 2013, 06:24:44 AM »


    The PMBR in general aren't very positive about Mega pokemon, so I bet they'll never be.

    But we're able to mod our games, so who cares about them not being official?
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    nanobuds
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    « Reply #6409 on: December 18, 2013, 08:38:38 AM »


    My thoughts exactly. Only thing I would like is to be able do is to add more slots for some characters similar to cBliss, but there are no codes currently available to the public to be able to do that.
    Use M22K's cBliss tool
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    Feanor
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    « Reply #6410 on: December 18, 2013, 10:03:14 AM »


    The PMBR in general aren't very positive about Mega pokemon, so I bet they'll never be.

    But we're able to mod our games, so who cares about them not being official?
    They changed ma pokemon! D:<

    Well, that was to be expected from a team that spends years making brawl more like melee. But as you said that's not very important, I just wanted to know.
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    nanobuds
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    « Reply #6411 on: December 18, 2013, 12:37:50 PM »


    Thanks.

    Would anyone here like to make a video?

    Edit: Progress! But this is as far as I can go. Because I don't think it's possible to add #REFF GFX yet. Undecided unless someone from the PMBR would like to take a crack at it. But that's not too likely...


    I can make a video for you
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    Feanor
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    « Reply #6412 on: December 18, 2013, 01:28:13 PM »


    I think it has more to do with copyright. The team is releasing something to the public with a mod. They even said they communicated with Nintendo and anything post-Brawl is something they don't want to be adding. Skyloft seems to be an exception.

    Mega Pokemon are from X and Y, 2013, so they won't add them. I bet if Mega Pokemon were around before Brawl, they would have some included.
    Oh, ok then. I was wondering why they didn't add Link from Skyward Sword too, this might explain it. Or maybe they just thought that OoT Link was enough.
    But it's strange that they didn't add Ganon from melee, there's already a very good model for him.
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    « Reply #6413 on: December 18, 2013, 02:28:40 PM »


    Alrighty!

    I got the CSP and BP working.

    With the exception of Flamethrower and Heatwave's GFX, I got Mega Charizard X to be a fully functioning Alt that replaces the Turquoise Charizard slot.

    I can make a video for you
    Alright.

    I'll send you the files once I can get past the 503s. >.>
    « Last Edit: December 18, 2013, 02:40:58 PM by KingOfTheHillJigglypuff » Logged

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    « Reply #6414 on: December 19, 2013, 02:36:40 AM »


    Is the updated Mega Charizard X that KJP tweaked up in the vault or is it the old version? I wanted to run this mod with my students tomorrow. It's too sweet to pass up.

    On a side note do you think these costumes with effects made specifically for PM will become a trend? I feel like with Peach and Mario it really breaths life into the costumes when they have unique attributes.

    Anyways nice work guys. Lovin it. Keep up the boss mods Nano.
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    « Reply #6415 on: December 19, 2013, 07:09:21 AM »


    Is the updated Mega Charizard X that KJP tweaked up in the vault or is it the old version? I wanted to run this mod with my students tomorrow. It's too sweet to pass up.
    My edit will be on the Vault when Nano finishes the video.
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    « Reply #6416 on: December 19, 2013, 05:02:12 PM »


    I think it has more to do with copyright. The team is releasing something to the public with a mod. They even said they communicated with Nintendo and anything post-Brawl is something they don't want to be adding. Skyloft seems to be an exception.
    I guess that might explain why Dark Bowser wasn't included, for Alts they said they wanted to focus on the ones most people would want, and just by looking at how many Dark Bowser retextures there are, I'd assume that'd be a popular alt. Oh well I've got my Dark Bowser in my copy of P:M so I'm good. lol Also that reminds me, the Giga Bowser recolors are a little mixed up, the Black Bowser transforms into another color instead of his own. I fixed this in my copy but I was a little bit surprised that it happened. Tongue
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    « Reply #6417 on: December 20, 2013, 10:54:17 PM »


    So I had a thought.

    Mega Charizard X mini-psa. Up Taunt for Model Changer... His attacks do the aura fire instead of normal fire, and flame thrower changes to Dragon Rage. (Early thought would be a Tackle/dash attack type of deal.) And yeah... that'd be about it since its just a mini psa.

    Nice job though Nano.
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    nanobuds
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    « Reply #6418 on: December 20, 2013, 11:55:02 PM »


    So I had a thought.

    Mega Charizard X mini-psa. Up Taunt for Model Changer... His attacks do the aura fire instead of normal fire, and flame thrower changes to Dragon Rage. (Early thought would be a Tackle/dash attack type of deal.) And yeah... that'd be about it since its just a mini psa.

    Nice job though Nano.

    Sounds awesome.

    Anyways.. I started Bowser Jr. Still gotta add the bandanna and try to improve the head texture, and re-shape the main body and texture more to look less muscular.


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    « Reply #6419 on: December 21, 2013, 12:14:24 AM »


    Sounds awesome.

    Anyways.. I started Bowser Jr. Still gotta add the bandanna and try to improve the head texture, and re-shape the main body and texture more to look less muscular.


    looks really nice  like the model
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