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Super Smash Bros. Brawl Hacking
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Custom Mabinogi Character in Brawl!
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Topic: Custom Mabinogi Character in Brawl! (Read 3918 times)
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Royaken666
Intermediate Kitten
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Posts: 12
Fate knows the outcome. You make the choice.
Custom Mabinogi Character in Brawl!
«
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January 12, 2012, 07:35:59 PM »
Hello everyone! I am new to the forums, but not new to the site. I have been looking at a lot of the mods and some of them are just astounding. I REALLY want to get into it myself, but I am having a few issues.
As the topic states, I want to import CUSTOM made characters from a game MMORPG called Mabinogi. I have been able to make a few models that I want to use, but here is the issue... Mabinogi uses files called .PMG and the only way to edit them the way I want is turn them into .OBJ and open them in Metasequoia to take away or add to. I don't know where to go from here seeing as how when I import my model from there into 3dsMAX it has alot of issues. One of which being that the textures don't attach correctly if they do at all.
After that, maybe I haven't looked into it enough, but I'm not sure how then to put bones inot the custom model. I'm sure I saw a thread here somewhere, so I'll look. My main issue is getting the model prepared for brawl or even the same file type that can be. I know this isn't a lot of info to go on, and if I need to provide images and so, I will. I just can't get my model's into 3dsMax properly and from there I don't know where to go.
Any and ALL help will be much appreciated. Ta ta for now!
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