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Question: does geno work for you?
it works perfect no bugs/freezes(but that geno gets eated by wario) - 28 (75.7%)
Geno freeze then i select a stage or use a attack - 5 (13.5%)
geno got weird bugs like GFXs is all wrong,textures is messed up,attacks makes geno die - 4 (10.8%)
Total Voters: 37

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Author Topic: Project: Geno The WoodDoll from Super Mario RPG: Released(remember its a Beta)  (Read 165919 times)
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Xiggah
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    « Reply #345 on: February 18, 2012, 02:55:49 PM »


    I do have a suggestions though: Once the new brawlbox previewer comes out, it will display a graph showing all of the bone keyframes for every bone in a single animation. Your animators should use this to see how to flesh out the finalized details throughout the body, but that's for later.
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    Velen
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    « Reply #346 on: February 18, 2012, 04:54:09 PM »


    Is the model available? Just curious.
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    DARKSHADEDX
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    « Reply #347 on: February 18, 2012, 04:55:47 PM »


    Is the model available? Just curious.

    As am I, I'd like to look at it / see if I could animate / work out what I could do GFX wise.

    The cannon model would be cool too =P
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    DoctorFlux(Mariodk)
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    « Reply #348 on: February 18, 2012, 04:57:41 PM »


    Is the model available? Just curious.
    not until the moveset is ready for beta testers and i revamped afew things on the model
    but maybe i upload the Fitrobot00.pcs/pac of geno with wait1/fall animation
    so ppl like to maybe animte something or make recolours
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    « Reply #349 on: February 18, 2012, 04:59:29 PM »


    not until the moveset is ready for beta testers and i revamped afew things on the model
    but maybe i upload the Fitrobot00.pcs/pac of geno with wait1/fall animation
    so ppl like to maybe animte something or make recolours

    If you could do that that'd be great c: And pleeeease can I look at the cannon? XD

    If not it's cool. I'm thinking about making a win animation. I can't promise anything though..
    My animating skills aren't amazing, but I could pull something off.
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    DoctorFlux(Mariodk)
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    « Reply #350 on: February 18, 2012, 05:02:04 PM »


    If you could do that that'd be great c: And pleeeease can I look at the cannon? XD If not it's cool. I'm thinking about making a win animation. I can't promise anything though.. My animating skills aren't amazing, but I could pull something off.
    you can right now makr the animation over mario cuz they got almost same tranlation and the mario animations can be perfect ported to Geno
    i will upload the model then i have revamped the cape as i will tomorrow
    and for the canon i will just give you the .max but please dont get the canon´s filesize so much higher
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    « Reply #351 on: February 18, 2012, 05:03:41 PM »


    you can right now makr the animation over mario cuz they got almost same tranlation and the mario animations can be perfect ported to Geno
    i will upload the model then i have revamped the cape as i will tomorrow
    and for the canon i will just give you the .max but please dont get the canon´s filesize so much higher

    You have my word, and awesome ^^ Will do. Thanks MDK~
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    Velen
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    « Reply #352 on: February 18, 2012, 05:15:32 PM »


    You know what I want to do.

    Those tree-based recolors.
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    « Reply #353 on: February 19, 2012, 07:39:17 AM »


    Any progress today? And could you send me the models? ~ :3
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    DoctorFlux(Mariodk)
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    « Reply #354 on: February 19, 2012, 07:40:51 AM »


    Any progress today? And could you send me the models? ~ :3
    not much progress cuz i just got online for today
    will give the op a DL link to the model+wait1(if ppl wanted to make a ground animation and use wait1 as first/last frame)+Fall animation(same reason as wait1 but with air animation)
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    « Reply #355 on: February 19, 2012, 07:42:30 AM »


    not much progress cuz i just got online for today
    will give the op a DL link to the model+wait1(if ppl wanted to make a ground animation and use wait1 as first/last frame)+Fall animation(same reason as wait1 but with air animation)

    Ok cool, and that cannon~! Lol
    It'd give me something to do, I'm ill and my girlfriend is nowhere to be seen,
    Ohyeah, and would it be possible to try out that shader I suggested yesterday? Or would that cause issues?
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    « Reply #356 on: February 19, 2012, 07:46:34 AM »


    Ok cool, and that cannon~! Lol It'd give me something to do, I'm ill and my girlfriend is nowhere to be seen, Ohyeah, and would it be possible to try out that shader I suggested yesterday? Or would that cause issues?
    have not tried it yet

    will upload the model then i have done revamp of the rig on the cape
    will possible do two versions of the model
    one with Cape rigged at bones on Shoulders like R/LShoulderJB
    one with cape rigged to Cape bones(that one i used in the video)
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    « Reply #357 on: February 19, 2012, 07:50:20 AM »


    have not tried it yet

    will upload the model then i have done revamp of the rig on the cape
    will possible do two versions of the model
    one with Cape rigged at bones on Shoulders like R/LShoulderJB
    one with cape rigged to Cape bones(that one i used in the video)

    Alright, well the one in the video looked great, so if the other goes horribly wrong I wouldn't worry about it too much.
    It'd good that you're trying though.

    And yeah lets hope the shader works, it looked promising.

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    Velen
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    « Reply #358 on: February 19, 2012, 10:04:04 AM »


    The lack of SFX on some of his attacks is kinda disappointing.
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    DoctorFlux(Mariodk)
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    « Reply #359 on: February 19, 2012, 10:30:55 AM »


    The lack of SFX on some of his attacks is kinda disappointing.
    i know but they will be added i just needing to find a good SFX ID for each attack
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