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Author Topic: Brawlmasquerade & other coding stuff  (Read 37578 times)
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The Corrupted
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    « Reply #75 on: April 02, 2012, 04:28:08 PM »


    Project M demo 2 release preparations + IRL stuff.
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    « Reply #76 on: April 02, 2012, 04:54:41 PM »


    psh, who needs P:M  Tongue
    extra slots are where its at. lol jk. i cant wait for P:M

    anyway, with this information you are etting, do you think you will eb able to maek one slto PSA's?
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    Not all people have the luxury of being able to buy things whenever they want.

    Some people are barely scraping by in the economy.
    Modding has made you guys so spoiled.

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    « Reply #77 on: April 02, 2012, 05:03:32 PM »


    That, my friend, will never happen.
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    « Reply #78 on: April 02, 2012, 05:04:10 PM »


    dare to dream
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    « Reply #79 on: April 02, 2012, 05:22:46 PM »


    That, my friend, will never happen.

    crud monkeys! D:
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    « Reply #80 on: April 02, 2012, 10:17:00 PM »


    That, my friend, will never happen.

    Will we be able to have a PSA that doesn't replace anything? (Ex: Marth and the Roy over Marth PSA can fight at the same time, same place)
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    « Reply #81 on: April 02, 2012, 10:43:08 PM »


    Will we be able to have a PSA that doesn't replace anything? (Ex: Marth and the Roy over Marth PSA can fight at the same time, same place)

    Crack DOL and REL and then we'll talk
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    « Reply #82 on: April 02, 2012, 10:47:38 PM »


    Will we be able to have a PSA that doesn't replace anything? (Ex: Marth and the Roy over Marth PSA can fight at the same time, same place)
    ... I think that's what we all call Clone Engine. You're quite an old member, you should know this.

    anyway, with this information you are etting, do you think you will eb able to maek one slto PSA's?
    Lol, this is stunning.
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    « Reply #83 on: April 03, 2012, 03:35:55 AM »


    Crack DOL and REL and then we'll talk
    Took the words right out of my mouth.

    Won't we need a decompiler for them?
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    « Reply #84 on: April 03, 2012, 12:12:26 PM »


    Project M demo 2 release preparations + IRL stuff.

    Tell me there's going to be a standalone version of Masquerade...
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    Grammar is necessary. Butchering your language isn't. If you don't have time to correct yourself, I don't have time to read your post.
    Your compilation pack is as useless as your quest for approval, and I pity both.

    Climaxing to a jump scare would be pretty great.

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    « Reply #85 on: April 03, 2012, 12:38:22 PM »


    Don't worry, Masquerade will be separate from Project M.
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    « Reply #86 on: April 03, 2012, 02:45:04 PM »


    That, my friend, will never happen.
    people said that about model importing. (I'm pretty sure)
    and I think it would be so that you would need to have 3 different files for someone.
    EX:
    If roy vs marth = marth load files for a character port over yoshi
    if roy vs marth vs yoshi = marth load files for a character port over jigglypuff
    if roy vs marth vs yoshi vs jigglypuff = marth load files for a character port over ness
    if roy vs marth vs ness = marth load character port over yoshi
    if marth vs roy vs jigglypuff: marth load character over yoshi
    if marth vs roy vs yoshi ness: jiggly
    if marth vs ness vs jiggly: yoshi

    whoever codes this is epicness
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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    « Reply #87 on: April 03, 2012, 02:58:36 PM »


    people said that about model importing. (I'm pretty sure)
    and I think it would be so that you would need to have 3 different files for someone.
    EX:
    If roy vs marth = marth load files for a character port over yoshi
    if roy vs marth vs yoshi = marth load files for a character port over jigglypuff
    if roy vs marth vs yoshi vs jigglypuff = marth load files for a character port over ness
    if roy vs marth vs ness = marth load character port over yoshi
    if marth vs roy vs jigglypuff: marth load character over yoshi
    if marth vs roy vs yoshi ness: jiggly
    if marth vs ness vs jiggly: yoshi

    whoever codes this is epicness
    your forgetting that every characters can only have one rel so marth rel cant be over multiple characters and  so on i beliebe having more than one pac file will never happens since its  a totally diferent thing from everything that has been done
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    « Reply #88 on: April 03, 2012, 03:01:34 PM »


    I said it would load something else if it happened, like the clone engine (working, so hold a button for diff load, just make it if vs instead of button)
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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    « Reply #89 on: April 03, 2012, 03:10:09 PM »


    Like I said, a moveset per texture slot will NEVER happen, since it's impossible to have more then one moveset per character slot.
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