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« Reply #1890 on: January 05, 2013, 09:00:20 AM » |
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So Kagemaru, what's Sora's motion file size now. Because out of boredom, I animated a few anti form attacks...
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« Reply #1891 on: January 05, 2013, 10:25:24 AM » |
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Its 4396 kb right now but I haven't cleaned it and I have a LOT of things I could do to clean it up. Send me those animations... I'd be more then willing to replace Valor form with Anti form Or make two versions lol. Since Valor Form's attacks aren't changing...
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #1892 on: January 05, 2013, 10:34:42 AM » |
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I actually would want Anti-form instead of Valor.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #1893 on: January 05, 2013, 03:53:46 PM » |
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Streaming now... got a bunch of things to look into. Anti Form Sora animations, Gotta make some Hulk edits, then do a couple victory poses for TL with the sexy model from Spex I also need someone to walk me through how to set materials visible and what not... that way I learn how to do it. So today should be an interesting stream. https://join.me/707-523-043
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #1894 on: January 22, 2013, 04:56:24 PM » |
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http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30730Chun-Li finally released. Errors have been stated in the description. I can't reall ydo much about them because one, I couldn't replicate the issue since only computers did it. and 2 the second issue can't be fixed to my knowledge.
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #1895 on: January 22, 2013, 05:14:55 PM » |
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lol i guess you released it because of the other release lol
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« Reply #1896 on: January 22, 2013, 05:40:06 PM » |
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And now to wait for Jrush to have a better model.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #1897 on: January 22, 2013, 06:20:46 PM » |
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This is a cruel joke of fate, when finaly Chun-li is realese, i can't find my SD card anymore ! Also, i don't know if it's coinsidence or not but earlier today the Chun-li over Ness as been port on Zelda. Guess no one will give a damn about it now sadly for the person.
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« Last Edit: January 23, 2013, 09:33:36 AM by SonicUnderground316 »
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お前はもう死んでいる。
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« Reply #1898 on: January 22, 2013, 06:47:39 PM » |
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Well I didn't know that was released until I had pm'd JRush... but I was on a hacking vacation and it ended today. >_>
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #1899 on: January 23, 2013, 05:56:21 AM » |
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kage everyone is releasing psas you are working on before you release them lol first sanji now chun li guess ppl dont like to wait and do their own nowadays.
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« Reply #1900 on: January 23, 2013, 06:46:10 AM » |
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it matters not who releases frist, but whos ever holds more qauilty is the key o-o But getting stuff actually out is a good key to. >.> I've been "Working" on luffy for about a little ove a year now XD I'm surpised no one tried to make their own psa for him >.>
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« Reply #1901 on: January 23, 2013, 07:49:31 AM » |
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it matters not who releases frist, but whos ever holds more qauilty is the key o-o But getting stuff actually out is a good key to. >.> I've been "Working" on luffy for about a little ove a year now XD I'm surpised no one tried to make their own psa for him >.>
i know quality matters lol just saying its a big coincidence like those 2 in a row.
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« Reply #1902 on: January 23, 2013, 09:07:26 AM » |
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I think Chun-Li should have her rapid kicks aimed up a but higher. Also, I cannot recognize her FS, what move is that? Her projectile would look better if you used the same as with Ryu and Ken and just make it blue, would suit her more I think. She also seems to have a sweetspot to one of her air kicks that KO's a lot from 40-70 damage, the cpu uses that a lot.
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You Never Know!
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« Reply #1903 on: January 23, 2013, 10:24:24 AM » |
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that particular sweet spot is exactly the same as Zelda's. I didn't touch it. but it can be removed tbh.
Also, her rapid kicks should be aimed more downward if anything because some people can actually duck her attacks. The smaller characters like Squirtle and Kirby.
Also, I don't doubt people get tired of waiting on good PSAs. Thats the same reason why I started animating and PSAing anyway.
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #1904 on: January 23, 2013, 12:49:07 PM » |
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that particular sweet spot is exactly the same as Zelda's. I didn't touch it. but it can be removed tbh.
Also, her rapid kicks should be aimed more downward if anything because some people can actually duck her attacks. The smaller characters like Squirtle and Kirby.
Also, I don't doubt people get tired of waiting on good PSAs. Thats the same reason why I started animating and PSAing anyway.
Perhaps widen her kick arch then, so she kicks high and low. And yes, that sweetspot should either be nerfed or removed entirely, considering Chun-Li is a melee fighter she will be a lot up and personal, having such a sweetspot there might make her a bit OP. Besides those few points, I'd say it's the best PSA for zelda atm, and behold! It's small enough so I can still have her and Spiderman! yay!
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You Never Know!
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