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Author Topic: Pervys "Legendary" imports. Moved  (Read 404413 times)
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Friedslick6
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« Reply #210 on: December 11, 2011, 05:44:49 AM »


Unfortunately, me being a perfectionist would mean that a review of one of your works would take me half a day and be written in the form of a one-page essay. So I will condense my words into "needs work" and hope that some perfectionist thinking rubs off on you. If it isn`t broken, don`t fix it break it a little and fix it some more. Tongue
That being said, I`ve grown fond of your work. So... Keep it up!
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« Last Edit: December 11, 2011, 05:47:52 AM by Friedslick6 » Logged

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    « Reply #211 on: December 11, 2011, 08:29:02 AM »


    So here's my next stage.
    Honestly when it comes down to it, as long as there not needing animations or anything stages are the easiest to make when importing Awesome Face
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    « Reply #212 on: December 11, 2011, 06:03:01 PM »


    I spent alot of the day doing this, and I'm still working on it(and still finding textures), but it's looking good Happy Face


    I've tried upgrading the tower, and I did for the most part. For instance, the door's fit better, and can no longer be seen though, all the textures line up, and I even made the inside walk inable for future purposes.

     The flutter, the big robot, and even megaman will have animations, so don't expect an update anytime soon ^_~

    I will be release an updated version soon, but without the seagulls. megaman, and no aniamtions
    « Last Edit: December 11, 2011, 06:46:15 PM by Jolly Pervy » Logged


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    « Reply #213 on: December 12, 2011, 12:26:21 AM »


    So here's my next stage.
    Honestly when it comes down to it, as long as there not needing animations or anything stages are the easiest to make when importing Awesome Face


    A Brawlified version of that would look so [censored]ing awesome.
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    « Reply #214 on: December 12, 2011, 12:29:46 AM »


    Like texture wise? Not unless someone else volunteers to do it my friend, as I can't texture Im srs here
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    « Reply #215 on: December 12, 2011, 12:43:14 AM »


    Like texture wise? Not unless someone else volunteers to do it my friend, as I can't texture Im srs here

    Im srs here

    Maybe!
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    « Reply #216 on: December 12, 2011, 12:00:55 PM »


    All right, I've started work on MvC3 Viewtiful Joe, and he fits captains falcons bones well Happy Face I've also already shaped his scarf to match the shape of the vertex's, so it'll look right when playing ^_~
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    « Reply #217 on: December 12, 2011, 12:03:01 PM »


    All right, I've started work on MvC3 Viewtiful Joe, and he fits captains falcons bones well Happy Face I've also already shaped his scarf to match the shape of the vertex's, so it'll look right when playing ^_~

    You wonderful, wonderful person you :3  *hugs Pervy's legs*
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    « Reply #218 on: December 12, 2011, 09:44:42 PM »


    So there I was, in my kitchen/living room/Bedroom, making a smoothy out of all my favorite fruits whens suddenly, the damn blender EXPLODES at the bottom. A giant chunk blows out and the [censored] shoots EVERYWHERE on the counter, soaking my phone in the processes Oh shi~ And I gotta say, I haven't seen that much pink splattered around since my sister's friends 19th birthday party Im srs here
    Also V. Joe is about quarter way rigged and "The Tower" now has all the needed bones and is ready for animating, which I'm doing Awesome Face
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    « Reply #219 on: December 13, 2011, 11:25:38 AM »


    All right, I've fitted him to Fox's rig the best I can, which still didn't work 100%, So I kind of edited his Ball joints to look like regular joints so that they could attach the model in it's "Lacking" areas. He also now has a final smash face and a hurt face, because I forgot to add those last time Awesome Face I have yet to make a size mod though o-o, but I'm still messing with him so yeah. just letting you know he's almost done Happy Face

    Well I'm off to go fix his hands
    « Last Edit: December 13, 2011, 11:26:59 AM by Jolly Pervy » Logged


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    « Reply #220 on: December 13, 2011, 11:45:04 AM »


    No Rayman? :cry:
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    « Reply #221 on: December 13, 2011, 11:46:45 AM »


    No Rayman? :cry:

    Didn't I Already send him to you, granted his fingers need a little more work >.>
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    « Reply #222 on: December 13, 2011, 12:05:44 PM »


    Didn't I Already send him to you, granted his fingers need a little more work >.>
    I didn't receive anything.
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    « Reply #223 on: December 13, 2011, 12:06:38 PM »


    Oh? Hold on I'll go find his file
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    « Reply #224 on: December 13, 2011, 01:58:18 PM »


    u think u could possibly make rayman over sonic too? his moveset seems to fit a bit better, specially the the forward smash ^^
    i'd actually like to ake a PSA over him when the new brawlbox comes out... but my import messed up >.<
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