I was just saying personally what I liked. I only like movesets that seem real. Even if your moveset could work that way and worked exactly how you said, i'd probably pick someone else for my own preferences. Some people do like those types of movesets.
Alright then. If you ever start PSAing, I give you my promise that I won't complain if you avoid working on any of my sets.
I don't want to seem like a jerk that requests criticism and then bash the ones that I think are wrong, but what you're saying you prefer is that I alter my ideas from the original structure they were intended to be built upon. Many of your ideas for the Paper Mario and Super Dimentio set did end up being implemented, and I sincerely thank you for pointing out what may not have worked for the respective sets. But suggesting a removal of a constantly and canonically used effect (nowhere-objects) that I'm putting in amateur, custom sets that are literally nowhere near any sort of finish is, in my eyes, crossing a line.
Again, I thank you for your initial input, but I'm keeping my Hammerspace moves because I think they're going to work fine. If a majority of other people agree with you, however (which, judging by previous posts, they haven't), I will amend the moveset somewhat.