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« Reply #45 on: November 29, 2011, 07:22:27 AM » |
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i need someone to test my updated crash, i added the mask instead of FS eyes... but im not sure if i did it right...
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« Reply #46 on: November 29, 2011, 07:24:56 AM » |
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I can test him if you want .... xD
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« Reply #47 on: November 29, 2011, 07:46:53 AM » |
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Just make sure the visibility bone for the mask polygon is EyeYellowM.
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« Reply #48 on: November 29, 2011, 07:48:04 AM » |
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yh i noticed and did it already, just waiting for pics and release without metal texture, since sonicbrawler couldnt manage to make it work >.<
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« Reply #49 on: November 29, 2011, 07:52:13 AM » |
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Yeah most of us here fail at making good metal textures. We need that BrawlBox update. xD
I hope Crash comes out well. I'm looking forward to him!
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« Reply #50 on: November 29, 2011, 07:57:40 AM » |
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Okay , I have tested him for like 1 min in game.. his Mask works perfect xD but he is a bit .... bright ... on Battlefield ( Shadersproblem ? )
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« Reply #51 on: November 29, 2011, 08:17:43 AM » |
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Okay , I have tested him for like 1 min in game.. his Mask works perfect xD but he is a bit .... bright ... on Battlefield ( Shadersproblem ? )
probably shaders stuff yh... i'll get everything ready for release, thanks a lot ^^
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« Reply #52 on: November 29, 2011, 08:27:02 AM » |
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Maybe try using this Shader : http://www.mediafire.com/?616odckzgqrp0cgits from xxgbcxx's Hacks , and his model imports do not have this Shader problem
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« Reply #53 on: November 29, 2011, 08:27:52 AM » |
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maybe i'll try that later, when i get him metal textures too, now, he is RELEASED!
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« Reply #54 on: November 29, 2011, 08:28:30 AM » |
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Oh sweet, nice crash! The rig is done pretty well. Big fan of the Mascara =P
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« Reply #55 on: November 29, 2011, 02:48:44 PM » |
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I luv ur Crash.I have made a no-tatoo texture,if you want to know.I'll make some recolors tomorrow
Edit: For a possible PSA I would suggest to remove the mask as final smash eyes and put normal ones.Then use the mask as a final smash where he gests invincible,just like gigabowser,but with no size edit or something.Just gets a Mask.Then moves faster and hits stronger.It's maybe more like Warioman
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« Last Edit: November 29, 2011, 02:51:30 PM by XXDrakWolfXX »
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« Reply #56 on: November 30, 2011, 03:27:20 AM » |
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I luv ur Crash.I have made a no-tatoo texture,if you want to know.I'll make some recolors tomorrow
Edit: For a possible PSA I would suggest to remove the mask as final smash eyes and put normal ones.Then use the mask as a final smash where he gests invincible,just like gigabowser,but with no size edit or something.Just gets a Mask.Then moves faster and hits stronger.It's maybe more like Warioman
if there will be a PSA i'll edit the model to make it more interesting... like having aku aku flying next to crash and maybe even using him in some attacks...
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« Reply #57 on: November 30, 2011, 06:48:38 AM » |
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if there will be a PSA i'll edit the model to make it more interesting... like having aku aku flying next to crash and maybe even using him in some attacks...
I want to make a classic Crash with what you have till now but I'l like that you make his shorts a little longes just to cover almos all his legs like in Crash Bandicoot 1/2/3
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« Reply #58 on: November 30, 2011, 06:58:47 AM » |
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i wont do model edits, since that would mean rigging all over again...
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« Reply #59 on: November 30, 2011, 07:25:03 AM » |
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i wont do model edits, since that would mean rigging all over again...
Ok I understand.BTW have you decided if you'll use the classic mode avalable in SW's thread?
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