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Author Topic: WIP PSA Workshop  (Read 705499 times)
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JamietheAuraUser
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    « Reply #1485 on: July 26, 2014, 02:23:24 PM »


    Sword needs more extension on the Final Smash, 'cause that won't have any range at all. Just have him tilt his wrist or hold the sword in a looser grip to allow it to extend out farther. Right now, it doesn't look like there's any real "hit" to it, partly as a result of the lack of sword extension. He just steps forward and waves his sword around a bit.
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    « Reply #1486 on: July 26, 2014, 02:42:13 PM »


    Sword needs more extension on the Final Smash, 'cause that won't have any range at all.

    It's not supposed to. He sends out a tornado of fire, which if it connects, will lead to the next part of the FS which I'm still working on.
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    « Reply #1487 on: July 27, 2014, 02:01:01 PM »


    Oh, okay. That makes sense then.
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    « Reply #1488 on: July 27, 2014, 02:20:01 PM »


    Three more animations:

    New Entry/Taunt Animation:



    I've added more inbetweens for when he lifts his sword. It'll have fire gfx. Hopefully a custom one.

    New Up/Down Special



    I've added more inbetweens between the pinnacle of the jump to when he starts going down, so it flows more smoothly now

    New Up/Down Special (Fully charged)



    Same as above, but I also struggled with interpolation at the landing. I'll rotate the sword in BBox, I find it much easier to do with that.
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    « Reply #1489 on: July 30, 2014, 02:35:19 PM »


    Shp0 lip sync animation. A remake of one my old animations.
    <a href="http://youtu.be/yT1prq6F9FM" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/yT1prq6F9FM</a>
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    « Reply #1490 on: July 30, 2014, 02:53:22 PM »


    I get excited every time you post here because I know it's gonna be something. Midna related.

    :1
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    « Reply #1491 on: July 30, 2014, 03:29:52 PM »


    Thanks! I'm currently working on getting moving particles to work in the entry animation.
    <a href="http://youtu.be/s1pI5aU2ET0" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/s1pI5aU2ET0</a>
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    « Reply #1492 on: July 30, 2014, 03:30:40 PM »


    Shp0 lip sync animation. A remake of one my old animations.
    http://youtu.be/yT1prq6F9FM

    That will be a full PSA right?
    Please say yes
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    « Reply #1493 on: July 30, 2014, 03:46:08 PM »


    Of course!
    Unfortunately I still need to do a lot more animations and I don't have much time because of work.
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    « Reply #1494 on: July 30, 2014, 03:49:53 PM »


    Yesssssssss

    By the way, I don't remember if this was specified at some point, but she's over Ness, right? And if so, I guess that means no BrawlEx slot?

    I'd be totally cool with that, I hardly ever use Ness anyway.
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    « Reply #1495 on: July 30, 2014, 03:55:56 PM »


    Thanks! I'm currently working on getting moving particles to work in the entry animation.
    http://youtu.be/s1pI5aU2ET0


    Think you'll be able to figure out Link's stuff and maybe Zelda's?
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    « Reply #1496 on: July 30, 2014, 04:01:01 PM »


    Yesssssssss

    By the way, I don't remember if this was specified at some point, but she's over Ness, right? And if so, I guess that means no BrawlEx slot?

    I'd be totally cool with that, I hardly ever use Ness anyway.
    Correct, she's over Ness. I haven't really looked at BrawlEx before, but I can give it a look.

    Think you'll be able to figure out Link's stuff and maybe Zelda's?
    Their shp0 animations?
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    « Reply #1497 on: July 30, 2014, 04:10:47 PM »


    Thanks! I'm currently working on getting moving particles to work in the entry animation.
    http://youtu.be/s1pI5aU2ET0
    Looking at this make me wanna play as Midna even more in Hyrule Warriors.
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    « Reply #1498 on: July 30, 2014, 04:19:04 PM »


    Correct, she's over Ness. I haven't really looked at BrawlEx before, but I can give it a look.
    Their shp0 animations?

    Yeah, maybe a tutorial on how to edit them? SHP0 is a still uncracked part of editing for all of us and it would save some of us a lot of trouble if we knew how to do it.
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    « Reply #1499 on: July 30, 2014, 04:36:24 PM »


    Yeah, maybe a tutorial on how to edit them? SHP0 is a still uncracked part of editing for all of us and it would save some of us a lot of trouble if we knew how to do it.
    Sure, but I don't have much time left because it's getting late (Europe). I can try and make a detailed tutorial when I get some time again.
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