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Author Topic: Fire Emblem model importing thread - Lucina Released!  (Read 558023 times)
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Albafika
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    « Reply #585 on: June 22, 2013, 07:38:36 AM »


    Something seems off about the eyes.
    Yeah. The eyes are using Link's STR0, which is why they animate oddly. Just how swapping animations between similar characters (Marth/Ike) would give some weird eye animations.
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    SJS
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    « Reply #586 on: June 22, 2013, 02:31:37 PM »


    Just need to wait for SJS to finish the recolors and to have a few neat matches to record to showcase her.

    EDIT: Working on Lucina's rig now. By the time S.J.S. is done with the recolors for Nephenee, I'll probably have Lucina finished. Smiley

    Put me on the spot... guess I have to do something now :0
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    Albafika
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    « Reply #587 on: July 02, 2013, 10:58:13 PM »


    Sharing this over here so whoever cares doesn't miss it: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32832&Moderated=All&facebook=true

    Cheers.
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    « Reply #588 on: July 02, 2013, 11:59:07 PM »


    I mother[censored]ing care
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    « Reply #589 on: July 03, 2013, 01:05:19 AM »


    Missi-On Compl-Eat!

    She really is a marvel. I mean, I really thought she'd freeze the game as SJS doubled the textures and then passing 1750KB PAC size at one point. I stand corrected, she works fine. Niice work you guys. I hope we do more collabs together!    Cheesy     (that hopefully don't take as long, sorry)
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    Albafika
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    « Reply #590 on: July 03, 2013, 09:13:40 AM »


    Missi-On Compl-Eat!

    She really is a marvel. I mean, I really thought she'd freeze the game as SJS doubled the textures and then passing 1750KB PAC size at one point. I stand corrected, she works fine. Niice work you guys. I hope we do more collabs together!    Cheesy     (that hopefully don't take as long, sorry)
    Yeah, you did panic a lot about the file size. XD

    As for the time it took, it was mostly my fault. I took too long to make the faces, and when I finally did, turned out Link's faces behaved differently, so everything I did to them went to [censored]. Now, though, we can use this face if we ever get into the promotion (Sentinel) model. Tongue

    It was fun indeed, though, even though most of the times you had me confused with so many .max files!
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    « Reply #591 on: July 04, 2013, 04:58:02 PM »


    Please please please PLEASE say SOMEBODY here is working on Ike's Hero and Vanguard models as texture hacks. I am absolutely, positively ASTONISHED that this hack hasn't been made yet. Seriously!! I'd do it myself, but... I can't find the MDL0 files, and in any case I have no prior experience rigging models into this game!

    Sorry if this is a tad off-topic.
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    « Reply #592 on: July 04, 2013, 08:31:18 PM »


    Sharing this over here so whoever cares doesn't miss it: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32832&Moderated=All&facebook=true

    Cheers.

    Wow, this looks too good for words. I really am amazed at how you all manage to make the original models look so much better than what they started as. Definite DL from me.
    But Jesus Christ I have too many Link alts to choose from now.
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    Albafika
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    « Reply #593 on: July 05, 2013, 06:52:16 AM »


    Wow, this looks too good for words. I really am amazed at how you all manage to make the original models look so much better than what they started as. Definite DL from me.
    But Jesus Christ I have too many Link alts to choose from now.
    Glad to hear this. She was on the work for so long. Lol

    Please please please PLEASE say SOMEBODY here is working on Ike's Hero and Vanguard models as texture hacks. I am absolutely, positively ASTONISHED that this hack hasn't been made yet. Seriously!! I'd do it myself, but... I can't find the MDL0 files, and in any case I have no prior experience rigging models into this game!

    Sorry if this is a tad off-topic.
    He does comes to mind. Now that reminds me, I said I'd rig him if somebody made tye model fit the bones qnd added expressions. I believe Vert is working on this?

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    « Reply #594 on: July 05, 2013, 07:35:37 AM »


    Please please please PLEASE say SOMEBODY here is working on Ike's Hero and Vanguard models as texture hacks. I am absolutely, positively ASTONISHED that this hack hasn't been made yet. Seriously!! I'd do it myself, but... I can't find the MDL0 files, and in any case I have no prior experience rigging models into this game!

    Sorry if this is a tad off-topic.
    I'm working on him, check out page 39 of thia thread. I finish exams the 9th, so I'll resume working in my models soon (Awakening Marth, Awakening Roy, Radiant Dawn Ike...)
    He does comes to mind. Now that reminds me, I said I'd rig him if somebody made tye model fit the bones qnd added expressions. I believe Vert is working on this?
    The Ike model I showed on the previous page fits brawl ike's bones, and I plan on adding expressions. If you'd like to rig him, feel free to do it!
    Oh, and amazing work on Nephenee. I love the way she came out.
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    « Reply #595 on: July 05, 2013, 12:16:37 PM »


    I like how each of Nephenee's colors has different trim for her armor, quite a bit.

    Wanted to do this with Roy, using different motifs, but his UVs prevented me from doing what I wanted with the Sword of Seals...
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    « Reply #596 on: July 05, 2013, 04:17:24 PM »


    I'm working on him, check out page 39 of thia thread. I finish exams the 9th, so I'll resume working in my models soon (Awakening Marth, Awakening Roy, Radiant Dawn Ike...)
    You, sir, are my hero. Pun intended.

    You're doing both Hero and Vanguard, right? OH, and Awakening Roy?! That's beautiful! I seriously can't wait!! Thank you!

    I can't wait until all the Fire Emblem Lords are properly rigged into hacks over Ike and Marth... Thank yoooooou Awakening. I wanna see Alm, Chrom over Ike, and Ephraim's new outfit... That'd be awesome.

    I just wish I had better knowledge of how this stuff works, I'd love to be apart of the process...
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    « Reply #597 on: July 10, 2013, 08:32:58 AM »


    Updated the opening post with WIPs and finished hacks. Also added a new preview of Hero Ike.
    If I'm missing a Fire Emblem hack in the opening, please tell me and I'll gladly add it. I'd also like to find better ingame pictures of some hacks like Thany's Roy.
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    « Reply #598 on: July 11, 2013, 07:32:44 PM »


    Updated the opening post with WIPs and finished hacks. Also added a new preview of Hero Ike.
    If I'm missing a Fire Emblem hack in the opening, please tell me and I'll gladly add it. I'd also like to find better ingame pictures of some hacks like Thany's Roy.

    Roy looks great so far Vert, and thanks for adding Donnel to the OP, basically for those waiting on him, I need to make his faces and he should be ready for rigging.

    I might put him on Pit so I can make him also use some of the weapons used in his class changes such as a bow and swords. How I'm picturing it, he will end up looking super awesome in the end.
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    « Reply #599 on: July 11, 2013, 11:52:27 PM »


    Updated the opening post with WIPs and finished hacks. Also added a new preview of Hero Ike.
    I can't handle all of the badace high quality character customization. Stop.

    I might put him on Pit so I can make him also use some of the weapons used in his class changes such as a bow and swords. How I'm picturing it, he will end up looking super awesome in the end.
    I can really imagine him as a Pit alt. Aside from the wings and flying, the build of the rig and the moveset would be a pretty damn good match.
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