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Question: question?
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no - 3 (37.5%)
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Author Topic: this is like a suggestion!!  (Read 2233 times)
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« on: June 04, 2012, 10:26:45 PM »


It would be awsome if there could be more stamina in special brawl like waaay more, i dont know if that''s possible or if it has already been done but it would be awsome to have diferent rules like that and stuff. Other thing like someone can be in giant, and the other in metal at the same time those sort of stuff.
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    « Reply #1 on: June 05, 2012, 09:42:29 AM »


    Rejoice.

    Code:
    Status Modifier (P1)
    4A000000 90180F20
    100000B3 000000XX
    100000B4 000000YY
    E0000000 80008000

    XX and YY are both calculated.. The calculations starts with 00 for
    both.
    XX
    +04 Invisible
    +10 Metal
    (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
    YY
    +01 Reflect
    +02 Curry
    +04 Flower
    +08 Bunny hood
    +80 HP

    Code:
    Status Modifier (P2)
    4A000000 90180F7C
    100000B3 000000XX
    100000B4 000000YY
    E0000000 80008000

    XX and YY are both calculated.. The calculations starts with 00 for
    both.
    XX
    +04 Invisible
    +10 Metal
    (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
    YY
    +01 Reflect
    +02 Curry
    +04 Flower
    +08 Bunny hood
    +80 HP

    Code:
    Status Modifier (P3)
    4A000000 90180FD8
    100000B3 000000XX
    100000B4 000000YY
    E0000000 80008000

    XX and YY are both calculated.. The calculations starts with 00 for
    both.
    XX
    +04 Invisible
    +10 Metal
    (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
    YY
    +01 Reflect
    +02 Curry
    +04 Flower
    +08 Bunny hood
    +80 HP

    Code:
    Status Modifier (P4)
    4A000000 90181034
    100000B3 000000XX
    100000B4 000000YY
    E0000000 80008000

    XX and YY are both calculated.. The calculations starts with 00 for
    both.
    XX
    +04 Invisible
    +10 Metal
    (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
    YY
    +01 Reflect
    +02 Curry
    +04 Flower
    +08 Bunny hood
    +80 HP
    « Last Edit: June 05, 2012, 10:19:34 AM by Big Boss » Logged

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    « Reply #2 on: June 05, 2012, 07:56:17 PM »


    so if i want more stamina I put the +80 in both XX and YY?
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    « Reply #3 on: June 05, 2012, 08:59:18 PM »


    the XX part is for invisible, metal or both
    the YY part is for everything else
    mix them up to have the desired effect on the desired player...
    I think it's not possible yet to have more stamina :/
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    « Reply #4 on: June 06, 2012, 08:11:38 AM »


    Here's an example.
    If you want Reflect, Curry, Flower, Bunny Hood, and Stamina all at the same time, you add the values together. So 1+2+4+8+80 = 95.
    95 would be you're YY value.

    If you want Invisable and Metal, you add those two values together. 10+4 = 14.
    14 would be you're XX value.

    DO NOT confuse XX and YY.
    « Last Edit: June 06, 2012, 08:15:29 AM by Big Boss » Logged

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    « Reply #5 on: June 06, 2012, 08:16:39 AM »


    Can stamina mode somehow be altered so cheap tricks like Falco's chaingrab don't fully work?

    I mean, character's knockback is set on as if you always had 0%, so that makes it into an infinite chaingrab and locks from other characters.
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    « Reply #6 on: June 07, 2012, 10:01:21 AM »


    I don't think you can.
    There is probably a knockback modifier for regular Brawl though.
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