AGFan's Multi-PSA Thread - Good Bye People!

Started by AGFanProduction, November 15, 2011, 11:16:31 PM

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I don't think I've ever seen anyone so dedicated or committed to a PSA project ever in this community. I salute you, AGFan. You bet that I'll be kicking off Kid Buu soon if that Mewtwo continues to be so epic. :3

May I have a version of Mewtwo at the end of the week?  I want to diagnose some of the animations so that I can tweak them so that they are as close to the originals as possible.  I won't need to do that for a large number of them, since most of them are really good and all of them are statistically "timed" correctlly (as in graphics, hitboxes appear all at the correct times).  Only a few that need some tweaks here and there to either tighten up some transitions or make them have a little more oomph to them.

I don't know if this was mentioned but, i was playing around with mewtwo alpha vertex version, and when you go near your opponent you can Side B string just keep pressing Side B and you can also Down B then Side B ,Down B then Side B, etc. Is it supposed to be like that? (I never played melee in a long time so i forgot)
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I'm so happy that you guys like how Mewtwo is coming along by far (looking at older posts since my last visit)
I have to thank you all guys for your support in this veteran Project, thank you so much guys :')

like I though my time is kinda short now, but by seen people's opinions and feedback's about Mewtwo, I feel more motivated to keep doing my best on it :)

for updates, I have make the animations I mentioned before (the aerials for NB, S-B and Teleport) so because it is really advanced now, I would say that it's ready for a beta Alpha release on Vault :3

@SDo0m: Okay I'll PM you my latest files when I get a chance :3
oh also in my PM I'll include a link to where I find Melee's exact frame data on the animations, so if you want you can check them out along with the animations I made x33

Thanks guys :)
This Project stills ALIVE! ;)
*Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0




I never follow PSA threads. Except for this one ;)

Thank you so much for all the time and effort you have put in this project. So far, its turning out great

Quote from: AGFanProduction on January 18, 2012, 11:50:01 PM
I feel more motivated to keep doing my best on it :)

I would say that it's ready for a beta Alpha release on Vault :3

Thanks guys :)
This Project stills ALIVE! ;)
OH MAH GAH! MEWTWOOOZZZZZZZZ IN MAH BRAWL
I mean, indeed sir, the Mewtwo shall be forever placed on my SD >.>

I was going to play Melee, but my friend gave me her scratched copy ):

So you're almost ready for a release? Sounds good to me, even the version I have is quite playable.

Just make sure to make a version that doesn't need Riivolution, or a custom ISO to have voices that make sense... Even if they are Lucario's, as long as his dodge, and attacks make sense sound wise, it's all good. :P


Quote from: _Data_Drain_ on January 19, 2012, 12:33:31 AM

Just make sure to make a version that doesn't need Riivolution, or a custom ISO to have voices that make sense... Even if they are Lucario's, as long as his dodge, and attacks make sense sound wise, it's all good. :P


ohh, well I'll see if I have enough time as to search and add, remove Lucario's weird SFX from the files, but we will see.

and yeah I'm almost ready, for a beta release. Would be nice to hear *world's* feedback/opinions about it, and check what needs to be improved for a final release :3
but I have to send the files to SDo0m first -when I get a chance to pack them into one zip and upload them to the web, etc- :3

*Check my Siggy*
*Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0





Wow... I never thought to use the teleports this much...
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=p-xxw_gHbfE&feature=youtu.be
But wow, the teleports can make some crazy mind games.[/color] ._.
(And yeah, this is unlisted, since it's not a full match.)


Yeah... please fix lucario's sounds...

I hate that "The aura is mine!" sound... Even turning it into a "Hmph!" sound would be better.
Quote from: br3compactorBy the way, I think every active hacker in this forum could use less distractions.
*Fixed URL*
My PSA Thread

thats why i love teleport xD mewtwo teleport is epic xD especially to run out of FS too.
i will be waiting for the download and i will make a version for pal with lucario normal sounds on the attacks and why dont ppl like the aura is mine? i find this a preety sweet catch frase :P
Sorry but you are not allowed to view spoiler contents.

I'll also fix the sounds for you :) Should he have Lucario's basic voices (not HHHHUUUURRRRRRGGGH and Behold, the AURA for every attack) or should he be a mute badass?