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Author Topic: scselmap.pac freezing  (Read 1640 times)
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SquareELinks
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« on: November 17, 2011, 10:18:54 PM »


Whenever I have my scselmap.pac in the menu2 folder with swapped images and go the stage selection screen in game, it freezes. I have correct image sizes, no custom sss codes or anything, just plain scselmap.pac with swapped stage icons/names/previews. Could someone please help?
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    « Reply #1 on: November 18, 2011, 11:17:34 AM »


    file size? theres a limit to it (if using gecko).
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    SquareELinks
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    « Reply #2 on: November 18, 2011, 04:50:41 PM »


    yeah i'm using gecko, what's the limit? Im srs here
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    « Reply #3 on: November 19, 2011, 05:29:57 PM »


    1.14MB
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    SquareELinks
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    « Reply #4 on: November 19, 2011, 05:55:11 PM »


    how do I reduce the filesize when all I did was replace pictures?
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    « Reply #5 on: November 20, 2011, 01:17:56 AM »


    export all the pictures, then import it again, but on the scroll down that says "C18" change it to "CMPR", which should slightly reduce quality (barely noticeable) and save file size.
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    silveruchiha
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    « Reply #6 on: November 20, 2011, 12:22:00 PM »


    I have the same problem. All my images are reduced to 88x88 like the original images. All my pics are indexed with quite a few less colors. In fact, all my images are smaller than even the pac's original Mario Bros. file with how much I edited them. And they automatically were CMPR. I've done everything to get the pac's file size down but it is still standing at 1.15... how on earth do I get it to go down more?
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    « Reply #7 on: November 20, 2011, 05:13:33 PM »


    Minimize the colors? Doesn't have to be all the way down, maybe 128 colors? I've never had this problem, so, it might be BrawlBox. I remember reading some versions of BrawlBox are horrible at compressing. Try getting the newest version (v0.65)
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