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TokoyamiTheDark
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    « on: October 27, 2011, 12:39:54 PM »


    I was told to ask this in the Help section, so I did. A tutorial (don't remember which one, though) spoke about an 'Animation Porter' for Brawl Models. I searched on both the Vault and the forums with no results. Where can I find this software, and how does it works? Can someone help?
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    « Reply #1 on: October 27, 2011, 12:45:38 PM »




    It's a part of the latest BrawlBox. In the model previewer, load up an animation, if you right click and select "Port" it will ask for you to select an .mdl0, select the .mdl0 that the animation was originally meant for and it will port that animation to your model.
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    « Reply #2 on: October 27, 2011, 12:49:19 PM »


    It's a part of the latest BrawlBox. In the model previewer, load up an animation, if you right click and select "Port" it will ask for you to select an .mdl0, select the .mdl0 that the animation was originally meant for and it will port that animation to your model.
    So, I wanna port Zelda's PSA over sheik, I choose Zelda's MDL0 first, then Sheik will have the animations I porten when I chose Zelda's MDL0? Will the changes appear when the Sheik.PAC file is put on the SD Card?
    « Last Edit: October 27, 2011, 12:56:38 PM by TokoyamiTheDark » Logged

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    « Reply #3 on: October 27, 2011, 12:55:17 PM »


    So, I wanna port Zelda's PSA over sheik, I choose Sheik's MDL0 first, then Zelda's MDL0 afterwards. Then I went to see my Sheik MDL0, but nothing new appeared on the BrawlBox menu. Will the changes only appear when the MDL0 is put on the SD Card?


    1. Porting all the animations from Zelda to Sheik will not port over her PSA.

    2. As I said:
    Preview Sheiks model.

    Load up Zeldas motion.pac in the animation previewer.

    Select an animation.

    Right click it and select "Port"

    Select Zelda .mdl0 in the dialogue box that appears.

    The animation will be ported to match Shieks bones instead of Zeldas.


      But like I said, porting over her animations isn't gonna port her PSA.
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    « Reply #4 on: October 27, 2011, 01:05:17 PM »


    Thank you for the info! Now all that remains is the PSA port.
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    « Reply #5 on: October 27, 2011, 01:22:26 PM »


    Thank you for the info! Now all that remains is the PSA port.

    Which, isn't possible to do wholly.  You'll encounter problems as soon as you get down to the specials.
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    « Reply #6 on: October 27, 2011, 05:04:49 PM »


    Which, isn't possible to do wholly.  You'll encounter problems as soon as you get down to the specials.
    I knew that. I was just gonna port the A attacks, then maybe do B attacks on my own...but the Animation porter crashed the Wii when I loaded Sheik after porting Zelda's animations...
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