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Dimes
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« on: May 15, 2012, 07:33:41 PM »


I've had Zelda and Sheik separate on my CSS for just about the entirety of my time playing hacked Brawl. I have recently gone back to using them as one portrait, but I can't switch to Sheik. Is there a specific reason for that? How would I go about making the portrait function like it did originally?
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    « Reply #1 on: May 16, 2012, 10:04:29 AM »


    Try clicking around to the...right side of the portrait I believe.

    If that doesn't work, to return it to normal, you would need to replace it with the default CSP or make one that has both characters on it in a similar position of the original.

    I believe SJS has a few custom Zelda/Sheik CSPs if you can track them down.
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    Dimes
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    « Reply #2 on: May 16, 2012, 01:38:03 PM »


    It's actually the left. Unfortunately I had already tried doing that before I made this topic. I believe it might be a code, but I'd like confirmation before I just haphazardly start screwing around with my set-up. Thanks for responding anyway.
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    « Reply #3 on: May 16, 2012, 02:47:19 PM »


    Ah, I see. Well, glad to know you already tried that approach.

    Do you have the Solo Zelda icon code? That might be a cause for it if you have it. I'm trying to think of any codes I know of that would prevent Sheik from being selected, but that's only one I can think of at the moment.
    « Last Edit: May 16, 2012, 02:48:18 PM by Shun_One » Logged

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    Dimes
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    « Reply #4 on: May 27, 2012, 05:18:30 PM »


    I'm bumping this because I still can't figure out what's wrong. So I'm gonna post my setup and see if anyone else can figure it out.

    To start, here are the codes I use.
    Unrestricted Pause Camera
    040A7D60 4E800020
    04109D88 38800001

    Default Settings Modifier
    24494A98 80000000
    20523300 00000000
    04523300 DEADBEEF
    42000000 90000000
    0417F360 00000108
    0417F364 03000A00
    0417F368 08010101
    0417F36C 01000000
    E0000000 80008000

    CSS Fix:
    * 046A0C68 C2000000
    * 0469DC18 40820030
    * 0469DC40 2C030000
    * 04689E88 60000000

    CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262]
    * 80693D50 38800004
    * 06693D6C 00000008
    * 38000000 3880000F
    * 046900E8 60000000
    * 04697F58 60000000
    * 04697EEC 60000000

    Independent Pokemon Engine +no wreck My Music V2 [spunit262]
    * 06407BD0 0000000E
    * 04030F0D 1E1B1F1B
    * 201B211B 221B0000
    * C2684964 00000007
    * 881400B8 2C00003F
    * 41A00028 2C03001D
    * 40A20008 3860001E
    * 2C03001F 40A20008
    * 38600020 2C030021
    * 40A20008 38600022
    * 987400B8 00000000

    CSS fixes for Giga and Company V2 [spunit262]
    * C2684940 00000002
    * 9BB400B8 57BD06BE
    * 2C1D001B 00000000
    * 040AF8D4 546025B6
    * 040AF964 546025B6
    * 040AF830 546025B6
    * 040AF528 546025B6
    * 040AF810 546025B6
    * 040AF880 546025B6
    * 040AF848 546025B6

    Custom CSS V3 (For Pillar Tile CSS) [spunit262] [18 lines]
    * 0668310C 00000030
    * 387E006C 3B600000
    * 3C808068 38840DE0
    * 7CBB20AE 7CA50775
    * 41800014 94A30004
    * 3B7B0001 2C1B0032
    * 4180FFE8 48000038
    * 04690338 48000068
    * 066900d8 00000008
    * 2c170028 41820168
    * 02680DE0 0022FFFF
    * 06680DE0 00000028
    * 00090D0C 15050224
    * 140E011A 03040616
    * 1F21110A 1B5C5D5E
    * 08202307 13250B19
    * 17102218 12262729

    Other things to note are that I use Darkshard's Pillar CSS (as evidenced by the code) and SDoom's Spiderman PSA.

    Any kind of help or insight is greatly appreciated.
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