|
|
« Reply #120 on: August 20, 2012, 01:14:39 AM » |
|
I love you no homo Remember both are betas. Sasuke arm with animations not showed here only arm ALL ARE CUSTOM except from attack 11 Susanoo Wait 1 Wait 2 Guard Jump F Jump B Fall Attack11 this one isnt custom Attack 12 Attack 13 Tilt Forward AirN ForwardSmash Charge and part 1 part 2 Up smash and charge thats not all... watch how it works on the OP moveset SmashLow part 1 and charge part 2 secret a.k.a part 3 youll need to find out how to do it yourself Bowser Jr. No robot here ;-; Post Merge: August 20, 2012, 01:24:18 AM
are the working attack because of new BB but i made a lot of progress on specials,etc. ;-;
|
|
« Last Edit: August 20, 2012, 01:24:32 AM by Anivernage »
|
Logged
|
|
|
|
|
|
|
« Reply #121 on: August 20, 2012, 01:25:09 AM » |
|
We have a few Hebi Sasuke previews but won't be able to show them till Monday or Tuesday at the earliest.
|
|
|
Logged
|
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
|
|
|
|
|
|
« Reply #122 on: August 20, 2012, 07:32:28 AM » |
|
lol BJ transfrom to spiderman
anyway i think i can get a shadow mario model ready for you Anivernage/southcraft(after gotenks psa) and the textures is easy to be animted too
|
|
|
Logged
|
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
|
|
|
|
|
|
|
« Reply #124 on: August 20, 2012, 06:45:44 PM » |
|
A preview of the Assist Trophy use animation I'm working on for Tabuu. (Yes, he's STILL working on that project. lol)
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #125 on: August 20, 2012, 06:57:04 PM » |
|
A preview of the Assist Trophy use animation I'm working on for Tabuu. (Yes, he's STILL working on that project. lol) why are the textures so wierd? also do you realise with model imports if anyone rigged that model to a brawl boneset you wouldnt need to make all the misc animations? xD
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #126 on: August 20, 2012, 06:59:44 PM » |
|
But he would also likely not have all the references needed to make the .PAT0/.SRT0/etc. to function.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #127 on: August 20, 2012, 07:07:14 PM » |
|
But he would also likely not have all the references needed to make the .PAT0/.SRT0/etc. to function.
Not only that, but this was started long before importing/rigging were possible. And yes, he'd be missing all that. Also, the textures look weird because this is a Brawl Box pic. BB can't render Tabuu's model properly.
|
|
« Last Edit: August 20, 2012, 07:09:21 PM by Tabuu Forte Akugun »
|
Logged
|
|
|
|
|
|
|
|
« Reply #129 on: August 20, 2012, 07:14:46 PM » |
|
I re-did the entire shielding animation. No more wings there. And the last two moves will be done after the misc animations are all finished (save for his thrown/bitten/etc. animations, which can't be fixed. ) And I choose to make all these animations. I don't feel forced to make them. I prefer 100% custom animations, except for a few exceptions. It helps my PSAs stand out from the animations of other characters.
|
|
|
Logged
|
|
|
|
|
|
|
|
« Reply #131 on: August 20, 2012, 07:41:28 PM » |
|
I like you're style. I'd want to do something kinda like that when I start making hacks. Thanks, at least someone does. lol
|
|
|
Logged
|
|
|
|
|
|
|
|
« Reply #133 on: August 22, 2012, 01:14:45 PM » |
|
I found something instresting!
but I have question to all! did anyone found out how to make new actions/subactions work great ingame? not buggy one?
|
|
|
Logged
|
Stupid Tinypic :C
|
|
|
|
|
|
« Reply #134 on: August 22, 2012, 03:23:08 PM » |
|
I found something instresting!
but I have question to all! did anyone found out how to make new actions/subactions work great ingame? not buggy one?
so far ppl found out how to make an action work but the hcar go thrue the floor do you know how?
|
|
|
Logged
|
|
|
|
|
|