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« on: May 02, 2012, 04:30:45 PM » |
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Well, I thought it was about time to make my Tsuna project public, and so I will, HA!
It's over Pit for those of you who haven't read the topic subject fully, lol. Also, this may be put on hold sometimes due to my other hack, LUFFY! It has a great team! Check that out as well!: http://forums.kc-mm.com/index.php?topic=41598.0
CHALLENGER APPROACHING! Tsunayoshi Sawada! Tsuna's first moveset will be more like a practice round than anything. This is because I want him to become a project. Not just a one time thing. I want him to evolve and grow with each move added. Without further ado, the moveset!Progress: Model: 100% (Major thanks to IWVI and ExorcistRain!) Animations: 0% PSA: 0%
Team: BNX27 - Animator and PSA'er MetalSonic: Animator Kagemaru: PA (Possible Animator) lol ExorcistRain: IMPORTER/MODEL EDITOR The Masked Man: Tester Spex130: MODEL EDITORA attacks: Tilt A: Smashes: Specials: Ground: Air specials: Final: Extra: Remember this is just a prototype! It will get better as time goes on because I'm going to make sure that he becomes the best boss there is!
Comments and suggestions are welcome!
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« Last Edit: May 09, 2012, 04:56:03 PM by Black Neon X27 »
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Hi SonicBrawler!
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« Reply #1 on: May 02, 2012, 04:32:22 PM » |
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Wait.... Isn't this that guy from the show Hitman Reborn?
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« Reply #2 on: May 02, 2012, 04:34:55 PM » |
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Yes, it is also the guy from my avatar and sig. lol I'm glad you know of him.
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Hi SonicBrawler!
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« Reply #3 on: May 02, 2012, 04:46:05 PM » |
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The ->B looks a little OP, since there's no definite stop. There was a Sonic PSA that did the same thing, once. ->B let you run at 3X speed indefinitely, and boy that was SO easy to abuse. I could edge-guard both sides of Final Destination at the same time, lol.
It might just be me reading it wrong, though. And even if it's indefinite there are still ways to balance it.
That's my only qualm. All the rest looks VERY nice!
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« Reply #5 on: May 02, 2012, 04:57:18 PM » |
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im glad you're making this because I LOVE REBORN!
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« Reply #6 on: May 02, 2012, 05:01:35 PM » |
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It all looks good, but I think that the FS should be X Burner instead. It was in Iwvi's mini PSA and I thought it worked really well. You could move Zero Point Breakthrough to the normal B so that when Tsuna grabs the opponent, he freezes them. I kinda trip over that show a long time ago. Watched a little bit, but then stopped for no reason.Don't know why. Back on topic: So I'm guessing, in moveset, he's like this guy?Persona 4: Ultimate - Akihiko tutorials Kind of like that, but Tsuna isn't as fast and relies more on acrobatics and flames (if that makes sense).
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burning questions? contact me at bjelkiers.tumblr.com
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« Reply #7 on: May 02, 2012, 05:06:54 PM » |
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this may sound a tad stupid but... why dont you make him freeze them for down throw?
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« Reply #8 on: May 02, 2012, 07:12:05 PM » |
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The ->B looks a little OP, since there's no definite stop. There was a Sonic PSA that did the same thing, once. ->B let you run at 3X speed indefinitely, and boy that was SO easy to abuse. I could edge-guard both sides of Final Destination at the same time, lol.
It might just be me reading it wrong, though. And even if it's indefinite there are still ways to balance it.
That's my only qualm. All the rest looks VERY nice!
I don't plan on the >B dealing damage, just a way to get to places faster! It all looks good, but I think that the FS should be X Burner instead. It was in Iwvi's mini PSA and I thought it worked really well. You could move Zero Point Breakthrough to the normal B so that when Tsuna grabs the opponent, he freezes them. Kind of like that, but Tsuna isn't as fast and relies more on acrobatics and flames (if that makes sense).
The reason I have the final smash as Zero Point Breakthrough is so that people can get used to it. Also, so that it's a slow start, and it will get faster as time progresses.
I don't want the X burner to start out. I want people to understand that, no, Tsuna didn't always have that move to count on from the get go. That's why I said that it would evolve! this may sound a tad stupid but... why dont you make him freeze them for down throw?
I could see about it. I kinda trip over that show a long time ago. Watched a little bit, but then stopped for no reason.Don't know why. Back on topic: So I'm guessing, in moveset, he's like this guy?Persona 4: Ultimate - Akihiko tutorials Like ExorcistRain said Tsuna isn't as fast....yet, and he relies more on tricky moves and the element of fire! TOASTY!! im glad you're making this because I LOVE REBORN! Thank you for your support!
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« Last Edit: May 02, 2012, 07:14:42 PM by Black Neon X27 »
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Hi SonicBrawler!
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« Reply #9 on: May 03, 2012, 11:20:59 AM » |
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« Reply #10 on: May 03, 2012, 11:29:15 AM » |
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Thank! That just gave me a great insight about what I want to do with this project! I just wish he had a model, though. lol
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Hi SonicBrawler!
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« Reply #11 on: May 03, 2012, 11:38:40 AM » |
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its coming soon
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« Reply #12 on: May 03, 2012, 11:47:54 AM » |
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.......... I can't think right now. WOW! IT'S GREEEEAT! Who's it over!?!? Thank Youu!
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Hi SonicBrawler!
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« Reply #13 on: May 03, 2012, 11:52:11 AM » |
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haha u gotta ask IWVI he is the one thats rigging it..i saw it posted and knew u would love it
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« Reply #14 on: May 03, 2012, 11:54:56 AM » |
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You and IWVI are too cool!!! I literally shed a few tears. Don't laugh because I've been waiting for a model of that calibur for a year or two now! It looks great!
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Hi SonicBrawler!
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