WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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Quote from: Aafyre on December 28, 2012, 07:23:23 AM
Come at me bro!

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Good news is that I don't think he really needs bone edits with this look. He's fine with the longer legs.

The Battletoad is looking great by the way  :af:
Poliwrath on steroids...  :srs:
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December 28, 2012, 03:47:45 PM #7606 Last Edit: December 28, 2012, 03:53:22 PM by Aafyre
If anybody wants real Poliwrath textures, just paint bucket a solid color over everything :P.  Seriously though, a big reason that I wanted mine to be different is that if you wanted the real Poliwrath, it would have been better just to import it. I guess I'll make a basic texture for anybody that wants one since it should only take about 10 seconds

Quote from: Aafyre on December 28, 2012, 03:47:45 PM
If anybody wants real Poliwrath textures, just paint bucket a solid color over everything :P.  Seriously though, a big reason that I wanted mine to be different is that if you wanted the real Poliwrath, it would have been better just to import it. I guess I'll make a basic texture for anybody that wants one since it should only take about 10 seconds

Don't have such a mentality. It's bad for texturing. Even if there is a basic Poliwrath texture it should have some semblance of shading.

You're better than block colors Justin. >_>

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Quote from: Aafyre on December 28, 2012, 03:47:45 PM
If anybody wants real Poliwrath textures, just paint bucket a solid color over everything :P.  Seriously though, a big reason that I wanted mine to be different is that if you wanted the real Poliwrath, it would have been better just to import it. I guess I'll make a basic texture for anybody that wants one since it should only take about 10 seconds
i would like a muscless polywrath xD
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Quote from: Carnage on December 28, 2012, 03:59:32 PM
i would like a muscless polywrath xD

You saying you want a Poliwimp? WTF dude? XD

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December 28, 2012, 04:10:27 PM #7610 Last Edit: December 28, 2012, 04:11:30 PM by Aafyre
I can still shade it very simply in a matter of a few seconds. Either way,an example of actual Pokemon textures:

Poliwrath is from Pokemon Coeum and Feraligatr is from Battle Revolution. There is a small amount of shading but it's mostly just solid blue.


Just need to add metal textures and test in game and she's done :af:
Now if I can just get my hands on a good Sheena model >=3
(Testing will take a bit cause I need to download a brawl ISO for dolphin, too lazy to go back and fourth between my wii XD)
I know the hands are kinda 'meh' but that'll have to do for now, I'm not what you call perfectionist when it comes to things I won't really notice when playing at 'proper' game angles, so yeah :3

I've come to play, just deal with it~

Quote from: Velen on December 28, 2012, 04:09:59 PM
You saying you want a Poliwimp? WTF dude? XD
lol probably would be its pre evo poliwhirl at most xD

Quote from: Aafyre on December 28, 2012, 04:10:27 PM
I can still shade it very simply in a matter of a few seconds. Either way,an example of actual Pokemon textures:

Poliwrath is from Pokemon Coeum and Feraligatr is from Battle Revolution. There is a small amount of shading but it's mostly just solid blue.
they do have spec maps that make them look better atleast the pokemons on pokepark do so the textures look really cool and all
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Quote from: Carnage on December 28, 2012, 04:12:18 PM
lol probably would be its pre evo poliwhirl at most xD
they do have spec maps that make them look better atleast the pokemons on pokepark do so the textures look really cool and all

Actually. All the shading in PokePark games is done by the global lighting engine.

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Alrighty, I got new Poliwrath previews

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like it now we need to wait foe the rigg xD
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Quote from: Aafyre on December 28, 2012, 05:07:59 PM
Alrighty, I got new Poliwrath previews

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Dat Roided Poliwrath...
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I just looked at pictures of frog skin...

I have no idea how I would make a specular map for that. D:

http://www.reptilegardens.com/gallery/plog-content/images/amphibians/frogs/tomato_frog.jpg

Like that...

or...

http://i.dailymail.co.uk/i/pix/2011/05/10/article-1385501-0BFB9D8600000578-847_634x709.jpg

That...

fuq. Just fuq.

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Well, it doesn't have to look exactly like those pictures. You might be able to start with Captain Falcon's and just make it shinier.

December 28, 2012, 07:07:25 PM #7619 Last Edit: December 28, 2012, 07:22:18 PM by Spex130
Quote from: Velen on December 28, 2012, 05:59:02 PM
I just looked at pictures of frog skin...

I have no idea how I would make a specular map for that. D:

http://www.reptilegardens.com/gallery/plog-content/images/amphibians/frogs/tomato_frog.jpg

Like that...

or...

http://i.dailymail.co.uk/i/pix/2011/05/10/article-1385501-0BFB9D8600000578-847_634x709.jpg

That...

fuq. Just fuq.

That skin looks similar to the one BJ made for ZSS in the Spec Map Discussion thread.

He put it up for download, so use that as a base, and edit away.



EDIT: Now that I think about it, you could use his original spec map for the wet skin, and maybe invert it for the dry skinned one.

EDIT 2: Yeah, all BJ Did for that was desaturate and add Noise in photoshop. It can be done.