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Author Topic: WIP Workshop  (Read 4600217 times)
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Ashley and Red
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    « Reply #14835 on: June 16, 2014, 04:30:53 PM »


    Hey, would someone be willing to help me texture Zelda? I absolutely suck at it, and I want this model to be as best as it possibly can. PM me if you could/want to help me.

    nope,don't do it!! i am texturing it!!
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    DSX8
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    « Reply #14836 on: June 16, 2014, 04:32:48 PM »


    did some extra work.. objects that has its own boneset r now its own separate MDL0's in the stage.. so they're not shown in the pic. the pillars off to the side of the stage r now in their respective spots and also got stage collisions all set up now just the same in Injustice. Black area is the stage's shadow system which i was able to get working with a small 8x8 black texture... xD
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    « Reply #14837 on: June 16, 2014, 05:36:54 PM »




    Circled the areas that need major fixing (fingers on both hands, neck, and between his legs). Also, areas not pictured that need fixing (arm/elbow area along with some cloth on his back).

    For some reason, the fingers are giving me a really tough time :\
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    « Reply #14838 on: June 16, 2014, 10:44:32 PM »


    did some extra work.. objects that has its own boneset r now its own separate MDL0's in the stage.. so they're not shown in the pic. the pillars off to the side of the stage r now in their respective spots and also got stage collisions all set up now just the same in Injustice. Black area is the stage's shadow system which i was able to get working with a small 8x8 black texture... xD


    could u poat ap icture of how these colored spec maps look like, and will the work for normal characgters?
    stage looking good
    like always btw
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    « Reply #14839 on: June 16, 2014, 10:58:00 PM »


    could u poat ap icture of how these colored spec maps look like, and will the work for normal characgters?
    stage looking good
    like always btw
    well i did test it on a character with its format as CMPR.. and yet it does work, but would need its shader edited a bit.
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    « Reply #14840 on: June 17, 2014, 12:40:29 AM »



    So I redid the dress completely, and started to texture it. All that's left is the "arm-or" and the leg armor. I desperately need a texturer. The one I had can't do metal textures well, and I suck at tetures period. Pweety Pwease help me texture the metal parts?
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    « Reply #14841 on: June 17, 2014, 03:21:23 AM »


    well here's some more in-game pics... of the beauty that is Atlantis! More spec maps added also!


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    « Reply #14842 on: June 17, 2014, 09:22:29 AM »


    this may sound weird, but making that head took me longer than rigging ._.
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    Archer(AkenoS3)
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    « Reply #14843 on: June 17, 2014, 09:42:47 AM »


    this may sound weird, but making that head took me longer than rigging ._.

    Depends over who you rigged her...
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    « Reply #14844 on: June 17, 2014, 10:20:35 AM »


    Depends over who you rigged her...
    falco Shocked
    I was thinking on fox, but since Im making a female voice sfx for falco and theire technically the same :v
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    « Reply #14845 on: June 17, 2014, 10:41:23 AM »


    falco Shocked
    I was thinking on fox, but since Im making a female voice sfx for falco and theire technically the same :v
    Well... I think Falco only has one bone for the head no? So it's quite normal...
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    « Reply #14846 on: June 17, 2014, 11:44:31 AM »


    I'm just leaving this here for those who care...

    Fighter Sakura model finished (comes in 3 form):

    -Fully geared:

    -Without Gi:

    - Without gears, tan, gi and scars (I also called it "Gym class Sakura"):

    Also i don't think i post these here before (yes, some more Cammy preview. There only one costume left to make although i already post what i had to iwantgames):

    -The improved "Killer bee/Shadaloo" outfit:

    -Snow/OVA outfit:

    Note: The ugly seams that were on the arms and legs are gone now, I made new UVs for those part as well as the ears which look awfull and that, on every models.

    The UMvC3 Cammy project is almost finished all i need is the Strider Hiryu model for the last outfit (i need it for this project but also one of my future one Tongue ! I found Dr.Doom model btw.   
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    « Reply #14847 on: June 17, 2014, 11:51:53 AM »




    I suck at rigging so I don't know how to fix the bottom of his uniform. >.>


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    « Reply #14848 on: June 17, 2014, 12:45:11 PM »


    i'd start at making it completely rigged to the hipN bone, then rig it as if it were legs, the center, i tend to rig it like this:

    -100% to LLegJ
    -50% to RLegJ
    -adjust the hip influence to need with the + and - buttons
    -if not completely in the center, aldo adjust it's corresponding leg bone with the above mentioned buttons.
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    « Reply #14849 on: June 17, 2014, 12:50:48 PM »


    Well... I think Falco only has one bone for the head no? So it's quite normal...
    no, I mean the actual model, this is a custom made head model
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