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Question: does geno work for you?
it works perfect no bugs/freezes(but that geno gets eated by wario) - 28 (75.7%)
Geno freeze then i select a stage or use a attack - 5 (13.5%)
geno got weird bugs like GFXs is all wrong,textures is messed up,attacks makes geno die - 4 (10.8%)
Total Voters: 37

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Author Topic: Project: Geno The WoodDoll from Super Mario RPG: Released(remember its a Beta)  (Read 169692 times)
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DARKSHADEDX
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    « Reply #210 on: February 15, 2012, 01:32:34 PM »


    The blast needs a more power.  Considering this is a Final Smash, it looks rather weak.  I think a more cartoony approach to it would fit more.  Emphasized squash and stretch.  When the cannon goes in, it should kind of compress and get wider and when it shoots the cannon should get longer and narrower.  And maybe the cannon should rumble a bit after the shot is fired to make the cannon's reaction more obvious.

    I agree with you to some extent, I dislike the cartoon idea but I can see what you mean.
    Also if you wish to remain true to the original, the cannon needs to be made longer, and needs to be edited.
    « Last Edit: February 15, 2012, 06:13:34 PM by DARKSHADEDX » Logged

    DoctorFlux(Mariodk)
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    « Reply #211 on: February 16, 2012, 12:09:26 AM »


    I agree with you to some extent, I dislike the cartoon idea but I can see what you mean. Also if you wish to remain true to the original, the cannon needs to be made longer, and needs to be edited.
    i will do that while  revamp the rig on the cape+fix the feets on canon

    what i needing to do:
    revamp cape rig
    revamp some of the worst animations
    make a new F-Air/up-Smash since they dont come good out and needing a whole new attack
    make Down-B(still needing to do that attack)
    PSA FS
    make Wins/up-taunt
    make Throws/Grap animation(will use Mario´s Catchwait so just Catch animations is needed)
    make recolour of the flat texture of Geno (not starwaffle´s but the texture that was with the model)
    send the textures+model to SJS for he can make CSP/BPs(yes he said yes to make CSP/BPs for geno)
    and then Animte Cape on the rest animations in the Fitmotionetc.pac and done

    edit: looks like Geno can only have 1x Win animation and no up-taunt(Down-taunt and up-taunt will be the same)
    cuz of filesize limit on the Fitmotionetc.pac
    « Last Edit: February 16, 2012, 03:29:14 AM by Mariodk » Logged

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    « Reply #212 on: February 16, 2012, 03:55:21 AM »


    Having 1 win animation isn't all bad, that's what the epic head lowering thing Geno does is for. XD

    Also I replied to your PM~
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    DoctorFlux(Mariodk)
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    « Reply #213 on: February 16, 2012, 05:23:43 AM »




    Geno Whirl (ingame) preview
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    « Reply #214 on: February 16, 2012, 05:43:34 AM »


    It's getting there, I can model something or vertex it if you like?
    The discs look too chunky, and I feel they need to be more razor blade shaped. Am I the only one feeling this?
    It's looking cool though.

    « Last Edit: February 16, 2012, 05:44:37 AM by DARKSHADEDX » Logged

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    « Reply #215 on: February 16, 2012, 05:52:07 AM »


    It's getting there, I can model something or vertex it if you like? The discs look too chunky, and I feel they need to be more razor blade shaped. Am I the only one feeling this? It's looking cool though.
    just a fast model i made
    but have made them alittle better in animations now
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    « Reply #216 on: February 16, 2012, 06:53:10 AM »


    That looks better than gotenks galactic dounut model could the one with no inside be galactic Donut
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    DARKSHADEDX
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    « Reply #217 on: February 16, 2012, 07:47:26 AM »




    I was thinking something like this, I can make another for the one with a bigger inner cirlce and without the razor if you want it ~

    It's based off the sprite in SMRPG, I could add more spikes, but I wanted to stay true to the original.

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    « Reply #218 on: February 16, 2012, 07:53:02 AM »


    that model looks good
    but geno whirl in SMRPG looks more llike mine model then this one

    btw i got problems with the FS Sad
    R.o.B´s lazer FS still come even after removed all codes
    and no hitboxes for geno frash even after i added them
    and have tried anything
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    « Reply #219 on: February 16, 2012, 07:58:05 AM »


    that model looks good
    but geno whirl in SMRPG looks more llike mine model then this one

    btw i got problems with the FS Sad
    R.o.B´s lazer FS still come even after removed all codes
    and no hitboxes for geno frash even after i added them
    and have tried anything




    Check the bottom right hand corner.



    I don't know much about PSA, maybe ask SDo0m or KJP.
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    « Reply #220 on: February 16, 2012, 08:03:03 AM »


    i removed lazer but now you can´t get dmged after the FS for a while and still no hitboxes
    i think its something wrong with Rob´s PSA something hardcoded
    maybe i move geno flash to a A+B move and let FS be weird or let FS do so you can use that A+B move
    also you can´t use N-B while flashing white
    or i will the next make N-B/Side-B/Down-B(not up-B since you possible needs a recovery move) after used FS to geno flash

    Check the bottom right hand corner. I don't know much about PSA, maybe ask SDo0m or KJP.
    ok send the model to me so i make it to work as a GFX
    also hope its lowfilesize
    « Last Edit: February 16, 2012, 08:06:12 AM by Mariodk » Logged

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    « Reply #221 on: February 16, 2012, 08:04:58 AM »


    Sure thing, gimme a minute or so and I'll make the second one to match :3

    And that certainly sounds like hardcoding, your work around sounds like it could work though!
    « Last Edit: February 16, 2012, 08:06:52 AM by DARKSHADEDX » Logged

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    « Reply #222 on: February 16, 2012, 08:07:41 AM »


    i removed lazer but now you can´t get dmged after the FS for a while and still no hitboxes
    i think its something wrong with Rob´s PSA something hardcoded
    maybe i move geno flash to a A+B move and let FS be weird or let FS do so you can use that A+B move
    also you can´t use N-B while flashing white
    or i will the next make N-B/Side-B/Down-B(not up-B since you possible needs a recovery move) after used FS to geno flash
    ok send the model to me so i make it to work as a GFX
    also hope its lowfilesize
    maybe you can redirect the FS to another action tab? and i bet rob has an hardcoded invncivility and such since those codes are always hardcoded try making the FS action tabe switch and see if the problem still continues
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    « Reply #223 on: February 16, 2012, 08:11:04 AM »


    maybe you can redirect the FS to another action tab? and i bet rob has an hardcoded invncivility and such since those codes are always hardcoded try making the FS action tabe switch and see if the problem still continues
    as i said i had tried anything
    but FS will be Rob´s (no lazer eyes) = you can´t be dmged for a while
    and FS will active Geno Flash on the next N-B,Side-B,Down-B
    « Last Edit: February 16, 2012, 08:12:04 AM by Mariodk » Logged

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    « Reply #224 on: February 16, 2012, 08:14:30 AM »




    There, for those interested o.o

    EDIT: Also no, the other one isn't smaller, it's just the zoom.
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