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Author Topic: WIP Workshop  (Read 4627644 times)
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    « Reply #13695 on: April 07, 2014, 08:31:34 AM »


    You could go to the "Share to" section of the video and copy the link from there.

    V your video

    <a href="http://youtu.be/G8_H5Q6sQi8" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/G8_H5Q6sQi8</a>
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    « Reply #13696 on: April 07, 2014, 08:38:14 AM »


    So it's just going to be Final Destination with a Lumiose City background? How disappointing...

    But none the less, you're doing great for a newcomer.
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    « Reply #13697 on: April 07, 2014, 08:52:10 AM »


    So it's just going to be Final Destination with a Lumiose City background? How disappointing...

    But none the less, you're doing great for a newcomer.
    ....Um, no.  Not really.
    It's unfinished, so I haven't tried removing the Final Destination platform and adding collision the floor of my city model.

    I'm kinda hoping for a stage where the main platform moves around and up the tower, similar to what Sakurai implies to happen in the official SSB4 stage.

    Thanks for the compliment, though.
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    « Reply #13698 on: April 07, 2014, 09:18:47 AM »


    ....Um, no.  Not really.
    It's unfinished, so I haven't tried removing the Final Destination platform and adding collision the floor of my city model.

    I'm kinda hoping for a stage where the main platform moves around and up the tower, similar to what Sakurai implies to happen in the official SSB4 stage.
    My apologies.

    Thanks for clarifying.
    « Last Edit: April 07, 2014, 09:19:39 AM by KingEvilpuff » Logged

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    « Reply #13699 on: April 07, 2014, 10:19:50 AM »


    A fellow classmate of mine (whose our project manager for the team assignment) suggested to me using Automatic Mapping then sewing the edges together. I dunno how effective that would've been with Honedge, but maybe try it sometime?
    Meh, Maya's automatic mapping always has varied results, and usually I have an idea of how I want a mesh to be unwrapped so I already have a plan on how to do it. It's useful for cube-shaped objects, but not much else.



    ...lol
    Brings up an interesting thought, though.  Would it be possible to hack in a joke/troll character with a move that would deliberately crash the game?...

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31638
    Right here, friend. (:
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    « Reply #13700 on: April 07, 2014, 05:28:27 PM »


    I hope this refreshes some people's memories.

    Got the urge to finish this guy so he can be an alt in Mariodk's SMBZ Mario v3.5
    Not going to be a Brawl version because the overalls were just too impossible to map to Mario or Luigi's overall texture. Im srs here
    Luigi's rig wasn't completed but I'll get to him at some point.
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    « Reply #13701 on: April 07, 2014, 06:02:50 PM »


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    « Reply #13702 on: April 07, 2014, 06:04:28 PM »





    I have been eagerly awaiting this.
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    « Reply #13703 on: April 07, 2014, 06:20:14 PM »



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    « Reply #13704 on: April 07, 2014, 07:14:55 PM »




    I like. Im srs here

    I want more.

    Give me more, Nano.

    Im srs here Now
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    « Reply #13705 on: April 07, 2014, 09:41:25 PM »


    Render:
    Wip:

    hopepully ill finish this before the movie release if laziness doesnt beat me
    *yawns*
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    « Reply #13706 on: April 08, 2014, 10:32:47 AM »


    Hey guys. Remember my Chrom model?



    Well, I cant seem to get the rig working. it crashes the game :/ tbh I dont really care for rigging haha.

    Now i was thinking. It would be cool to put together a team to make full characters through brawlex. So I'd like to know if anyone would like to work with me. I'll model, full custom. I'm looking for a rigger, an animator, someone for psa, and even someone for rendering for the css/icons and such. non profit spare time type stuff of course(brawl modding lol)

    PM me if you're interested. the first character of course will be Chrom. and if i can get a rigger i'll send the model over right after i fix some stuff.

    I know this isnt the proper place to ask so i apologize.
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    « Reply #13707 on: April 08, 2014, 12:20:44 PM »


    Well that's just beautiful. If it's alright, I'd like to claim rendering him?
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    « Reply #13708 on: April 08, 2014, 04:40:39 PM »


    Hey guys. Remember my Chrom model?



    Well, I cant seem to get the rig working. it crashes the game :/ tbh I dont really care for rigging haha.

    Now i was thinking. It would be cool to put together a team to make full characters through brawlex. So I'd like to know if anyone would like to work with me. I'll model, full custom. I'm looking for a rigger, an animator, someone for psa, and even someone for rendering for the css/icons and such. non profit spare time type stuff of course(brawl modding lol)

    PM me if you're interested. the first character of course will be Chrom. and if i can get a rigger i'll send the model over right after i fix some stuff.

    I know this isnt the proper place to ask so i apologize.
    I volunteer as tribute!! (rigging)
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    « Reply #13709 on: April 08, 2014, 05:05:08 PM »


    After watching the Nintendo Direct for Brawl I decided to finish up Greninja but I ran into a problem when I get the smash ball and when fighting on Halberd the textures get messed up.



    not sure if I can get answers here but I want to be able to release this soon.
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