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Question: Which Throw is the Best?
Forward ThrowBack ThrowDown ThrowUp Throw
Back - 4 (11.8%)
Up - 6 (17.6%)
Down - 3 (8.8%)
Forward - 21 (61.8%)
None - 0 (0%)
Total Voters: 34

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Author Topic: Kage's Inner Sanctum: Using a Phoenix Down  (Read 694047 times)
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Lucifer_Gale
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« Reply #990 on: August 08, 2012, 02:06:29 AM »


They are PSA'd.

I'm waiting on Anonymous to get back to me with the Master copy of the psa.

I decided to switch the current down air to the down special.

Basically the Down Smash and Down Special in the air are the same thing. But when the down special in the air is used and you hit the ground with it, then it'll pass frame into the down smash. This will allow for smooth combo transitions from the air to the ground. I'm also thinking of making the Up-Tilt leave you in the air. For that same reason.

The forward and back  or down throw will be Strike Raid... but if anyone has seen Dead Fantasy (if you haven't, go and youtube it. You wont be sorry), think of what Kairi did whith Oblivion and Oath Keeper.

This particular model doesn't have a second Keyblade in the model changer, so for now, it'll just be Limit Break and some of his moves will change for a certain amount of time.

Dead Fantasy is pure awesomeness.
Would be damn cool to have that move as a throw  Happy Face
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Kagemaru
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    « Reply #991 on: August 08, 2012, 05:43:14 AM »


    It'll be done.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

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    Kagemaru
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    « Reply #992 on: August 10, 2012, 12:28:06 PM »


    ShadowWolf633 - live streaming video powered by Livestream Small | Large


    Sorry its not in a youtube video but beggars can't be choosers. Awesome Face
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    Inu Kazane
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    « Reply #993 on: August 10, 2012, 12:53:39 PM »


    ShadowWolf633 - live streaming video powered by Livestream

    Sorry its not in a youtube video but beggars can't be choosers. Awesome Face
    nice preview
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    Need a beta tester?

    Kagemaru
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    « Reply #994 on: August 10, 2012, 01:18:45 PM »


    The model used isn't the one that the PSA will be for.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    Lucifer_Gale
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    « Reply #995 on: August 10, 2012, 02:29:31 PM »


    What a nice preview that you have here c:
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    Kagemaru
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    « Reply #996 on: August 10, 2012, 02:50:23 PM »


    Is that sarcasm? Cause I just tried to watch it again and its not showing.

    >_>;
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    BlueBrain
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    « Reply #997 on: August 10, 2012, 03:46:26 PM »


    i cant see it either, if it's that stream thing
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    Kagemaru
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    « Reply #998 on: August 10, 2012, 03:57:16 PM »


    Well between the time ShadowWolf began making the video to now... Its actually ready for an in-game preview. The neutral B doesn't cause damage atm and the catch animation freezes the character in place.

    But aside from that, most of the moveset is done. If anyone thinks they can make a preview video before tomorrow for me... lemme know.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    ShadowWolf
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    « Reply #999 on: August 10, 2012, 03:59:09 PM »


    Well between the time ShadowWolf began making the video to now... Its actually ready for an in-game preview. The neutral B doesn't cause damage atm and the catch animation freezes the character in place.

    But aside from that, most of the moveset is done. If anyone thinks they can make a preview video before tomorrow for me... lemme know.
    I can make an ingame preview. I don't like making brawl box previews but in game is what I do best
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    Kagemaru
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    « Reply #1000 on: August 10, 2012, 04:01:44 PM »


    ok I'll send you the stuff.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    Lucifer_Gale
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    « Reply #1001 on: August 10, 2012, 07:38:43 PM »


    Is that sarcasm? Cause I just tried to watch it again and its not showing.

    >_>;
    It wasn't, I was able to see it in time and I have appreciated it D:
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    Kagemaru
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    « Reply #1002 on: August 14, 2012, 12:03:01 AM »


    So the video preview is taking longer then expected...

    But I can tell you this... Everything that is needed for standard gamplay... is complete.

    Meaning if you don't play with a Smash Ball... then Sora is pretty much done.

    All thats left to be worked on is his Limit Break moves since I decided to make him change up his moveset because Sora pops out a second keyblade pulls out his  time card, clocks in, and goes to work!

    For the time being, his Limit Break moves are my own creation. Its faster if I do it that way. It took me 2+ hours to emulate DodgeSlash I think its called... (currently set as the side Tilt) But it took me about 30 minutes to make 3 of his limit break moves...

    Tomorrow I plan to animate Sora's Valor Form basic combo string into his Attack11,12 and 13 , and make the Limit Break throws. When those are done they'll be PSA'd and send it over to Anonymous for a double check, and once he gives his OK, Lucifer_Gale will beta test before releasing a v1

    No need for a beta... This one already has taunts, and wins and stuff so I'm gonna call it a v1 due to over all completion.

    Side Note: Page 2... Oh shi~ you guys aren't interested in Sora?
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    ShadowWolf
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    « Reply #1003 on: August 14, 2012, 12:07:00 AM »


    So the video preview is taking longer then expected...

    But I can tell you this... Everything that is needed for standard gamplay... is complete.

    Meaning if you don't play with a Smash Ball... then Sora is pretty much done.

    All thats left to be worked on is his Limit Break moves since I decided to make him change up his moveset because Sora pops out a second keyblade pulls out his  time card, clocks in, and goes to work!

    For the time being, his Limit Break moves are my own creation. Its faster if I do it that way. It took me 2+ hours to emulate DodgeSlash I think its called... (currently set as the side Tilt) But it took me about 30 minutes to make 3 of his limit break moves...

    Tomorrow I plan to animate Sora's Valor Form basic combo string into his Attack11,12 and 13 , and make the Limit Break throws. When those are done they'll be PSA'd and send it over to Anonymous for a double check, and once he gives his OK, Lucifer_Gale will beta test before releasing a v1

    No need for a beta... This one already has taunts, and wins and stuff so I'm gonna call it a v1 due to over all completion.

    Side Note: Page 2... Oh shi~ you guys aren't interested in Sora?
    I'm really sorry about the delay for the preview, I was at my grandparents house because I needed to comfort my grandfather about things. (Death of my grandmother Cry ) So I'll be happy to announce that the preview will be done shortly
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    Chaos_Knight
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    « Reply #1004 on: August 14, 2012, 12:10:21 AM »


    I am SO interested in Sora! Cheesy But I have Sora over Pit and Sephy over Marth though.....    ._.
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