Espio the Chameleon

Started by Leon Exodio, December 12, 2011, 07:11:05 PM

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iv bean told to move the bones and not scale then so im lost on what to do lol but ill give it a shot

moving bones will cause deformations in the animations.

scaling will cause other issues.

so you must rotate bones or vertrx the model for them to work.


spent time on the model and when i vertrx the arms they move so im getting the hang of this moddel stuff  :af2:

Quote from: leonexodio on December 13, 2011, 07:50:06 PM
spent time on the model and when i vertrx the arms they move so im getting the hang of this moddel stuff  :af2:

That's great!


lol yeah some what its still making me mad tho lol at some points

hey would it be easier if i just use sonic's bones and change sheik's motion pac


Quote from: leonexodio on December 16, 2011, 12:14:59 AM
hey would it be easier if i just use sonic's bones and change sheik's motion pac

That would freeze like a puppy in the antarctic.


if you want, i can try to get him to fit the bones better.

December 16, 2011, 01:22:37 AM #25 Last Edit: December 16, 2011, 01:26:09 AM by leonexodio
i just tried it with the dolphin emulator and it did not freeze.

i used sonic as a example and the only thing wrong is that the animations but other then that nothing

@Nanobuds  ok cool let me finish espio to the best i can do and ill send it to you so you can fix it

i got his arms to move but when i was about to start on the legs and my 3ds max froze on me i was so mad lol now have to do all that over again lol fun  :srs:

wait... is he on Shiek or Sonic's bones?


alright good :p if you need any help just shoot me a PM