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Author Topic: Spex130's Roadside Model Shack: Wii Fit Trainer Preview  (Read 119592 times)
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Spex130
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    « Reply #30 on: November 28, 2011, 10:06:52 PM »


    niice man    i really like emerl    im guessin thats a custom model since i dont remember him being in any 3D game    u_O      you needa fix the glove's textures from what i can see     over fox will be fun

    Yeah. A modeler named Bagjac did a series of models based on Sonic Battle artwork. He's an amazing fellow, but he decided to disappear off the internet and take his stuff with him. Some of his stuff, like Emerl, is still floating around though.

    I kinda like the hands like that, but I suppose I could change it.

    when will gamma be released? i started him a while ago but never finished him... glad you made him Cheesy

    Yup. Gamma's 100% done. As for when he'll be released, that's still kinda in the works....

    Expect him though.
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    sp147
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    « Reply #31 on: November 28, 2011, 10:22:49 PM »


    Emerl AND Phi?! and over different chars at that?! O_o *mind blown*

    Pretty awesome that Emerl's over Fox too, I think his attacks and taunts fit him well (since Emerl acts mostly like Sonic)

    And Phi is just badass. period. Cool
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    lithium
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    « Reply #32 on: November 29, 2011, 09:30:03 PM »


    your a beast spex130 i know uve got alot going on but i hope have time to work on my import =P
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    « Reply #33 on: December 01, 2011, 12:19:47 AM »


    i'm excited for emerl and phi! fox and wolf definitely need more imports!
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    Spex130
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    « Reply #34 on: December 06, 2011, 07:44:10 PM »


    Man. Finals are harsh. I'm not even done yet...

    Blame that for my lack of updates.

    Anyway, I have some stuffs here. One plea for help, two previews of personal hack waiting for your input, and one upcoming hack.

    To each, a spoiler!

    HALP (Emerl/Phi):

    OK, so Emerl works fine. I had to re-rig Phi once, but after that he worked too. Just one problem. Even if there's ABSOLUTELY nothing wrong with the textures in Brawlbox, they look like this in-game:



    Any ideas/fixes?



    Personal Completed Hack 1: Fox's Shadow

    Yeah. Literally. Fox's Shadow. I rigged it to Fox's bones to see what would happen. It doesn't really have a set texture, but it doesn't steal textures off of other things either. It's a little weird.



    Should I release it? Tell me your thoughts!


    Personal Completed Hack 2: The Chao Colony

    I stole the Chao off the Trophy and rigged all of them to Mario's Bones.

    It's suited more for pictures than for fighting. Not that it doesn't work. Just saying.

    It's a dumb hack, really. Anyone could've made it. But it's SO DANG CUTE!




    Should I release it?



    My next upcoming hack: Sonic the TF2 Scout

    I saw some fanart floating around the Internet depicting the Sonic Cast as the Team Fortress 2 Cast. It was awesome.

    So found Scout's model on the internet, and imported the models onto Sonic.



    It's not textured yet. I know there's a Ness texture hack that has him as a TF2 scout, but I'm not gonna steal it.

    It also has a basic rig without the toes or hands done.

    Whaddya think?




    Also, OP is updated with this stuff. Just an FYI.
    « Last Edit: December 06, 2011, 07:47:19 PM by Spex130 » Logged


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    « Reply #35 on: December 06, 2011, 07:55:27 PM »


    Lovin the Sonic Scout bro! And yeah release the Chao. About time we had a decent Chao hack arround here.
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    Christian_CAO
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    « Reply #36 on: December 06, 2011, 08:13:03 PM »


     Happy Face
     That Sonic!! It's too amazing (≧∇≦)

    Really awesome. Fox's Shadow looks hilarious and the Chao's are cute too :3

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    Spex130
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    « Reply #37 on: December 08, 2011, 09:06:49 AM »


    Gamma's out. Happy Face

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24076

    Big shout out to Leonexodio for not only getting me the models but going through the trouble of replacing the textures for each E-100 robot as a recolor for Gamma.

    Yeah, Gamma has around 15-25 different textures, and replacing them so they look right isn't easy. So yeah, thank him too.
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    « Reply #38 on: December 08, 2011, 07:33:56 PM »


    love gamma! nice idea for the final smash gun!
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    Spex130
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    « Reply #39 on: December 08, 2011, 09:50:54 PM »


    Heh. Thanks, you guys.
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    Spex130
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    « Reply #40 on: December 12, 2011, 02:26:03 PM »


    So, I got a request earlier, and I wanted to finish it before I forgot.

    It's Graymon. The whole nine yards, too. Metal, FS Eyes, everything.

    Description and Pics in the OP.
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    « Reply #41 on: December 12, 2011, 02:36:11 PM »


    Pretty epic, that Graymon!
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    Spex130
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    « Reply #42 on: December 12, 2011, 04:46:32 PM »


    Pretty epic, that Graymon!

    Thanks!


    Anyways, bad news guys.

    Sonic the TF2 Scout will have to be delayed until the newest version of BrawlBox comes out with BJ's new Tristripper.

    Right now the base "rigged and unmodified" Sonic Scout is around 3 MB. Which, needless to say, is WAY over Sonic's file limit. So I decided to kill the quality so I could get it to work.

    That didn't work either. The file's are still a few hundred KB over the filesize. If I remove any more vertices from the model or quality from the texture Sonic will look like he came direct from the N64.

    So yeah. Small delay. Moving on.

    Melee Wireframes over Alloy Red and Alloy Blue coming up. Expect them soon.
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    Spex130
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    « Reply #43 on: December 13, 2011, 07:50:28 PM »


    Hey! You! Look in here!




    DemonBoy's is over Capt. Falcon.

    Mine is over Alloy Red.

    The two projects are not affiliated.



    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24168


    Man, I never give progress reports, do I?  Laugh
    « Last Edit: December 13, 2011, 07:51:31 PM by Spex130 » Logged


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    « Reply #44 on: December 13, 2011, 07:57:42 PM »


    Is it the lighting or does yours look darker than mine?
    Great imports btw. I will love beating the hell outta the wireframe in multiman brawl.
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