Project Pichu 2.0!
Now in two flavors!
Oh hey there.
Taking the place of his milked-dry rodent superior, Pichu returns with more of the cute, bigheadedness that we know we all missed somewhere deep inside!
I want YOU for U.S. Army.
Pichu is a light little fellow, and to make up for this, (s)he's an agile one ;O
With the ability to travel super fast across the stage using Quick Attack Cancel, and proceed to combo with his/her large arsenal of speedy and weak attacks, I recommend you keep your spacing!
Verson 2.0 Changelist: Moveset
Dsmash: hitboxes faster, cooldown even slower than before
Uthrow: 75%+ Discharge release time fixed.
SideB: Hitting a wall cancels it into the hit-with-sideB animation. Let's say it "interrupts faster".
Cosmetic
Self-damage added, if you have any complaints (about throws in particular), please do tell.
Dtaunt reverted to Pikachu's
Utaunt sped up a tad.
Wanna see the rest of the Fallen Five return to the fray? Click on the names below!
RoyMewtwoYoung Link
Dr. Mario
[/center]
MovesetJab: A rapid fire series of headbutts. This move has quite a bit of disjoint on it. Decent for poking shields.
Ftilt: A quick kick. Good for getting your opponent away from you.
Utilt: A vertical tail sweep. Combos into itself and Uair.
FSmash: Pichu lets out a strong electrical charge. It's multihit, and main killing move.
DSmash: Pichu spins around quickly. This move hits the opponent behind Pichu. A good GTFO move and sets up for edge-guarding.
USmash: Pichu performs a headbutt. Good for setups and kills at later percents. This move has discharge. It maxes out at 20 more base knockback at 100%
Nair: Pichu spins a few times. This is a pretty weak move, and is good for set ups and comboes. Outdated pic
Fair: Pichu quickly spins around and releases some electricity. Good for shield pressure and the occasional Fair > footstool > Dair combo.
Bair: Pichu spreads his arms and legs out. Can combo into a few things and is a kill move at higher percents.
Uair: Pichu does a quick vertical tail spin. Can combo into itself quite a few times.
Dair: Pichu does an electric head butt. This move spikes offstage and pops the opponent up on stage.
FThrow: Lightning fast lol. Sets up for USmash and chaingrabs if the opponent has bad DI.
BThrow: Pichu rolls along the ground and brings the opponent with him. Sets up for edge guards.
DThrow: Pichu slams the opponent into the ground. Leads into a variety of moves.
UThrow: Pichu head butts the opponent upward. Sets up for Uair. Less knock back compared to Pikachu.
Thunderjolt: The grounded version is the same, but if you use this in the while you're in the air you're opponent will become paralyzed for a second of two (think ZSS)
Skull Bash: Pichu rockets forward, covered in electricity. It sends farther than Pikachu's so be careful.
Thunder: Now a weaker multi-hit spike.
Side Taunt: Unchanged
UTaunt: Pichu takes a quick nap; restores 4% of your health.
DTaunt: Unchanged
Download:Fix for 2.0 (replace the FitPikachu.pac in the .rar packages with this one)
http://www.mediafire.com/?zzqmfmzib3wMale Pichu:
http://www.mediafire.com/?qtn2jtw2imnFemale Pichu:
http://www.mediafire.com/?nwm4ua2ytueWould someone be willing to make a video for us?