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« Reply #5280 on: October 03, 2012, 07:33:57 PM » |
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Kay, I shortened the eyelashes and added highlights. I'm not gonna change his expression though, I don't really find it a problem and it would require redoing the shaders and materials. When the tristripper comes out however I'll make a version 2 (since I had to pro-optimize the model a lot and not have multiple eyelashes with expressions) with that change. Now that's great! The highlight really give the eyes more depth in a sense. The eyelashes are perfect now. Well, done! Can't wait to play this over Snake! Deadpool was who I used over Snake, but Shepard may be used just as much. 
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« Reply #5281 on: October 03, 2012, 07:47:07 PM » |
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Nice fixes! His expression was okay all along, I think.
Also, as you probably know, the eyelid casts quite a prominent shadow on the eyeball. Since brawl doesn't have an automatic shadow system, I would suggest you add one to the texture.
Thanks for listening to all of our input, man. I know you've been getting a lot of different points :p
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« Reply #5282 on: October 03, 2012, 09:08:25 PM » |
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It's so nice to have people have some input on my hacks for once! Thanks to all of you! I kinda blame Falcon for not having movable eyes  I think it'd give the model much more life, along with multiple expressions, but... it's Falcon. He's on Snake. :V As such, he does have expressions and FS eyes, but no moving eyes because I don't want to go over the filesize anymore than I already have. Like I said, I'll make a version 2 with the tristripper that will have moving eyes and some other stuff I had to cut out. Also, as you probably know, the eyelid casts quite a prominent shadow on the eyeball. Since brawl doesn't have an automatic shadow system, I would suggest you add one to the texture.
Alright, I'll look at that tomorrow using Snake's eyes as a reference.
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 burning questions? contact me at bjelkiers.tumblr.com
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« Reply #5283 on: October 03, 2012, 09:08:46 PM » |
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While Pervy is finishing up my TF2 Soldier rig, I decided to do a re-rig of a previous model. The re-rig is about 45% complete. -Rendered with 3DS Max-  As you can see, the waist, chest, tail, neck, and knees have more realistic curves. All I need to do is rig the feet, toes, arms, elbows, hands, fingers, and the mouth.
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« Reply #5284 on: October 03, 2012, 09:11:02 PM » |
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Kay, I shortened the eyelashes and added highlights. I'm not gonna change his expression though, I don't really find it a problem and it would require redoing the shaders and materials. When the tristripper comes out however I'll make a version 2 (since I had to pro-optimize the model a lot and not have multiple eyelashes with expressions) with that change. looking good! are you going to give him moving eyes?
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I DONT TAKE REQUESTS.
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« Reply #5285 on: October 04, 2012, 02:01:20 AM » |
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Model looks horrible. You reduced verts in all the wrong places Still going to release the one I told you i was going to do once i finished the psa
Actually it's the same model you using and it's a "WIP". "Work in Progress".
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« Reply #5286 on: October 04, 2012, 02:27:25 AM » |
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« Reply #5287 on: October 04, 2012, 04:54:01 AM » |
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Actually it's the same model you using and it's a "WIP". "Work in Progress".
No cuse i didn't make the model look like [censored]. still doing mine
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« Reply #5288 on: October 04, 2012, 07:23:50 AM » |
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sorry for trying to help, i really gotta hate people who see constructive critique as "hating" or "complaining", i wont even download it cuz i cant anymore, im just trying to make him see how to make it look better, and if you dont want people to give advice on your hacks dont post them here...
also, he looks dead cuz that face is "T-posed", im sure in itsa own game the whole face is rigged, so he'll never have the expression you see there right now, im just saying, lower the eyebrows a bit in the middle, giving him a sort of mad expression, that'll help the hack a lot, since it's a fighting game after all...
(this is about that mass effect character btw)
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« Reply #5289 on: October 04, 2012, 08:22:56 AM » |
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He's on Snake. :V
I didn't know <_>
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« Reply #5290 on: October 04, 2012, 08:38:03 AM » |
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sorry for trying to help, i really gotta hate people who see constructive critique as "hating" or "complaining", i wont even download it cuz i cant anymore, im just trying to make him see how to make it look better, and if you dont want people to give advice on your hacks dont post them here... also, he looks dead cuz that face is "T-posed", im sure in itsa own game the whole face is rigged, so he'll never have the expression you see there right now, im just saying, lower the eyebrows a bit in the middle, giving him a sort of mad expression, that'll help the hack a lot, since it's a fighting game after all... (this is about that mass effect character btw) Word. Any Hulk progress from you, ggood sir?
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« Reply #5291 on: October 04, 2012, 09:29:24 AM » |
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Does anyone here notice KJP posted something, same with NZM, or are you all just deliberately ignoring them? <_>
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 3DS Friend Code: 2895-6640-9302
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« Reply #5292 on: October 04, 2012, 09:31:51 AM » |
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While Pervy is finishing up my TF2 Soldier rig, I decided to do a re-rig of a previous model. The re-rig is about 45% complete. -Rendered with 3DS Max-  As you can see, the waist, chest, tail, neck, and knees have more realistic curves. All I need to do is rig the feet, toes, arms, elbows, hands, fingers, and the mouth. Nice dinosaur You Are Now Authorised To Be Amazed  Any Objections  Nice random spunky old man who I don't know
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« Reply #5293 on: October 04, 2012, 09:34:14 AM » |
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Nice dinosaur
Nice random spunky old man who I don't know
You're not funny. Seriously, just....-not cool.
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 3DS Friend Code: 2895-6640-9302
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« Reply #5294 on: October 04, 2012, 09:36:42 AM » |
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You're not funny. Seriously, just....-not cool.
Well, it was either don't comment or comment with the only thing I could think of. You thought people should comment, so I threw out some nice comments. Sorry for doing what you wanted?
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