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Author Topic: WIP Workshop  (Read 4667982 times)
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RandomTBush
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    « Reply #16875 on: November 02, 2014, 10:29:01 PM »


    So nobody bothers to acknowledge the fact that I had ripped those three Smash 3DS models in the first place (used for this and this), and that KTH gets all the credit for the work I did? I see how it is...
    « Last Edit: November 02, 2014, 10:33:03 PM by RandomTBush » Logged


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    « Reply #16876 on: November 02, 2014, 10:35:03 PM »


    So nobody bothers to acknowledge the fact that I had ripped those three Smash 3DS models in the first place (used for this and this), and that KTH gets all the credit for the work I did? I see how it is...


    Uhm. You're wrong, RTB. You didn't look hard enough.

    EDIT: I take that back, nobody did.

    Well, to be fair, you didn't exactly publicize you had ripped there anywhere but on the Steam Community.

    Good job ripping them, dude.
    « Last Edit: November 02, 2014, 10:38:21 PM by Velen » Logged


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    RandomTBush
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    « Reply #16877 on: November 02, 2014, 10:39:44 PM »


    Uhm. You're wrong, RTB. You didn't look hard enough.

    EDIT: I take that back, nobody did.

    Well, to be fair, you didn't exactly publicize you had ripped there anywhere but on the Steam Community.

    Good job ripping them, dude.
    That's because I was going to wait until I had their low-poly models ripped before submitting them to The Models Resource (which wasn't going to take that much longer), for completeness' sake. The Garry's Mod ports Apoc and I wanted to get done sooner just because we didn't need those.
    « Last Edit: November 02, 2014, 10:41:25 PM by RandomTBush » Logged


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    « Reply #16878 on: November 03, 2014, 03:03:42 AM »


    That's because I was going to wait until I had their low-poly models ripped before submitting them to The Models Resource (which wasn't going to take that much longer), for completeness' sake. The Garry's Mod ports Apoc and I wanted to get done sooner just because we didn't need those.
    just wondering do you guys get the models with the bones or without?, it would be interesting to see if some chars like mario and the other veterans use the same excat bonetree.
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    RandomTBush
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    « Reply #16879 on: November 03, 2014, 03:09:03 AM »


    just wondering do you guys get the models with the bones or without?, it would be interesting to see if some chars like mario and the other veterans use the same excat bonetree.
    With bones and rigging. The 3DS characters I know don't have finger bones, using hand sets instead.
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    « Reply #16880 on: November 03, 2014, 03:13:58 AM »


    With bones and rigging. The 3DS characters I know don't have finger bones, using hand sets instead.
    so they saved on finger rig and made extra hands i see but besides that how is the bonetree? similar to brawl? same reference bones? thrown, yrotn, waistN and such?
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    « Reply #16881 on: November 03, 2014, 04:42:42 AM »


    RTB, will you be uploading ALL ssb43DS character models to the models' resource?
    that's awesome!
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    « Reply #16882 on: November 03, 2014, 08:40:03 AM »


    so they saved on finger rig and made extra hands i see but besides that how is the bonetree? similar to brawl? same reference bones? thrown, yrotn, waistN and such?

    As for all I could tell, yeah. Exactly the same bone trees. Both Satoshi and I were pretty surprised about it, but hey, no need to fix what ain't broke.
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    « Reply #16883 on: November 03, 2014, 09:23:13 AM »


    so they saved on finger rig and made extra hands i see but besides that how is the bonetree? similar to brawl? same reference bones? thrown, yrotn, waistN and such?
    Goes straight from TransN to RotN to HipN, some of the extras are gone. Still has ThrowN and LHaveN/RHaveN and such, but yeah, same naming scheme.

    RTB, will you be uploading ALL ssb43DS character models to the models' resource?
    that's awesome!
    Perhaps eventually. Gonna need to refine my importer first, since some things are half-broken.
    « Last Edit: November 03, 2014, 10:35:45 AM by RandomTBush » Logged


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    « Reply #16884 on: November 03, 2014, 10:56:59 AM »


    Goes straight from TransN to RotN to HipN, some of the extras are gone. Still has ThrowN and LHaveN/RHaveN and such, but yeah, same naming scheme.
    Perhaps eventually. Gonna need to refine my importer first, since some things are half-broken.

    Nice. Hope  they'll be released when they're perfected. ^^
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    « Reply #16885 on: November 03, 2014, 11:15:12 AM »


    Goes straight from TransN to RotN to HipN, some of the extras are gone. Still has ThrowN and LHaveN/RHaveN and such, but yeah, same naming scheme.
    Perhaps eventually. Gonna need to refine my importer first, since some things are half-broken.
    nice to know that the skeletons are mostly the same on the  special bones department.
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    « Reply #16886 on: November 03, 2014, 11:23:06 AM »


    So RTB, will you be importing the high poly models into Garry's Mod? My friend and I are dying for better Nintendo models, especially for Zelda since the only one out there is a rather "eh" model from Twilight Princess.
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    « Reply #16887 on: November 03, 2014, 11:26:02 AM »


    So RTB, will you be importing the high poly models into Garry's Mod? My friend and I are dying for better Nintendo models, especially for Zelda since the only one out there is a rather "eh" model from Twilight Princess.

    this remember, am I allowed to import those model in MikuMikuDance?
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    « Reply #16888 on: November 03, 2014, 11:27:14 AM »


    Released.


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    « Reply #16889 on: November 03, 2014, 02:29:46 PM »


    Perhaps eventually. Gonna need to refine my importer first, since some things are half-broken.
    Nice work though man. Once you're done with the characters, are you planning on ripping trophies and assist trophies as well?
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