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« Reply #90 on: June 25, 2012, 09:35:27 PM » |
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Nice progress Thany. This will probably be the Melee Roy to end Melee Roy's.
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« Reply #91 on: June 25, 2012, 09:41:36 PM » |
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Actually, it's my stab at the theoretical Brawl Roy that should've been. ...Ironically enough, it uses pieces from the Melee model, though. Eh heh heh heh ^_^'
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« Reply #92 on: June 25, 2012, 09:56:33 PM » |
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Actually, it's my stab at the theoretical Brawl Roy that should've been. ...Ironically enough, it uses pieces from the Melee model, though. Eh heh heh heh ^_^'
In my bizarrely worded compliment, that's actually what I meant. In hindsight, I probably should've said "this will be the Brawl-styled Melee Roy to end them all" I need to eat food. My brain turns off when I am hungry EDIT: Also, a very clear picture of Lucina's eye just came out. I'll update it tomorrow.
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« Last Edit: June 25, 2012, 11:32:21 PM by Shun_One »
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« Reply #93 on: June 26, 2012, 12:07:51 AM » |
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Is that image this perhaps? Or is there one of even better clarity? I'd like to know if you could share some of your FE related sources, I just usually head to serenesforest or the Fire Emblem Wiki.
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« Reply #94 on: June 26, 2012, 08:43:28 AM » |
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This one actually. It's her eye with the mark in a sort of "dormant" state. I'll use the other one for a Final Smash eye Serenes forest is where I go. I also have the advantage of being capable of reading some Japanese, so I can check their boards and navigate around.
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« Last Edit: June 26, 2012, 08:46:25 AM by Shun_One »
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« Reply #95 on: June 26, 2012, 08:52:45 AM » |
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First, thanks to all for the compliments on Lucina! Second, Roy's looking great so far! Thany, I actually improved a couple of textures when I ported the brawl-ish texture to the melee model. You should use them in the model: The cape collar fits the model properly right now. Also I noticed the eyes don't have reflections, I suppose you'll add them later? Also I'd like to ask you if after you finish this you'd like to work on the awakening version. After I finish Lucina I'd like to try remodelling Roy like I did with Marth.
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« Reply #96 on: June 26, 2012, 12:00:03 PM » |
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This one actually. It's her eye with the mark in a sort of "dormant" state. I'll use the other one for a Final Smash eye Ah, I see, that's actually a great idea. It'd probably be cool to see a white glow for the mark on FS. Yet at the same time I also hope the mark is noticeable even when dormant. Either way, I'm really looking forward to that model. Man, I'm starting to get hyped up again...
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« Reply #97 on: June 26, 2012, 01:46:47 PM » |
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I haven't made a post in here for a while. Luckily I've made some significant progress on a certain Lord who made his debut outside of Fire Emblem >:3 After adjusting his textures to fit with Brawl's picky digits and FINALLY finishing up about a bazillion tweaks, edits, or in some cases remaking some model parts altogether, I've finally started to rig that custom Roy! Here's some pics; " ! " He doesn't have moving eyes or anything yet, or eye shine textures or anything, but I won't worry about those until the rig is complete. I was too excited to wait much longer before finally trying him out in-game :3 This picture is of him over Marth is to show off how I've implemented the model changer event. This model currently has all 3 sheathe variations on the same one. I'll copy him later and delete the excess models. The back sheathe model will sheathe the sword behind him, side sheathe will be the same as Marth's, and the no sheathe version will "sheathe" a full copy of his sword's model behind him. No longer will Roy PSA's need to have him climb ladders or applaud with a sword in hand, or...Painstakingly translate it to the preferred location ;_; ...Why am I getting Deja Vu from speaking about the sheathe...? Ow!Ow!Ow! /luigi ...Ahem....This is Roy in pain! :3c "Eeeyuh!" This is Roy with his mouth open/his talk face. That's all for now.
Roy is coming along nicely.
Though you need to clean up the normals on the face so it looks smoother in darker lighting.
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« Reply #98 on: June 28, 2012, 08:00:19 AM » |
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New DLC for awakening of a certain brawl character:
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« Last Edit: June 28, 2012, 09:05:40 AM by Vert092 »
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« Reply #99 on: June 28, 2012, 08:07:08 AM » |
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Hot damn, Dat Lyn be sexy *Waits for Ike redesign*
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« Reply #100 on: June 28, 2012, 08:27:24 AM » |
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Ike can wait for me. I feel there isn't enough FE 7 love.
... We'd better see 3D renditions of these redesigns in SSB4.
... Seriously.
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« Reply #101 on: June 28, 2012, 08:43:24 AM » |
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New DLC for awakening of a certain brawl character: Well, that's sexy.
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« Reply #102 on: June 28, 2012, 08:46:35 AM » |
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fdsafdsf YES I love it. Lyn's probably my favorite FE character. Besides Marth. And Ike. Aaaand Roy. Like Rufure said, Nintendo better put these guys in SSB4.
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burning questions? contact me at bjelkiers.tumblr.com
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« Reply #103 on: June 28, 2012, 08:57:07 AM » |
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...Please...give...me...Ike...
Anyway, Lyn certainly looks nice, though not much of a deviation from her original design.
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« Reply #104 on: June 28, 2012, 09:02:54 AM » |
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Like Rufure said, Nintendo better put these guys in SSB4. Masahiro Sakurai, smash bros. creator made recently a poll in japan to see the preferred 20 characters to appear in SSB4. He made more polls before melee and brawl, and usually the top-ranked characters made it in the final version of both games. However I still don't know why miku hatsune and that character from inazuma eleven are there. I'm highly surprised Ike still keeps his popularity. I think we'll see Chrom and Marth for sure, and probably Ike, since he's still very popular (he may get replaced by Chrom), Roy as DLC/costume/assist, and other characters as assist trophies.
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