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« Reply #240 on: April 15, 2012, 06:13:01 PM » |
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I got an idea for another amalgamation model. Lucario that's only made out of Lucas and Mario >_>
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« Reply #241 on: April 15, 2012, 06:28:40 PM » |
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I got an idea for another amalgamation model. Lucario that's only made out of Lucas and Mario >_>
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« Reply #242 on: April 15, 2012, 10:03:47 PM » |
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My goodness. When did KC-MM stop telling me my thread was updated? I got an idea for another amalgamation model. Lucario that's only made out of Lucas and Mario >_>
That sounds like general hilarity. A pretty good idea, actually.
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« Reply #243 on: May 03, 2012, 07:12:10 PM » |
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My goodness. My little thread looks so dusty... Here kiddo, lemme give ya some shine, huh? Gemerl the Neo-Gizoid: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26190EDIT: Also, you guys. I'm gonna start taking time to finish up all the junk I promised people. Because I hate starting new stuff with debts to pay. This Gemerl was based on a texture DGPThirteen made and gave to me. I didn't use it, but he made it like, last year, and I held him up on it ever since. So yeah. Clearing out the request/help offered section. NEXT: And on that note: Sonic the TF2 Scout http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26193I included the BLU version too.
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« Last Edit: May 04, 2012, 12:28:39 AM by Spex130 »
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« Reply #244 on: May 04, 2012, 11:59:21 AM » |
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someone neds to make an awesome texture for that robut
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SSJ - The guy that can, but won't.
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« Reply #245 on: May 06, 2012, 07:45:57 AM » |
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Hey Spex, what ever happened to Billy?
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] Sig by: nomnomblood
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« Reply #246 on: May 07, 2012, 11:19:45 PM » |
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He's my little pet project. He's being worked on, mostly because it's fixing ported animations, but I'm going to do some minor PSAing so he doesn't use his head like Yoshi so much.
An animation PSA that doesn't really change the moveset.
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« Reply #247 on: May 16, 2012, 09:27:09 PM » |
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« Reply #248 on: May 16, 2012, 09:39:39 PM » |
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Spex! I love your stuff. About time I posted in your thread so I can get sexy updates. Keep up the good work.
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« Reply #249 on: May 16, 2012, 09:42:57 PM » |
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that sonic human is weird but cool do a knuckles one lol
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« Reply #250 on: May 16, 2012, 10:25:37 PM » |
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Spex! I love your stuff. About time I posted in your thread so I can get sexy updates. Keep up the good work. Thanks! Means a whole bunch to me! People don't post here enough, including me! that sonic human is weird but cool do a knuckles one lol
Was planning on it, actually. Easier than Tails! And oh yeah you guys. Updated the OP with my unreleases and WIPs. If you ever want any of those unreleased, just bother me, I promise I'll finish. (Or release it since it's done lol!)
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« Last Edit: May 16, 2012, 10:27:09 PM by Spex130 »
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« Reply #251 on: May 16, 2012, 10:43:03 PM » |
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Maybe human Tails could have some sort of Heli-pack or goggles and a pilots jacket.
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« Reply #252 on: May 16, 2012, 10:49:05 PM » |
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Maybe human Tails could have some sort of Heli-pack or goggles and a pilots jacket.
Well, I was thinking a pilot style suit, a lot like you're thinking of. Pants, Jacket, Goggles, a Scarf as his tails.. But I can't think of a way to incorporate his Scarf on a current character. Or any other way to include his tails. ...Actually, maybe I could put it on Zelda and use the dress to rig the tails. I dunno. Do you have ideas?
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« Reply #253 on: May 16, 2012, 10:58:30 PM » |
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well you could use a character like ike, Captain Falcon, snake, anybody that has bones that react to the physics engine and just edit the boneset to where you want the scarf to be for it to be animated.
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« Reply #254 on: May 16, 2012, 11:01:43 PM » |
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As always, you sir are a genius.
So.
If I rename the bones (in say, Snake's headband), do they still react to the physics engine? That would make things very easy.
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