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Author Topic: WIP PSA Workshop  (Read 697020 times)
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DoctorFlux(Mariodk)
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    « Reply #30 on: June 20, 2012, 07:15:36 AM »


    @MarioDK: Mother of mercy. Those are awesome.
    thanks xD and 2  of these PSAs will be released about same time (gotenks/naruto) and SMBZ sonic possible today(still can´t promise anything until its 100% done and only thing left is to make video/release it)
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    « Reply #31 on: June 20, 2012, 04:29:47 PM »


    What? Actual progress on one of my psa's? yup. i decided to not be lazy Tongue
    <a href="http://www.youtube.com/watch?v=pHftsP5k-CY&feature=youtu.be" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=pHftsP5k-CY&feature=youtu.be</a>


    the n-b, down-b, ad up-b are changed. the up-b ground i havent thought of, so it just spawns a bomb-omb. the down-b i cant figure out how to make nana do what popo does, so the second bro shoots ice instead of fire :/
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    « Reply #32 on: June 20, 2012, 04:41:29 PM »


    What? Actual progress on one of my psa's? yup. i decided to not be lazy Tongue
    http://www.youtube.com/watch?v=pHftsP5k-CY&feature=youtu.be

    the n-b, down-b, ad up-b are changed. the up-b ground i havent thought of, so it just spawns a bomb-omb. the down-b i cant figure out how to make nana do what popo does, so the second bro shoots ice instead of fire :/
    i got a better idea for a Down-B
    (if possible) make nana(baby luigi) to jump on baby mario´s head and then spin fast around with luigi´s hammer and dig down in the ground (like as in Mario&Luigi RPG2)
    N-B is a good idea since i was planing to do that if i was making baby mario bros.
    « Last Edit: June 20, 2012, 04:42:23 PM by Mariodk » Logged

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    « Reply #33 on: June 20, 2012, 04:41:50 PM »


    What? Actual progress on one of my psa's? yup. i decided to not be lazy Tongue
    http://www.youtube.com/watch?v=pHftsP5k-CY&feature=youtu.be

    the n-b, down-b, ad up-b are changed. the up-b ground i havent thought of, so it just spawns a bomb-omb. the down-b i cant figure out how to make nana do what popo does, so the second bro shoots ice instead of fire :/


    Looks pretty cool so far  Grin
    for the ice/fire attack, may i suggest instead of luigi fire, mario ice would be mario fire/luigi thunder since in M&L games are their natural elements.

    Also an idea for FS would be their special attack from mario kart DD(the chain chomp)
    Just Saiyan 4 : P

    I like youre working on them, IC needed a new psa Happy Face

    i got a better idea for a Down-B
    (if possible) make nana(baby luigi) to jump on baby mario´s head and then spin fast around with luigi´s hammer and dig down in the ground (like as in Mario&Luigi RPG2)

    This ^
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    « Reply #34 on: June 20, 2012, 04:44:51 PM »


    i got a better idea for a Down-B
    (if possible) make nana(baby luigi) to jump on baby mario´s head and then spin fast around with luigi´s hammer and dig down in the ground (like as in Mario&Luigi RPG2)
    N-B is a good idea since i was planing to do that if i was making baby mario bros.


    baby luigi is popo cuz i liek him more and baby mario is nana. and i dont know how to psa  nor animate that but if i can send you my files and you do that, that would be great

    Looks pretty cool so far  Grin
    for the ice/fire attack, may i suggest instead of luigi fire, mario ice would be mario fire/luigi thunder since in M&L games are their natural elements.

    Also an idea for FS would be their special attack from mario kart DD(the chain chomp)
    Just Saiyan 4 : P

    I like youre working on them, IC needed a new psa Happy Face
    This ^

    i cant get nana to be differeent than ice so i might change down b if mariodk coudl take some time to psa it the way he sadi for me
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    « Reply #35 on: June 20, 2012, 04:51:52 PM »


    baby luigi is popo cuz i liek him more and baby mario is nana. and i dont know how to psa  nor animate that but if i can send you my files and you do that, that would be great

    i cant get nana to be differeent than ice so i might change down b if mariodk coudl take some time to psa it the way he sadi for me

    In your psa go to subroutine 170B8 there youll find ice article psa(the offensive collision) and in C580 the gfx the ice thing.
    in case you want them to be in another move. or to make good use of the articles Smiley ....
    i also agree with dig as down b. Grin


    « Last Edit: June 20, 2012, 05:07:43 PM by Anivernage » Logged


    DoctorFlux(Mariodk)
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    « Reply #36 on: June 20, 2012, 05:07:31 PM »


    also instead of use item of shell why not use IC´s N-B article replace it with shell model and edit the hitboxes of the article to be like as Shell item´s hitboxes
    that way other ppl can´t pick it up and use it against you
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    « Reply #37 on: June 20, 2012, 05:11:05 PM »


    also instead of use item of shell why not use IC´s N-B article replace it with shell model and edit the hitboxes of the article to be like as Shell item´s hitboxes
    that way other ppl can´t pick it up and use it against you

    if someone can edit the hitbox for me, i can do that.
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    « Reply #38 on: June 22, 2012, 10:41:39 AM »


    Final smash for baby Mario bros could be Chain chop.
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    « Reply #39 on: June 22, 2012, 01:21:15 PM »


    the down-b i cant figure out how to make nana do what popo does, so the second bro shoots ice instead of fire :/
    That's something I also couldn't figure out with my Mario and Luigi over Ice Climbers, I don't know where Nana get's her PSA data, she uses Popo's aniamtions (and a few of her own) but she doesn't really use Popo's subactions and action commands. That is something that would be really helpful if Brawlbox v0.67 can edit.
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    « Reply #40 on: June 26, 2012, 03:48:14 AM »


    Giant ass fists anyone? (I'll have a whole animation next time I post .-.)
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    « Reply #41 on: June 26, 2012, 11:50:02 AM »


    Giant ass fists anyone? (I'll have a whole animation next time I post .-.)
    Now that makes a good 3D photo.
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    « Reply #42 on: June 27, 2012, 05:00:26 PM »


    « Last Edit: June 27, 2012, 11:56:12 PM by PervyTHEshadow » Logged


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    « Reply #43 on: June 27, 2012, 05:15:50 PM »


    Is Sanji's PSA gonna be over Peach?
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    « Reply #44 on: June 27, 2012, 11:57:20 PM »



    List of Changes from the Public Beta Model
    New Model Parts: Jambel, three hidden models. Longer cigarette
    New Bones: Eye,eyelid, and mouth bones. Hearteye Bone. A few hidden bones. And overall Cleaner Organization along with added bones to support future onelsot time skip model
    New Rig Changes: Working ShoulderN. Eye rigging, Detailed mouth rigging (Corners and bottom/top lips)
    New Rig: Over all better quality as the new amount of verticals allowed for better rigging.
    Highly Detailed Model: Unfortunately this came at the price of not allowing metal


    Is Sanji's PSA gonna be over Peach?
    Yup. but I am talking with people about porting it once the final PSA is done and finished for those of you who want her and Sanji. Who that is were still discussing, but they need decent file size for the model, and a decent file size for the voice
    « Last Edit: June 27, 2012, 11:58:17 PM by PervyTHEshadow » Logged


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