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Question: What's one mod I started that you really wish I had finished?
Black Rock Shooter - 2 (3.7%)
Swag/Tracksuit Konata - 1 (1.9%)
Ikaros (custom model) - 7 (13%)
Appearance Miku - 3 (5.6%)
Mizore Shirayuki (custom model) - 2 (3.7%)
Hitomi, DOA4 - 5 (9.3%)
Master Cheif, Halo 3 - 5 (9.3%)
IA, Vocaloid 3 - 3 (5.6%)
Haruhi Suzumiya (custom model) - 6 (11.1%)
Kurumi, Date A Live (custom model) - 2 (3.7%)
Super Sonico - 16 (29.6%)
Flandre - 2 (3.7%)
Total Voters: 53

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Author Topic: BlackJax Quality™ Model Imports  (Read 480817 times)
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Tempo_
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    « Reply #330 on: January 01, 2012, 06:23:47 PM »


    I think you might want to update to at least 3DS Max 2009.
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    Gamidame
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    « Reply #331 on: January 01, 2012, 06:36:29 PM »


    I think you might want to update to at least 3DS Max 2009.


    umm?
    this is my problem exactly
    all is alright and everything...
    but suddenly..
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    BlackJax96
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    « Reply #332 on: January 01, 2012, 06:39:54 PM »


    Try adding a "Smooth" modifier, selecting the first box, and then dragging it below the skin modifier.
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    Gamidame
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    « Reply #333 on: January 01, 2012, 06:46:23 PM »


    Try adding a "Smooth" modifier, selecting the first box, and then dragging it below the skin modifier.
    oh my god! thank you so muchh!!!
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    « Reply #334 on: January 02, 2012, 01:14:06 PM »


    What's with the poll? Im srs here
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    BlackJax96
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    « Reply #335 on: January 02, 2012, 01:20:51 PM »


    What's with the poll? Im srs here



    Vote.
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    DSX8
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    « Reply #336 on: January 02, 2012, 01:21:37 PM »


    What's with the poll? Im srs here

    he wants to be random and it sure was a random poll AWESOME 2.0!
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    « Reply #337 on: January 02, 2012, 01:22:35 PM »


    Money all the way LOL.

    Anyway, any progress? Grin
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    BlackJax96
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    « Reply #338 on: January 02, 2012, 01:24:31 PM »


    Money all the way LOL.

    Anyway, any progress? Grin

    I sent Yoko to Beyond yesterday! Happy Face

    I couldn't get the hair physics to work though, because the translations are stored in the physics file. Sad
    I just rigged the whole ponytail to the first ponytail bone as a compromise.
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    « Reply #339 on: January 02, 2012, 01:26:25 PM »


    Beyond... Im srs here

    Hmm, I don't see anything wrong with that. Cheesy Maybe someday BrawlBox could be able to edit those physics files?

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    BlackJax96
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    « Reply #340 on: January 02, 2012, 01:28:01 PM »


    Beyond... Im srs here

    Hmm, I don't see anything wrong with that. Cheesy Maybe someday BrawlBox could be able to edit those physics files?



    Why so Im srs here?
    He's gonna make a swaggin' texture for her! Awesome Face

    And yes, it will.
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    « Reply #341 on: January 02, 2012, 02:04:43 PM »


    I'm not crazy about him, to be honest. I feel like he acts high and mighty, and I have no respect for people like that. That's why I'm so Im srs here

    Oh, all right, good! :3
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    « Reply #342 on: January 02, 2012, 02:20:06 PM »


    oh my god, youre importing flandre! I want to import kaguya or marisa, but 3ds max 8 hates me ;-;
    OMG...  Kaguya in Brawl would be a dream come true.

    Anyway, the previews look very nice, BJ!  I can't wait to see the final product!
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    « Reply #343 on: January 02, 2012, 03:05:54 PM »


    I'm not crazy about him, to be honest. I feel like he acts high and mighty, and I have no respect for people like that. That's why I'm so Im srs here

    Oh, all right, good! :3
    For how good he was at vertexing he was very constructive in his suggestions to others. Most of the time he just updates on things when he posts. He is very popular though. I'd rather him do the texture than me; saves me the work, and his will probably come out better than mine would (probably).

    It says that the ponytail flowing thing goes with the physics file? Can you just make it so it applies to Yoko's ponytail? I think it might look somewhat off with having hair like that not moving like a ponytail. Then again I guess Zero's hair only flows slightly with Link's hat, and it doesn't bother me to much. I'll wait and see.

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    « Reply #344 on: January 02, 2012, 03:14:20 PM »


    For how good he was at vertexing he was very constructive in his suggestions to others. Most of the time he just updates on things when he posts. He is very popular though. I'd rather him do the texture than me; saves me the work, and his will probably come out better than mine would (probably).

    It says that the ponytail flowing thing goes with the physics file? Can you just make it so it applies to Yoko's ponytail? I think it might look somewhat off with having hair like that not moving like a ponytail. Then again I guess Zero's hair only flows slightly with Link's hat, and it doesn't bother me to much. I'll wait and see.

    Well the problem is that I can apply the physics, but the translations are the same as ZSS' ponytail, which crunches Yoko's ponytail up against her head. I think there's float values for fixed translations in the physics file. Hopefully I can add bones that use physics, and make a one-slot mod. Once Brawlbox can read and then rebuild that file, of course.
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