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« Reply #2385 on: June 08, 2012, 02:50:07 PM » |
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Pretty much done with the model... Anything else I should change?
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« Reply #2386 on: June 08, 2012, 02:53:41 PM » |
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Does his sword have it's holes? I can't tell from the angle.
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« Reply #2387 on: June 08, 2012, 02:55:46 PM » |
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Does his sword have it's holes? I can't tell from the angle.
Yes it does. I plan to have a version with the buster redesign from Crisis Core as well.
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« Reply #2388 on: June 08, 2012, 03:15:03 PM » |
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Sweet, I love the Crisis Core Buster Sword so much more.
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« Reply #2389 on: June 08, 2012, 03:27:37 PM » |
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only legs left and the rig Definitely going to get that. I've been waiting for something like that. Pretty much done with the model... Anything else I should change? Really liking that Cloud model Ninka. Definitely looks 9001 times better then my Cloud import. XD
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« Last Edit: June 09, 2012, 10:27:05 AM by Miacis »
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« Reply #2390 on: June 08, 2012, 03:40:31 PM » |
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Pretty much done with the model... Anything else I should change? Is it me or does the skin on face and arms don't match? And I still wish a version with his original hair. Still dam awesome though.
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« Last Edit: June 09, 2012, 10:28:02 AM by Miacis »
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #2391 on: June 08, 2012, 03:50:51 PM » |
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They don't really match yet as I have not messed with the texture on the face (As it is from a different model then the arms) I do plan to fix that. I also still have the old files for classic dissdia haired cloud, though it might not be as high of quality due to him relying on textures fro separate faces instead of having different models for each face.
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« Reply #2392 on: June 08, 2012, 04:18:34 PM » |
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Pretty much done with the model... Anything else I should change? What face are you using for him? It looks kinda weird.
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« Last Edit: June 09, 2012, 10:28:35 AM by Miacis »
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« Reply #2393 on: June 08, 2012, 04:20:14 PM » |
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It looks like his Crisis Core face, not too sure. It looks fantastic to me. Other model's faces made his jaw look very sharp.
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« Reply #2394 on: June 08, 2012, 04:28:11 PM » |
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It's kingdom heart 2 cloud's face, as it is the only cloud model that uses models instead of textures for expressions.
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« Reply #2395 on: June 08, 2012, 04:32:49 PM » |
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They don't really match yet as I have not messed with the texture on the face (As it is from a different model then the arms) I do plan to fix that. I also still have the old files for classic dissdia haired cloud, though it might not be as high of quality due to him relying on textures fro separate faces instead of having different models for each face. Then vertex the hair to make it look liek the original?
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #2396 on: June 08, 2012, 04:56:25 PM » |
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face looks a bit too fatty... not fat, but fatty xD idk, i always saw cloud with a thin face...
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« Reply #2397 on: June 08, 2012, 05:16:05 PM » |
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Oh, so that is the answer! How am I supposed to do it?I feel stupid asking It should be in any decent rigging tutorial...
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« Reply #2398 on: June 08, 2012, 05:17:08 PM » |
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I like his new face, but it's up to him.
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« Reply #2399 on: June 08, 2012, 05:20:40 PM » |
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Pretty much done with the model... Anything else I should change? I think the sword needs a marginally better UV map, and a higher-resolution texture
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« Last Edit: June 09, 2012, 10:28:48 AM by Miacis »
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