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Author Topic: Fire Emblem model importing thread - Lucina Released!  (Read 558103 times)
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Vert092
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    « Reply #540 on: June 07, 2013, 06:22:20 AM »


    I also have something to show:
    [Awakening endgame spoilers!]


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    Albafika
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    « Reply #541 on: June 07, 2013, 07:42:07 AM »


    https://dl.dropboxusercontent.com/u/33498917/KCMM/Peviews/Old.png
    https://dl.dropboxusercontent.com/u/33498917/KCMM/Peviews/New.png

    I had someone make the new face. <.<

    The change was needed due to how Link's faces work. I wasted my time making the rest of the facial expressions for Nephenee's old face. This'll be definitely the last mod I work on for Link (Unless someone else deals with the expressions/If character is a masked person). The new face needs SJS to re-texture it, of course.
    « Last Edit: June 07, 2013, 07:43:10 AM by Albafika » Logged


    Raikrom
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    « Reply #542 on: June 07, 2013, 11:10:25 AM »


    I also have something to show:
    [Awakening endgame spoilers!]




    DAT EXALTED FALCHION. So is it going to activate during FS eyes, work all the time, or both? Ya know, like the mask.
    Also, are the boots updated like Lucina's? Hard to tell from that angle.



    Those eyes...
    « Last Edit: June 07, 2013, 11:12:55 AM by Rufure » Logged


    Albafika
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    « Reply #543 on: June 07, 2013, 11:43:44 AM »


    Those eyes...
    Eye irises are meant to be ignored, I just put those there for the sake of previewing it.
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    Raikrom
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    « Reply #544 on: June 07, 2013, 06:11:44 PM »


    Eye irises are meant to be ignored, I just put those there for the sake of previewing it.
    Figured as much, especially since you said SJS will retexture it.
    And I didn't want to sleep tonight anyways.
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    Vert092
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    « Reply #545 on: June 08, 2013, 07:27:55 AM »


    DAT EXALTED FALCHION. So is it going to activate during FS eyes, work all the time, or both? Ya know, like the mask.
    Also, are the boots updated like Lucina's? Hard to tell from that angle.

    He won't have a mask, but instead he'll have different weapons. He'll  also have updated hair, boots, gloves...
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    Shun_One
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    « Reply #546 on: June 08, 2013, 10:59:54 AM »


    Marth and Nephenee are looking great.

    Since I can finally vertex, I thought I'd try something out...

    Not done yet, and most of the textures are simply place holders. I'm torn between mimcing Hero Ike, and messing with the Design to be an FE13 Merc mix with an Ike twist.
    « Last Edit: June 08, 2013, 11:02:24 AM by Shun_One » Logged

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    Raikrom
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    « Reply #547 on: June 08, 2013, 11:44:08 AM »


    He won't have a mask, but instead he'll have different weapons. He'll also have updated hair, boots, gloves...

    Sounds great, get hype.

    I'm torn between mimcing Hero Ike, and messing with the Design to be an FE13 Merc mix with an Ike twist.

    Well, the FE13 NPC Mercs are god-tier in terms of character design, so I'd go with that.

    Hot damn.
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    ShadowGarion
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    « Reply #548 on: June 08, 2013, 01:04:08 PM »


    Marth and Nephenee are looking great.

    Since I can finally vertex, I thought I'd try something out...

    Not done yet, and most of the textures are simply place holders. I'm torn between mimcing Hero Ike, and messing with the Design to be an FE13 Merc mix with an Ike twist.

    please continue, I've been waiting for someone to try and make a FERD Hero Ike for a while
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    Vert092
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    « Reply #549 on: June 08, 2013, 03:04:26 PM »


    please continue, I've been waiting for someone to try and make a FERD Hero Ike for a while

    Instead of making a new model, we could try to retexture this and give him brawl Ike's hair:

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    ShadowGarion
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    « Reply #550 on: June 08, 2013, 06:23:07 PM »


    that would be even better
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    Raikrom
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    « Reply #551 on: June 09, 2013, 03:09:57 PM »


    Instead of making a new model, we could try to retexture this and give him brawl Ike's hair:



    I can't tell you how long I've been waiting for that hunk of pure manly manliness.
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    Shun_One
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    « Reply #552 on: June 09, 2013, 09:03:24 PM »


    I'll go with Vert's plan for Hero Ike. As for my current vertex, well, I'll keep messing with it (it won't be Hero Ike). If I get something cool, I'll show you guys the progress.
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    Albafika
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    « Reply #553 on: June 14, 2013, 07:35:02 AM »


    I did plan on rigging Hero Ike at some point. If you guys do the faces/fit it to the bones (?), I'll gladly do it. I just hate doing faces. Hopefully, though, someone's up to rigging him, as he's not in my priorities.
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    Velen
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    « Reply #554 on: June 14, 2013, 11:02:48 AM »


    Awakening Ike please? *Shot*
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