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« Reply #16290 on: September 17, 2014, 05:53:50 AM » |
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*Homura imitating Snake's voice* I'm coming to save you, Madoka.
*insert some weird anime girl scream here*
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On PC On Phone My PSA thread below. A forgotten place of a forgotten hero.
Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #16291 on: September 17, 2014, 07:07:02 AM » |
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its amazing how its the same body model and yet looks better with new textures and actual shaders (the head model is different cos this one has expresions and stuff) *Homura imitating Snake's voice* I'm coming to save you, Madoka. *insert some weird anime girl scream here*
I become meguca! for meduca!
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« Reply #16292 on: September 17, 2014, 11:32:32 AM » |
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So... are you going to finish it?^^
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« Reply #16294 on: September 17, 2014, 11:36:33 AM » |
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Welcome to the fight, Air Man.
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« Reply #16295 on: September 17, 2014, 11:39:16 AM » |
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Something I'm doing to practice Box-Modeling if all goes well I'll rig it over Ness. Watch that polygon limit... he's lookin pretty high-poly for Brawl at the moment
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« Reply #16296 on: September 17, 2014, 01:11:52 PM » |
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Watch that polygon limit... he's lookin pretty high-poly for Brawl at the moment
the only real issue seems to be the arms though, although the body could be lower poly without looking worse as well... oh and WOW, the gem on his arm is WAAAAY too high poly, i'd use a 12 segment sphere and cut it in half...
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« Reply #16297 on: September 17, 2014, 03:02:28 PM » |
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that reminds me I should remake my air man's bust
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« Reply #16299 on: September 18, 2014, 04:02:38 AM » |
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Over Snake I presume? Professor Genki is gonna wreck shop man.
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WiFi Brawl FC:0606-0014-4748 You turned into a real boring [censored] while I was away. -Yoko Hooray for surpassing 4000 downloads!! Thanks guys!
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« Reply #16300 on: September 18, 2014, 11:31:42 AM » |
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Over Snake I presume? Professor Genki is gonna wreck shop man.
Over Snake Mhm, mhm. And yeeeeeea, he issss. It'd be lovely if I were motivated enough to make a PSA for him. Buuuut, I haven't even finished the two projects I had last yearrr.
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« Reply #16301 on: September 18, 2014, 11:39:49 AM » |
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Watch that polygon limit... he's lookin pretty high-poly for Brawl at the moment
the only real issue seems to be the arms though, although the body could be lower poly without looking worse as well...
oh and WOW, the gem on his arm is WAAAAY too high poly, i'd use a 12 segment sphere and cut it in half...
Don't worry I've got my eye on the filesize.
Progress:
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« Reply #16302 on: September 18, 2014, 11:40:49 AM » |
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torso looks like a hell to rig atm... xD
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« Reply #16303 on: September 18, 2014, 01:00:50 PM » |
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Don't worry I've got my eye on the filesize.
Progress: Make his upper torso just a little bit stouter and it'll be perfect.
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3DS Friend Code: 2895-6640-9302
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« Reply #16304 on: September 18, 2014, 02:34:59 PM » |
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Did you use the ProOptimize modifier?
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Muslims are literally murderers
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