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« Reply #2370 on: June 07, 2012, 04:37:03 PM » |
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 Lot of changes this time around. I'm basing changes around the FF7 Tech demo for PS3 square showed a long time ago, as it is the best looking design in my opinion -Cloud now uses faces from KH2, so they are modeled now, not just textures. -Hair changed to his more recent AC and CC design (As I prefer it) -Belt now a model, not just a texture ( I plan on making all the straps on cloud models, not just textures.) This changes were sparked by the amazing amount of detail in Beyond's Deadpool which inspired me to make this the most accurate and High quality it can be. The nice thing about editing a PsP model is I don't really have to worry about file size so it can look as awesome as possible.
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« Reply #2371 on: June 07, 2012, 04:42:22 PM » |
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Looks awesome, and I see the multiple swords for Cloud. Will definitely use most of them (gotta still have Jecht) for his PSA...as long as the swords are long enough.
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« Reply #2372 on: June 07, 2012, 04:42:33 PM » |
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I'm glad Beyond inspires people to make their imports as sexy as possible.
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« Reply #2373 on: June 07, 2012, 05:42:54 PM » |
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Lot of changes this time around. I'm basing changes around the FF7 Tech demo for PS3 square showed a long time ago, as it is the best looking design in my opinion -Cloud now uses faces from KH2, so they are modeled now, not just textures. -Hair changed to his more recent AC and CC design (As I prefer it) -Belt now a model, not just a texture ( I plan on making all the straps on cloud models, not just textures.) This changes were sparked by the amazing amount of detail in Beyond's Deadpool which inspired me to make this the most accurate and High quality it can be. The nice thing about editing a PsP model is I don't really have to worry about file size so it can look as awesome as possible. Can you make one with his Dissidia (or original of you wanna call it that) hair? That's what I'm used to. But that, that looks pretty dam good.
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« Last Edit: June 09, 2012, 10:25:40 AM by Miacis »
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #2374 on: June 07, 2012, 06:01:35 PM » |
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Lot of changes this time around. I'm basing changes around the FF7 Tech demo for PS3 square showed a long time ago, as it is the best looking design in my opinion -Cloud now uses faces from KH2, so they are modeled now, not just textures. -Hair changed to his more recent AC and CC design (As I prefer it) -Belt now a model, not just a texture ( I plan on making all the straps on cloud models, not just textures.) This changes were sparked by the amazing amount of detail in Beyond's Deadpool which inspired me to make this the most accurate and High quality it can be. The nice thing about editing a PsP model is I don't really have to worry about file size so it can look as awesome as possible. THIS is how Cloud is supposed to look!
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« Last Edit: June 09, 2012, 10:25:52 AM by Miacis »
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« Reply #2375 on: June 07, 2012, 06:05:40 PM » |
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Nice work there NK. I really love how it looks so far 
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« Last Edit: June 09, 2012, 10:26:03 AM by Miacis »
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« Reply #2376 on: June 07, 2012, 08:43:07 PM » |
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Cloud is looking great Ninka!!
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« Reply #2377 on: June 07, 2012, 09:40:52 PM » |
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I'm glad Beyond inspires people to make their imports as sexy as possible.
Couldn't agree with this more. Here comes one of my favorite quotes, that is very fitting in this kind of moment. "Today you're inspired, tomorrow you inspire.
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« Reply #2378 on: June 08, 2012, 09:30:15 AM » |
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 guess who getting who´s cloth this time xD idk why but i love to make outfits for sonic like this/sonic the plumber (hope this one will not get a weird texture bug for some ppl)
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #2379 on: June 08, 2012, 10:50:35 AM » |
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guess who getting who´s cloth this time xD idk why but i love to make outfits for sonic like this/sonic the plumber (hope this one will not get a weird texture bug for some ppl) I'm not 1% surprised you made this lol. I bet you're gonna do SSJ version over Super Sonic. ;p
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« Last Edit: June 09, 2012, 10:26:45 AM by Miacis »
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« Reply #2380 on: June 08, 2012, 10:51:09 AM » |
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looks cool
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« Reply #2381 on: June 08, 2012, 11:24:28 AM » |
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I'm not 1% surprised you made this lol. I bet you're gonna do SSJ version over Super Sonic. ;p
i dont think i will do it since i just made hyper sonic xD and still like that
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #2382 on: June 08, 2012, 11:57:36 AM » |
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I have heard that bump maps are possible, I'm just unsure how to go about doing it
I know CF has a specular map (BB, look at Cap_bodySpc). I'm not the most informed about texture maps and whatnot, but according to this article, bump maps can be converted to specular maps http://www.wonderhowto.com/how-to-create-specular-maps-from-bump-maps-3ds-max-8-196435/edit: I feel stupid. Specular maps don't change highlights when a light source is moved, do they?
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« Last Edit: June 08, 2012, 12:00:15 PM by toastoftriumph »
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« Reply #2383 on: June 08, 2012, 12:04:41 PM » |
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nope. They just follow the "camera"... in other words they always face you
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