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« on: March 22, 2012, 10:52:38 AM » |
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I figured I'd make a post containing my notes/observations/common problems for PSA/OpenSA/Tabuu and have them in one place. A lot of this is obvious stuff, but it would've saved me a lot of time if I had known this beforehand. I figured this would help any newer hackers. Feel free to add to this list. - Use OpenSA/Tabuu 3 to edit articles-
The reason I put this here is that when I was researching about OpenSA/Tabuu and articles, a lot of people still seemed pretty confused. A few things:
OpenSA/Tabuu 3 cannot edit PSA editted files. What you use it for is finding offsets, for instance, if you want to edit the hitbox of an article, find the article first (Sections>Data>Articles) and whenever you select any element, it'll always provide a file offset (if it's not FFFFFFF) you can use a Hex Editor (I use HxD) and edit it. (there's also the alternative of editing in OpenSA/Tabuu but it crashes whenever you save which is a lot slower =/).
The offsets are sometimes a few lines off in the hex editor (something about Tabuu not including the top few lines of the .pac file), just look in the general vicinity for familiar values and you should find exactly what you're looking for.
Also, there's a Floating Point Editor that was released a long time ago. Use that for editing the attributes of an article (whenever you open a new file it saves, and if you want to lock in all changed values, you have to change the value and press enter. Also, from what I've observed, most of the values are Single-type values. If you edit them as integers you're giong to get some crazy results, and possibly crashing.)
- Leaving the ground in a grounded animation-
If you google around, you'll find people often saying that "Set Air/Ground(10)" or "Set Edge Sticky/08000100" effects this. In every scenario that I've encountered the problem of not being able to leave the ground, it -DOESN'T WORK-. Set Air/ground occasionally works, but there's so many unknown values for it no one ever knows exactly what each one does. A few things I've tried that appear to worked in my scenario (not tested, but it's worth a shot): - Using the lower unused subactions.
- Using Change subaction... inside of a subaction.
- Utilize all of your resources (duh)
PSA vs. OpenSA vs. Tabuu vs. HxD:First of all, OpenSA and Tabuu are the SAME THING. Tabuu Alpha 3 = OpenSA 3. And you need a Hex Editor in order to actually edit what you find in OpenSA/Tabuu, so technically this section is "PSA vs. OpenSA/Tabuu + HxD" The reason I am stating this is because for about 30 minutes I thought they were separate things and I was frantically looking for a download for OpenSA 3. A lot of the notes and documentation you'll find about all this stuff is very vague and open to interpretation. So whenever I add notes, I'll try to be as precise as necessary (not as possible, because come on, you have to help yourself SOMETIMES). It'll save you trial and error. PSA-OpenSA/Tabuu-Thanks for reading, remember to post any of your own observations if you have any.[/list]
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