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Author Topic: Nukes Imports:  (Read 53831 times)
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Ultraxwing
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    « Reply #30 on: November 03, 2011, 10:15:34 PM »




    Amazing Work as always. and this.... is.... VERY SEXY

    i mean, better than any vertex, it's an actual Model. Congrats man, and i can't wait for an official moveset over someone =3
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    Get a load of this!

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    « Reply #31 on: November 03, 2011, 10:33:42 PM »


    OMFG!!!! This is AWESOME! =D
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    Victory Badguy
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    « Reply #32 on: November 03, 2011, 10:44:21 PM »


    Dark Samus looks hot in every conceivable way.
    EVERY CONCEIVABLE WAY. Im srs here

    Can't wait for her release.
    « Last Edit: November 03, 2011, 10:54:08 PM by Victory Badguy » Logged


    Nuke
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    « Reply #33 on: November 04, 2011, 09:48:14 AM »


    Wow i have to re-rig her... But im doing it in hafl the time it took me b4... I think She'll be ready by the end of the day over samus =D..
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    Naruto200Man
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    « Reply #34 on: November 04, 2011, 11:54:49 AM »


    Nuke: Quick question, on the skeleton Dark Samus are you going to add the suit that she has around her while she's in that form? Or is that a seperate model that you can't find?
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    Nuke
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    « Reply #35 on: November 04, 2011, 12:44:58 PM »


    I'm still debating that.. I have the whole model.. The only thing is making her suit transparent.. Which I know I can figure out..
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    « Reply #36 on: November 04, 2011, 01:06:10 PM »


    Hmm...maybe just make the texture(The actual images) for the suit itself slightly transparent?
    Just not so transparent you can barely see it?
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    Nuke
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    « Reply #37 on: November 04, 2011, 01:58:09 PM »


    No theirs another way... Just like Olimar's helmet...
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    « Reply #38 on: November 04, 2011, 06:54:27 PM »


    I say, old chap, marvelous show, yes, yes.  Can't wait to see many of these in game!
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    « Reply #39 on: November 06, 2011, 02:39:16 PM »


    alternatively u could also make the suit transparant in the middle of the plates to kinda give it a see thru appearance untill u can figure out the partial transparancy. i'd make  sure u have  back up of the textures tho Tongue
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    Nuke
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    « Reply #40 on: November 07, 2011, 12:33:39 AM »


    Sigh dont get to happy...

    i might have to rig it again.... for the 4th time >_<...

    This was before the last fixes i did on her... After those fixes she doesnt import in to BB... Makes me wonder if BB has a File size limit For DAEs...

    Anyway...

    At least i know she works on brawl and also glitches when hit... ill ask how to fix that... but yea... something to look forward to... Although it should have been ready and done 2 days ago >=[...


    « Last Edit: November 07, 2011, 12:35:33 AM by Nuke » Logged

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    « Reply #41 on: November 07, 2011, 12:58:04 AM »


    so dark samus is on ganon? why i tough it was on samus to use dark samus psa oh well it looks god either way .
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    Nuke
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    « Reply #42 on: November 07, 2011, 01:24:52 AM »


    Yea i know... I have a rig on samus but im just running into so much problems with this model im gonna hold it off for now till i fix it.. But im planning to make the Samus version and Ganon version so you can have a Samus Vs Dark Samus battle..
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    « Reply #43 on: November 07, 2011, 08:19:29 AM »


    If you make the Dark Samus skeleton on ZSS, you can transform into it from Dark samus/viceversa.
    Are you going to do that?
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    « Reply #44 on: November 07, 2011, 08:25:57 AM »


    Believe me ive thought of that... But then idk how much space their is to PSA or for the motionPac... From what i understand Samus and ZSS have small Pac files... Well i know for a fact Samus does, idk about ZSS... On top of that I think they Share file Size...
    « Last Edit: November 07, 2011, 08:54:00 AM by Nuke » Logged

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