The Real Super Sonic, Now with more video. [Chaos and Kyzon]

Started by chaos, November 05, 2009, 01:51:30 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Quote from: Wave Kusanagi on November 07, 2009, 08:39:33 PM
Dude Sylvo, your Super Sonic is giving me a damn headache. If I so much as add anything from it to another moveset, certain moves will make Sonic stuck in place. If I add or change even the smallest thing in yours, the game won't even load him up.

The sad thing? This is only from trying to add some graphics, like the stars you have going around him, or an explosion. I tried to add those and everything goes haywire. I'm starting to wonder if Hyper Sonic is ever going to be finished, or if I'll have to make him differently. >_>

Sad to say but I had the same issue when the floating .pac was released. I tried to do the long and arduous task of redoing moves animations and efx on the released floating sonic pac and it froze everytime I tried to do just about anything. Like you said even adding the stars graffic caused freezing. Thats around the time you made your multi-super sonic psa thread and I asked if you could just turn my current pac into a floating one.

You could try making Hyper Sonic with a normal Sonic pac file and changing it into a floating one after you're finished  o.o
"that's what I say to my wife"
- ngunning79, in response to This

Wait, so you're saying that while changing it while it was still the usual moveset worked, once you made it a flying moveset, changing it caused crashes? o.o


wah...? Im saying that I d/l kyzon and chaos's original and my changes caused crashing

you changing my original pac into a floating one made it work fine and I could make changes to it from there.
"that's what I say to my wife"
- ngunning79, in response to This

Hmm...When you first made your Super Sonic (Non-flying), when you added the stars, it was Sonic's original pac you used, right? o.o


*face smack* oh snap i used the pac provided by brawl+ 5.01 actually. That may or may not have effected it
"that's what I say to my wife"
- ngunning79, in response to This

Nono, that counts too. That's just fine. Making movesets from Brawl+ ones doesn't screw anything up. :3

Besides, this has been freezing when I try to add to any of the other movesets too. Even if they don't fly. They just don't like having standing graphics added to them for some reason DX



I am having the same problem.  That is what kyzon is working on for me. Seems like if you change anything like movesets, graphics, attributes, or even trying to add the floating/running animation to your original pac like something you created yourself, it will totally freeze.

We're trying to solve the problem which is very complicated.  Some solutions is changing the run velocity and other attributes along those lines.  But those solutions are not concrete yet.  Got to wait til kyzon gets back to me

...I guess I'll just have to wait too then -.o;

This is quite an unruly mess, ain't it? XD;


That is what I was asking you to help with but it seems none of us have the answers lol


November 08, 2009, 06:24:22 AM #131 Last Edit: November 08, 2009, 08:00:31 AM by Wave Kusanagi
Ah, no problem at all. We aim to please :3

Edit: Sylvo....I've finally found the problem... -_-;

Brawl+ 5.0 RC1 freezes whenever I modify it, but the regular 5.0 one has no problems at all. I'm gonna keep editing like this and see how it goes. I'll let you know the results. :3

Edit2: Good news! I'm editing my new Hyper Sonic and have all the stars in. No crashes or anything! Things are finally looking a bit brighter. X3



sorry i've been completely mia this weekend.
i'll try to put up another version that should have fixed pretty much everything today. i havent had any freezes so you can just go through my changes on the pac and add it to other sonics or anyone pretty much

Great, so now I have even more stuff to do on my new pac...Oh well XD

When can we expect a release? :3