Thom-1994 PSAs: Metal Mario

Started by Aeron, October 28, 2011, 08:25:51 PM

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October 28, 2011, 08:25:51 PM Last Edit: January 31, 2012, 06:20:15 PM by Thom-1994
Welcome at all!

The Count Bleck:
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The Count Bleck will join the Brawl to destroy all the worlds(or not) and show his power "Bleh bleh bleck!"
In Brawl, the Count Bleck use dark magic, his scepter and a little his hands.
It's a strong and agile character and the gravity affect a little the Count (like :samus:)
The Count use mainly his scepter. He uses fast attacks to do damages to the ennemies. He doesn't have "weakness"
For the magic, Count Bleck uses that of Super Paper Mario (Slow the time, black hole, invisibility...)


The moveset:

-jab1: no changes

-jab2: The Count do an estoc hit (4%) [100%]


-front tilt: no changes

-down tilt: the same as his special side attack (the third hit) (5%) [100%]

-up tilt: a great dark uppercut (7%) [100%]


-front smash: The Count do a dark sphere in front of his hand (13%) [100%]

-down smash: Sword rain! The same as his special down attack (the fourth hit) [100%]

-up smash: the same as his special side attack (the fourth hit) (11%) [100%]


-neutral aerial: Do turn the scepter around the hands a do some damages. [100%]

-front aerial: No Changes

-back aerial: the same as :falcon: [100%]

-down aerial: the same as :snake: but with this variant: the attack don't hit with the strenght of Snake, and the "legs" have a dark aura, like if the Count Bleck use magic. [100%]

-up aerial: A little like :zelda:, the Count do a dark explosion of magic. [100%]


-dash attack: the same as  :falcon: [100%]

Now the specials attacks! :happy:

-Neutral Special: Black hole= Count Bleck calls a black hole (7%). He can charge the attack and calls a big black hole (twice as big and 16%) [100%]

-Side Special: red charge= The Count Bleck charge with his scepter at high speed with a red effect behind him (look like the illusion of :fox:) (5%) [100%]

-Up Special: teleportation= The Count Bleck warps very high in the sky! (no damage) [no started]

-Down Special: Shield Cape= The Count use his cape for throw back the projectiles and return the ennemies (like the cape of Mario) (7%) [100%]

- Down Taunt: The Count Bleck can be invisible, but any attack show him!

And for finish...

The Final Smash:
I think to a huge Black Hole, but I want to be more interessant, if you have an idea, tell me!


Now, somes screens of the moveset!

This is the black hole!

Take this Meta Knight! >=3

Here, the Up tilt!

Nice uppercut...

The Count Bleck use his Red charge!

In game, he is so speed...


Things I will do:

- change the gravity of the Count like :samus:
- the front smash
- the down smash
- fix the up smash
- the aerials attacks (front, back, up, down)
- Teleportation (Special up)
- fix the Shield Cape (Special down)
- Red Charge (Special Side)
- Can be Invisible (Down Taunt)
- the Final smash
- make the Count in 2D (like in SPM) (It is cancelled)

If the project pleases you, and if you want to help me, ask me for what you want on the thread! :af:

Metal Mario:

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sweet
QuoteSSJ - The guy that can, but won't.

looks sweet so far.
I DONT TAKE REQUESTS.


mabye you get a a video or send us a download link :vyse:(though probly not :>.>palm:)
QuoteSSJ - The guy that can, but won't.

Guys, I have some problems with the PSA, I add a thread in the A/A Help, because I'm a novice! But all have a start! Now I can strike some things before my PSA has a problem

The Count Bleck is almost finished! But I do an other PSA... just look the first post ;)

ohh yes count bleck gonna have that for along time on m roster
QuoteSSJ - The guy that can, but won't.



I think the Count Bleck could be download the next week, be a bit patient! ;)
First, the PAL version will be upload the first, and I do the NTSC version just later.

Nobody to help me for Metal Mario?

I have Brawl Metal Mario model over Diddy.
(Edited Mario model)

For a good surprise, it's a very good surprise!
If you can give me a link, if will be good! But I want to know if there is a .rel file... I'm PAL and NTSC .rel don't work with me...
So, I begin to work on Metal Mario.
I have two questions: How can I add animations in an FitMotionEtc.pac file?
And, you want Metal Mario with the same moveset in SSB/SSBB or a more agressive moveset?

he should be more aggresive
QuoteSSJ - The guy that can, but won't.