yes Assuming you didn't replace wave ID, you are replacing wave 0.
The TXT file only included the hex values of the Characters, so the Waves had to be entered manually. I entered 016 in the Wave ID, to replace Zelda's death scream (when she is KOed) by a voice of another female character, whose .wav file is named Sound.wav, and it is STILL Zelda's scream. Now I don't undersrand anymore.....
The data looks like :
Zelda's Voice ID:
Group ID : 018
Collection ID : 1E1
Wave ID : 016
Using Base Wave : Unchecked
Base Wave ID : 0 (I don't know what to do...)
I then insert my WAV file...but nothing changes...and the Wave16 is still Zelda's scream.